Demonz, couldn't agree with you more. I only literally play this game currently for AW. Mindlessly grind arena to buy offers/have units for AW. Rank up champs... For AW. Every decision I've made is with war in mind. This decision hurts the one thing I play this game for. It is so tone deaf it is really questioning my motive to play this. Your post hopefully helps awaken these people who claim they are making changes in the best interest of this game.
is someone from kabam ever gonna reply what the intent was behind this decision. what exactly was the thought process? i mean how did this make sense . everybody knows you cant actually hoard loyalty at all if you play higher tier war. were they thinking people would buy loads and loads of pots from units....
The Intention is pretty easy. Save your loyality and buy everything with Units/Cash. Plain and simple
I feel like this is an incomplete idea that has been released prematurely.
The good points: + Control over what you get for your AW rewards + Making loyalty a proper war currency akin to glory and AQ.
The bad points: - There simply isn’t enough loyalty in the game right now. Let’s say in a good T1 war you only need to use 2 items - 40k loyalty - awesome you win and you net about 40k loyalty profit. It turns out you’re in GT40, and you can maintain this god level of gameplay all 12 wars, only using 2 items a war and you go 12-0. You’ve just netted 480k glory across the season. That’s not enough to buy even one of those top prizes as a Paragon. - Loyalty is still the most commonly used resource for AQ tickets unless you’re a whale/heavy arena grinder who’s comfortably making more than 1m/week gold. - Making 200% class boosts an AW only resource is extremely limiting as many of us use them in general gameplay every now and then. - AW rewards are still massively outdated and putting inaccessible rewards in the loyalty store does not make anything better.
What needs to happen: + Season rewards should contain ~1m loyalty to be spent on the glory store. + AW season rewards need a significant buff, independent of the loyalty update. + AQ tickets need to either be reduced in price, removed completely or loyalty increased from alliance help so that you can enter without draining all your resources.
I agree with all of this but I also think per war loyalty needs to come in line with resource usage or help pots need to be lowered. Making the 200% boots weekly is mind boggling considering that this weeks EoP greatly benefits from using 200% boots and then on top of that, increasing the cost of the boost from 7k to 10k.
is someone from kabam ever gonna reply what the intent was behind this decision. what exactly was the thought process? i mean how did this make sense . everybody knows you cant actually hoard loyalty at all if you play higher tier war. were they thinking people would buy loads and loads of pots from units....
I feel like this is an incomplete idea that has been released prematurely.
The good points: + Control over what you get for your AW rewards + Making loyalty a proper war currency akin to glory and AQ.
The bad points: - There simply isn’t enough loyalty in the game right now. Let’s say in a good T1 war you only need to use 2 items - 40k loyalty - awesome you win and you net about 40k loyalty profit. It turns out you’re in GT40, and you can maintain this god level of gameplay all 12 wars, only using 2 items a war and you go 12-0. You’ve just netted 480k glory across the season. That’s not enough to buy even one of those top prizes as a Paragon. - Loyalty is still the most commonly used resource for AQ tickets unless you’re a whale/heavy arena grinder who’s comfortably making more than 1m/week gold. - Making 200% class boosts an AW only resource is extremely limiting as many of us use them in general gameplay every now and then. - AW rewards are still massively outdated and putting inaccessible rewards in the loyalty store does not make anything better.
What needs to happen: + Season rewards should contain ~1m loyalty to be spent on the glory store. + AW season rewards need a significant buff, independent of the loyalty update. + AQ tickets need to either be reduced in price, removed completely or loyalty increased from alliance help so that you can enter without draining all your resources.
I agree with all of this but I also think per war loyalty needs to come in line with resource usage or help pots need to be lowered. Making the 200% boots weekly is mind boggling considering that this weeks EoP greatly benefits from using 200% boots and then on top of that, increasing the cost of the boost from 7k to 10k.
Yup, the only way it’s remotely acceptable is if every single colour is available at once but I don’t think that’s how it reads. I’m not sure what store they should be in, but limiting them like that is mad. Maybe there should be weekly grey 200% boosts that work for all classes.
It has really robbed my ambition, I wanted masterful but the end of the year, with a view to pushing on further if possible but honestly, is it worth it right now? Maybe it is because so many will drop out lol.
I feel like this is an incomplete idea that has been released prematurely.
The good points: + Control over what you get for your AW rewards + Making loyalty a proper war currency akin to glory and AQ.
