R&D new champs before release

Starbu99Starbu99 Member Posts: 8
Hi Kabam,

As a multimillion company like Kabam. I’m sure or hope Kabam has their own R&D department. Usually for companies, new products are tested before official sale. Surely Kabam should practice this as well.

Linked to the recent moleman saga as well as Kabam stating moving forward, that Kabam can change any champs abilities is unprofessional and against most successful companies practice. I urge Kabam to have a functional R&D department to counter this lingering and negative “rules” which has players constantly worried that their favourite champs may be nerf in the future.

I love mcoc and has played mcoc for years and not until recently, have thoughts of giving up this game due to its inconsistency with their players. I understand this thread will come across negatively but Kabam, you can turn this around with a professional R&D group and confidently sell your products moving forward. All it takes is some common sense in business.

I hope Kabam would take this advice seriously because there are many frustrated players who will soon become ex players.

Thanks for your attention.

Comments

  • Starbu99Starbu99 Member Posts: 8
    ItsDamien said:

    If you think a games company changing how a “thing” works in a game, be it because it is too powerful, too weak, or not working as intended is a concept that only Kabam does, I urge you to do more research.

    All of these things are extremely commonplace in the games industry, especially in games with an online multiplayer component of some kind.

    If there’s enough R&D. The new champ won’t be “too powerful” or “too weak”. That’s my point.
  • Starbu99Starbu99 Member Posts: 8

    I doubt any additional R&D people they hired would be able to test every champ/node/mastery/boost combination in the game. That’s what we do as a community. Not really a big deal.

    Not sure how R&D ties into Mole Man. To me it is more of the blundering way Kabam handles bugs both in terms of timing and result. Having left him broken so long it would have been nice to just update his description and not fix him. Wouldn’t have hurt Kabam a bit and would have been a solid win with the community. I hope they change their mind about it

    Ok. Maybe moleman is a wrong example because moleman is purely Kabam’s wrong doing for not updating in time.
  • ChompsChomps Member Posts: 26
    Starbu99 said:

    Hi Kabam,

    As a multimillion company like Kabam. I’m sure or hope Kabam has their own R&D department. Usually for companies, new products are tested before official sale. Surely Kabam should practice this as well.

    Linked to the recent moleman saga as well as Kabam stating moving forward, that Kabam can change any champs abilities is unprofessional and against most successful companies practice. I urge Kabam to have a functional R&D department to counter this lingering and negative “rules” which has players constantly worried that their favourite champs may be nerf in the future.

    I love mcoc and has played mcoc for years and not until recently, have thoughts of giving up this game due to its inconsistency with their players. I understand this thread will come across negatively but Kabam, you can turn this around with a professional R&D group and confidently sell your products moving forward. All it takes is some common sense in business.

    I hope Kabam would take this advice seriously because there are many frustrated players who will soon become ex players.

    Thanks for your attention.

    LMAO It seems you've found a hoard of Kabam Loyalists. Of course Kabam should have an R and D department. It is ridiculous to believe that the consumer should act as the company's R and D department. I understand errors/unintended interactions, etc. here and there that the player base discovers, but to say we should be the ones to test their game is ludicrous.

    With that said, I do believe the moleman situation is what it is because Kabam failed to acknowledge the bug and failed to communicate this in a timely manner. Many don't fully read or understand champ abilities and just assume the champ is working as intended. Others didnt know if the ability was intended and the text was in error or if the ability was, in fact, the error (we've seen both cases).
  • Starbu99Starbu99 Member Posts: 8
    ItsDamien said:

    Starbu99 said:

    ItsDamien said:

    If you think a games company changing how a “thing” works in a game, be it because it is too powerful, too weak, or not working as intended is a concept that only Kabam does, I urge you to do more research.

    All of these things are extremely commonplace in the games industry, especially in games with an online multiplayer component of some kind.

