Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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KABAM, FIX the GOLD Situation
![Darkknight_94](https://us.v-cdn.net/6029252/uploads/defaultavatar/nUUX2XI0RQ508.jpg)
After all these years of playing mcoc, i never felt so so restricted considering the direction of game is going, with r4 materials are starting to avail and that too in good chunk..
Gold amount we get monthly ( cavalier & uncollected eq + side quests) they hardly match the value of rankups of 6* champions!
I would say enough gold for hardly worth 1 rank of 6* ,( 1-2 or 2-3 & now rank3-4)
"We get gold still based on 5* rankups "
With new progression title & new rank materials are in game,
I hope am not the only one that agrees that amount of gold we get monthly (total amount) should be buffed and upto good extent that one can do atleast 3-4 if not more rank ups of 6* champion , eg:
•6-8mil gold monthly for thronebreaker & paragons
•3-5mil cavaliers
•1-4mil for uncollected & goes on .
•Buffing gold crystal isn't enough as gold is not only needed for level ups but as well as for ranking up the champions!
And 6* champions cost more gold & isos than rank up & lvl ups of 5* champions!
• the difference is really huge between the amount of gold VS the amount of rankup materials we get on monthly basis.
.
• i am hoping Atleast a response from your side on "GOLD situation" happening lately & have seen so many gold related threads but not a single update from you guys on the issue/ topic.
Regards-
Knight94👍🏼💪
Gold amount we get monthly ( cavalier & uncollected eq + side quests) they hardly match the value of rankups of 6* champions!
I would say enough gold for hardly worth 1 rank of 6* ,( 1-2 or 2-3 & now rank3-4)
"We get gold still based on 5* rankups "
With new progression title & new rank materials are in game,
I hope am not the only one that agrees that amount of gold we get monthly (total amount) should be buffed and upto good extent that one can do atleast 3-4 if not more rank ups of 6* champion , eg:
•6-8mil gold monthly for thronebreaker & paragons
•3-5mil cavaliers
•1-4mil for uncollected & goes on .
•Buffing gold crystal isn't enough as gold is not only needed for level ups but as well as for ranking up the champions!
And 6* champions cost more gold & isos than rank up & lvl ups of 5* champions!
• the difference is really huge between the amount of gold VS the amount of rankup materials we get on monthly basis.
.
• i am hoping Atleast a response from your side on "GOLD situation" happening lately & have seen so many gold related threads but not a single update from you guys on the issue/ topic.
Regards-
Knight94👍🏼💪
Post edited by Kabam Porthos on
23
This discussion has been closed.
Comments
The SQ this month has been a nice source of gold, so more quests like that would help. But I seriously doubt they'll bump the gold rewards to the extent you're suggesting.
( uncollected goes 30kper path)
(Cavalier goes 60-70k per path)
• I don't think that's op thing to ask for... considering there are so many gold related posts lately & not even a single update from kabam guys on this.
• i get it there's other game modes as well but u can also add the value of your time & effort you give in this game..( specifically AQ) .
A update in such areas won't do harm to anybody.
There's a problem because they limit themselves to just that gold and nothing else. When you cyt off other avenues of getting that gold, then it's Kabams problem for some reason.
I hate doing arena but at the same time, if I don't have gold, I'm not going to say there's a gold problem. I'm the problem. I have to live with the fact that I won't be able to rank up champs at will and be smart about my rank ups.
Or, I could buy tons of Cavs and sell ISO for gold and I don't want to do that either.
Early Cavs aren't focusing on taking 6*'s or R4.
But, if you aren't willing to at least entertain the idea of doing arena, they'll never listen to you because that's a huge source of gold and units even.
Just because you don't want to do arena, doesn't mean there's a gold problem.
14 T4B
30 T5CC
60 T2A
28 T5B
Just under 5mil in gold.
I don't think you thought this through. Are you getting 28 T5B monthly? Are you getting 60 T2A monthly?
I'm Paragon and this doesn't even include R4 6*'s. You could get all the gold in the world and you'll run out of something and come back here saying there's a "XX" problem.
The arena should not be treated with special regard or disregard. It is just one of the game modes in the game. It happens to be one of the most grindable ones, but in terms of what players do, there shouldn't be a special need to grind arena or a special discouragement from grinding arena, beyond its obvious differences. If you want to spend more time in the arena and less time, say, grinding out lower difficulties in the monthly EQ, that's your choice and you will accept the consequences of that choice. You'll get more of some stuff and less of other stuff.
I've stated for a long time that arena is not the only game mode you "have to do." If you don't do AQ, for example, you're going to get starved for catalysts. You can have all the gold in the world (for example, I do) but if you don't have catalysts that gold does you no good. Someone doing 8x3x5 is going to be getting a ton more glory and cats than me, and almost certainly doing more rank ups than me even if I have ten times the gold they do. That's just how this works, and this is entirely fair.