The bad points: - There simply isn’t enough loyalty in the game right now. Let’s say in a good T1 war you only need to use 2 items - 40k loyalty - awesome you win and you net about 40k loyalty profit. It turns out you’re in GT40, and you can maintain this god level of gameplay all 12 wars, only using 2 items a war and you go 12-0. You’ve just netted 480k glory across the season. That’s not enough to buy even one of those top prizes as a Paragon. - Loyalty is still the most commonly used resource for AQ tickets unless you’re a whale/heavy arena grinder who’s comfortably making more than 1m/week gold. - Making 200% class boosts an AW only resource is extremely limiting as many of us use them in general gameplay every now and then. - AW rewards are still massively outdated and putting inaccessible rewards in the loyalty store does not make anything better.
What needs to happen: + Season rewards should contain ~1m loyalty to be spent on the glory store. + AW season rewards need a significant buff, independent of the loyalty update. + AQ tickets need to either be reduced in price, removed completely or loyalty increased from alliance help so that you can enter without draining all your resources.
I agree with all of this but I also think per war loyalty needs to come in line with resource usage or help pots need to be lowered. Making the 200% boots weekly is mind boggling considering that this weeks EoP greatly benefits from using 200% boots and then on top of that, increasing the cost of the boost from 7k to 10k.
Yup, the only way it’s remotely acceptable is if every single colour is available at once but I don’t think that’s how it reads. I’m not sure what store they should be in, but limiting them like that is mad. Maybe there should be weekly grey 200% boosts that work for all classes.
It has really robbed my ambition, I wanted masterful but the end of the year, with a view to pushing on further if possible but honestly, is it worth it right now? Maybe it is because so many will drop out lol.
I feel like this is an incomplete idea that has been released prematurely.
The good points: + Control over what you get for your AW rewards + Making loyalty a proper war currency akin to glory and AQ.
The bad points: - There simply isn’t enough loyalty in the game right now. Let’s say in a good T1 war you only need to use 2 items - 40k loyalty - awesome you win and you net about 40k loyalty profit. It turns out you’re in GT40, and you can maintain this god level of gameplay all 12 wars, only using 2 items a war and you go 12-0. You’ve just netted 480k glory across the season. That’s not enough to buy even one of those top prizes as a Paragon. - Loyalty is still the most commonly used resource for AQ tickets unless you’re a whale/heavy arena grinder who’s comfortably making more than 1m/week gold. - Making 200% class boosts an AW only resource is extremely limiting as many of us use them in general gameplay every now and then. - AW rewards are still massively outdated and putting inaccessible rewards in the loyalty store does not make anything better.
What needs to happen: + Season rewards should contain ~1m loyalty to be spent on the glory store. + AW season rewards need a significant buff, independent of the loyalty update. + AQ tickets need to either be reduced in price, removed completely or loyalty increased from alliance help so that you can enter without draining all your resources.
I agree with all of this but I also think per war loyalty needs to come in line with resource usage or help pots need to be lowered. Making the 200% boots weekly is mind boggling considering that this weeks EoP greatly benefits from using 200% boots and then on top of that, increasing the cost of the boost from 7k to 10k.
Yup, the only way it’s remotely acceptable is if every single colour is available at once but I don’t think that’s how it reads. I’m not sure what store they should be in, but limiting them like that is mad. Maybe there should be weekly grey 200% boosts that work for all classes.
It has really robbed my ambition, I wanted masterful but the end of the year, with a view to pushing on further if possible but honestly, is it worth it right now? Maybe it is because so many will drop out lol.
I thought it said all of them would be available?
You could well be right, I don’t want to re-read the post because it makes me sad when i read the line that says they had no time to buff rewards because of the shop, which looks like it’s been filled with items with prices plucked out of the air at random and probably took about an hour to decide on. That hour includes the time spent sending the emails to book the teams meetings and invites too btw.
I feel like this is an incomplete idea that has been released prematurely.
The good points: + Control over what you get for your AW rewards + Making loyalty a proper war currency akin to glory and AQ.
The bad points: - There simply isn’t enough loyalty in the game right now. Let’s say in a good T1 war you only need to use 2 items - 40k loyalty - awesome you win and you net about 40k loyalty profit. It turns out you’re in GT40, and you can maintain this god level of gameplay all 12 wars, only using 2 items a war and you go 12-0. You’ve just netted 480k glory across the season. That’s not enough to buy even one of those top prizes as a Paragon. - Loyalty is still the most commonly used resource for AQ tickets unless you’re a whale/heavy arena grinder who’s comfortably making more than 1m/week gold. - Making 200% class boosts an AW only resource is extremely limiting as many of us use them in general gameplay every now and then. - AW rewards are still massively outdated and putting inaccessible rewards in the loyalty store does not make anything better.
What needs to happen: + Season rewards should contain ~1m loyalty to be spent on the glory store. + AW season rewards need a significant buff, independent of the loyalty update. + AQ tickets need to either be reduced in price, removed completely or loyalty increased from alliance help so that you can enter without draining all your resources.