    If there’s enough R&D. The new champ won’t be “too powerful” or “too weak”. That’s my point.
    If there is no “powerful” or “weak” champions in the game, we end up with a homogeneous game that essentially may as well only contain another 200 variations of OG Iron Man with only slightly different abilities. That is game balance. There are weaker champs, there are stronger champs. This concept also isn’t new to games either.
    That’s fine. Do your own test. Finalise it and then release it. Let the public buy for what is released. Not something that’ll change when Kabam themselves didn’t do their own test.
  • Sundance_2099Sundance_2099 Member Posts: 3,560 ★★★★★
    testing stuff in R&D and then finding something doesn't quite work as intended in the real world and fixing it is not unique to games. It happens in all walks of life.
  • Starbu99Starbu99 Member Posts: 8

    testing stuff in R&D and then finding something doesn't quite work as intended in the real world and fixing it is not unique to games. It happens in all walks of life.

    When was the last time you bought a car/ food / microwave/ chair/ shoe. I could go on that did not work as intended?
  • GinjabredMonstaGinjabredMonsta Member, Guardian Posts: 6,489 Guardian
    I love how it's assumed they don't have one and if they did then things would be perfect. But wait, when people counter argument they are kabam loyalists. Really making the gears turn here.
  • firemoon712firemoon712 Member Posts: 549 ★★★

    I doubt any additional R&D people they hired would be able to test every champ/node/mastery/boost combination in the game. That’s what we do as a community. Not really a big deal.

    Not sure how R&D ties into Mole Man. To me it is more of the blundering way Kabam handles bugs both in terms of timing and result. Having left him broken so long it would have been nice to just update his description and not fix him. Wouldn’t have hurt Kabam a bit and would have been a solid win with the community. I hope they change their mind about it

    You know and I know that they won't back peddle on the change.
    I'll eat my hat if they do.
  • MauledMauled Member, Guardian Posts: 3,957 Guardian
    R&D is the wrong word. They need to have a larger and better QA team, or make better use of and expand the CCP as it’s made up of some of the more knowledgeable players in the game.

    Ultimately the biggest issue is timeframes, not the bugs themselves. It doesn’t surprise me that there’s going to be unexpected interactions - there’s 100s of nodes and 100s of champions that can be placed on those nodes, the issue is how they handle dealing with ‘bugs’. A known bug shouldn’t be fixed 16 months later, it should be fixed in the next path if possible.
  • Mister_pl0wMister_pl0w Member Posts: 104
    edited July 2022

    I doubt any additional R&D people they hired would be able to test every champ/node/mastery/boost combination in the game. That’s what we do as a community. Not really a big deal.

    Not sure how R&D ties into Mole Man. To me it is more of the blundering way Kabam handles bugs both in terms of timing and result. Having left him broken so long it would have been nice to just update his description and not fix him. Wouldn’t have hurt Kabam a bit and would have been a solid win with the community. I hope they change their mind about it

    You know and I know that they won't back peddle on the change.
    I'll eat my hat if they do.
    Still, somebody should eat the hat.



  • DemonzfyreDemonzfyre Member Posts: 22,601 ★★★★★
    Chomps said:

    Starbu99 said:

    Hi Kabam,

    As a multimillion company like Kabam. I’m sure or hope Kabam has their own R&D department. Usually for companies, new products are tested before official sale. Surely Kabam should practice this as well.

    Linked to the recent moleman saga as well as Kabam stating moving forward, that Kabam can change any champs abilities is unprofessional and against most successful companies practice. I urge Kabam to have a functional R&D department to counter this lingering and negative “rules” which has players constantly worried that their favourite champs may be nerf in the future.

    I love mcoc and has played mcoc for years and not until recently, have thoughts of giving up this game due to its inconsistency with their players. I understand this thread will come across negatively but Kabam, you can turn this around with a professional R&D group and confidently sell your products moving forward. All it takes is some common sense in business.

    I hope Kabam would take this advice seriously because there are many frustrated players who will soon become ex players.

    Thanks for your attention.

    LMAO It seems you've found a hoard of Kabam Loyalists. Of course Kabam should have an R and D department. It is ridiculous to believe that the consumer should act as the company's R and D department. I understand errors/unintended interactions, etc. here and there that the player base discovers, but to say we should be the ones to test their game is ludicrous.

    With that said, I do believe the moleman situation is what it is because Kabam failed to acknowledge the bug and failed to communicate this in a timely manner. Many don't fully read or understand champ abilities and just assume the champ is working as intended. Others didnt know if the ability was intended and the text was in error or if the ability was, in fact, the error (we've seen both cases).
    So I take it you've never accepted a beta invite for act content and you never played a single round of battlegrounds right?
Sign In or Register to comment.