However, the catalyst store changes that equation dramatically. It doesn't completely eliminate catalyst constraints, but now an arena grinder is far less constrained on catalysts, because they can now buy at least certain catalysts with units, which are themselves grindable in the arena. The highest cats aren't in there, so there's a limit, and the catalyst store is progression tuned, so not all catalysts are available at the same price, but the most critical bottleneck for arena grinders has been significantly alleviated.
Some of that is just due to the unique nature of the arena being indefinitely grindable, and not even all players that grind arena can take full advantage of the catalyst store due to time constraints, but in terms of the availability of resources within different game modes, the catalyst store changes things in the direction of the arena.
Under those circumstances, I believe a case can be made that the gold deficiencies outside the arena are now economically unbalanced. I believe the case can now be made that *some* level of gold increase in other game modes is now necessary and warranted. How much that should be is somewhat debatable, but the most important balance reason to avoid it has been substantially nullified.
I'm *not* saying gold is broken and needs to be fixed. I'm saying gold availability is now unbalanced and that should be addressed. The reason I need to make that distinction is that however gold availability is improved, players still need to avail themselves of that opportunity. Arena grinders still need to grind, they still need to decide which arenas and which milestones they go for. It isn't automatic in the arena. And where ever else gold appears outside of the arena, not all players will necessarily just automatically get more gold. In some cases they might, and in other cases they may need to change their play habits to go after it.
If they don't, they still aren't entitled to more gold. They are, however, in my opinion entitled to more opportunities to earn it outside of the arena.
Wouldn’t end all problems but if we take cavalier eq monthly for example. That’s roughly 264 fights, say we get a minimum of 250 gold per fight win that’s 66k gold but with the progression gold boost it would be 561k gold. So have a base amount per fight per difficulty,
Normal = 50 gold per fight = 112k gold for 100% as TB @ 850% increased gold boost. So on and so forth 🤷♂️
Imagine i go around the streets yelling we gotta do something about the money situation!!!... All the things i want are expensive... U would probably tell me to get a better job...
Well do some arenas..
Im far from a top grinder but I also do more than my fair share of arena, well over 100k. I'm always low on gold, like always. I currently have 800k (which is almost nothing for an end game players) but that's only because I just opened a ton of arena crystals and that will be gone next level up event.
And don't get me started on how badly ALL of the milestone rewards and "Test of the (whatever level) need an upgrade 😂
Just because people spend more than they earn, it becomes an issue.
I’m afraid there’s no “debt” to rely on to “get by” in this game.
hear me out.
there is yearly type content that seems to have the same amount of gold/iso/potion drops that dont ever get improved to match the current game meta. meaning the new rank up material and number of champs the majority of people get.
now if increasing gold and resources gained from these yearly events were improved even by a small percent people would notice the difference. for example this legends side quests idk if its just me but they feel super underwhelming, even for the gold event, for the amount its paying out, it just feels like last years.
other events/unit deals/ and content seem to have recycled copy and paste type of rewards. the typical 1mill gold for 100$ deals super outdated. halls of glory paying out like what 100K gold? super out dated.
i guess what im trying to say is, if we are getting events, deals, and other periodical chances for resources, would it be possible to increase everything by like 10-25% every year, every time that thing is released?
You have to play all aspects of the game before you can complain… what if I did arena only and then complained there are no rank up resources for me. Then I go on the forum and tell kabam to fix the rank up problems. That’s how this thread looks.
One of the most important things I believe is where people spend their rankups. I do have a handful of 6 star champs that are almost unleveled. Because I do not plan to use them. Rather, when level up event is up I level up my 2/3/4 star champs that hardly cost me any gold and I get points for milestone 5 in the event very easily. From those uncollected gold crystals I get tons of gold while I almost spend nothing.
People only focus on leveling up those 6 star champs. Which are very expensive. But there is no problem in leaving them at 1/1 until you do need them. Summoner rating does not really matter, and prestige is only your top champs.
Especially if you do very little arena, you do not need to level up every 6* you get to 1/25 or rank 2.
TLDR: Use your gold wisely.
Your gold is reflective of what you put into it
This isn’t to say there couldn’t be more gold available but if your gold situation is that dire then maybe spread out your rank ups.
I think a realistic option to have more gold available would be in the Glory Store and swap the Golden Crystals for the Uncollected Gold Crystals, with a limit of maybe 25 a week. That would be a minimum of 487,500 gold per week for 1000 glory, but likely a fair bit more. At the moment 1000 glory on current available gold crystals would only get a minimum of only 80,000 gold and pretty much a waste of glory.
This part of the game is about resource so at least it would goes back to the player to manage there resources.