Incursion Difficulty
Aomine_Daiki10
Member Posts: 1,653 ★★★★★
It's it just me but I think the bump in attack values in incursion is off the roof especially heading deep pass zone 10. I was trying out sector 7 with 5* got to room 11 and had to take a break. Am just wondering for those trying out sector 9 how crazy is the difficulty pass zone 10 cause will push 8 before 9, saving my best sucide friendly champs for those run.
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Comments
I quit incursions last year because the payoff was minimal. It was fun to revisit for a bit. I still think I would’ve been better off clearing two more paths in 8.1 or grinding units in arena than doing that, but I’m also sitting on 70mil gold. If you’re short on it, I absolutely get the appeal.
its definitely one of the more fun updated modes, could be tweaked a bit. but one of the better improvements ive seen in a while, it also didnt break the game(as bad as other updates have) so its a plus
The node combinations also seemed to be almost defender specific rather than random. An Ultron boss had 5 second pierce and close encounters in room 3. Met up with gorr boss with enhanced sp1 and biohazard in just room 4.
So much switching of champs had to go on in solo mode that the 5 day cool down seems really harsh.
Also switching champs in with the same health as the ones you removed send almost pointless, and forces resource use. They should do it like they do swaps in act 7 and 8. At least give the champs 50% health.