I agree with all of this but I also think per war loyalty needs to come in line with resource usage or help pots need to be lowered. Making the 200% boots weekly is mind boggling considering that this weeks EoP greatly benefits from using 200% boots and then on top of that, increasing the cost of the boost from 7k to 10k.
Yup, the only way it’s remotely acceptable is if every single colour is available at once but I don’t think that’s how it reads. I’m not sure what store they should be in, but limiting them like that is mad. Maybe there should be weekly grey 200% boosts that work for all classes.
It has really robbed my ambition, I wanted masterful but the end of the year, with a view to pushing on further if possible but honestly, is it worth it right now? Maybe it is because so many will drop out lol.
I thought it said all of them would be available?
Yes all of them but limited with one ever 7 days is negative because there’s isn’t only use in AW
Just wanted to add that this change is asinine. What amazes me is that they spent/money/time/resources thinking this through. How is it that the logic goes: - let's barely give loyalty to higher tier alliances compared to lower ones. - let's give valuable rewards where if you play in higher tier war you need the items but lower tier you don't and if you're in lower tier you can purchase those valuable rewards with loyalty. - let's reduce class power boosts so you can barely use them in other game modes. - let's not explain any of the reasoning.
Like someone else mentioned, my game froze loading so I came back in needing to use 3 or 4 health pots to heal up and beat whatever R4 was on mixmaster. Just ridiculous.
I feel like this is an incomplete idea that has been released prematurely.
The good points: + Control over what you get for your AW rewards + Making loyalty a proper war currency akin to glory and AQ.
The bad points: - There simply isn’t enough loyalty in the game right now. Let’s say in a good T1 war you only need to use 2 items - 40k loyalty - awesome you win and you net about 40k loyalty profit. It turns out you’re in GT40, and you can maintain this god level of gameplay all 12 wars, only using 2 items a war and you go 12-0. You’ve just netted 480k glory across the season. That’s not enough to buy even one of those top prizes as a Paragon. - Loyalty is still the most commonly used resource for AQ tickets unless you’re a whale/heavy arena grinder who’s comfortably making more than 1m/week gold. - Making 200% class boosts an AW only resource is extremely limiting as many of us use them in general gameplay every now and then. - AW rewards are still massively outdated and putting inaccessible rewards in the loyalty store does not make anything better.
What needs to happen: + Season rewards should contain ~1m loyalty to be spent on the glory store. + AW season rewards need a significant buff, independent of the loyalty update. + AQ tickets need to either be reduced in price, removed completely or loyalty increased from alliance help so that you can enter without draining all your resources.
I agree with all of this but I also think per war loyalty needs to come in line with resource usage or help pots need to be lowered. Making the 200% boots weekly is mind boggling considering that this weeks EoP greatly benefits from using 200% boots and then on top of that, increasing the cost of the boost from 7k to 10k.
Yup, the only way it’s remotely acceptable is if every single colour is available at once but I don’t think that’s how it reads. I’m not sure what store they should be in, but limiting them like that is mad. Maybe there should be weekly grey 200% boosts that work for all classes.
It has really robbed my ambition, I wanted masterful but the end of the year, with a view to pushing on further if possible but honestly, is it worth it right now? Maybe it is because so many will drop out lol.
I thought it said all of them would be available?
Yes, all of them are but once a week. There's 3 wars a week. So you either can just ignore them or buy them with units.
So.. They announced season rewards will be buffed s37. That's great. However there is still the underlying issues of loyalty. One thing im thinking about that could fix this potentially (somewhat) is if they threw in loyalty to season rewards. Like masters get 2m or something crazy. And go down. That fixes the issue that high tier is worthless, and the imbalance of loyalty from high tier vs low tier. Right now as of s36 there genuinely is no reason to push masters, t1 wars or anything that you would feel challenged in. Because if you use resources you are wasting them
Comments
This decision hurts the one thing I play this game for. It is so tone deaf it is really questioning my motive to play this.
Your post hopefully helps awaken these people who claim they are making changes in the best interest of this game.
It has really robbed my ambition, I wanted masterful but the end of the year, with a view to pushing on further if possible but honestly, is it worth it right now? Maybe it is because so many will drop out lol.
- let's barely give loyalty to higher tier alliances compared to lower ones.
- let's give valuable rewards where if you play in higher tier war you need the items but lower tier you don't and if you're in lower tier you can purchase those valuable rewards with loyalty.
- let's reduce class power boosts so you can barely use them in other game modes.
- let's not explain any of the reasoning.
Like someone else mentioned, my game froze loading so I came back in needing to use 3 or 4 health pots to heal up and beat whatever R4 was on mixmaster. Just ridiculous.
Has a mod commented on this subject already? Cause this was a slap in the face of the players, loyalty income is a joke for them to make such a store