Mutant Cav EQ Node
Sachhyam257
Member Posts: 1,204 ★★★★
This mutant cav eq node combo is bare long man. By far my least favourite cav eq quest till date. I've been using apoc, and he works well don't get me wrong. The problem for me is that the mutant node doesn't purify the poisons from biohazard.
There are times when I have to intercept the opponent to gain openings, the AI being passive here just makes this very annoying. I preemptively dash in to intercept but they bait me and just sit there blocking. I hit their block once, get poisoned and lose a chunk of health.
I'm not saying that it's too difficult or unfair, heck I explored the quest without using a single item. It was just really frustrating and unenjoyable doing so. Atleast IMO. What did you guys think of the node?
There are times when I have to intercept the opponent to gain openings, the AI being passive here just makes this very annoying. I preemptively dash in to intercept but they bait me and just sit there blocking. I hit their block once, get poisoned and lose a chunk of health.
I'm not saying that it's too difficult or unfair, heck I explored the quest without using a single item. It was just really frustrating and unenjoyable doing so. Atleast IMO. What did you guys think of the node?
1
Comments
Cav EQ is something I do every month on the first 3 days and then forget about it.
I know Sauron and Toad are kinda new, but they added some poison immunity to the Mutant class too.
Most mutants don't need to hit into block at all - heavy spam with colossus or magneto is pretty easy stuff.
Kitty just phases most of the damage, but you do need to be careful with not racking up too many poisons to be safe. Namor is another great option.
There's always a handful of champs that excel at the node buffs, and many more that take advantage of them pretty well. If need be though, just use the best counter nad play it straight up - a robot will do just fine.
No offense - don't take this the wrong way because it's not directed at you. But, this is the downside of rapid progression.
When I first got CAV, I was still mostly using 4* for a lot of the content (5* were still fairly slow to aquire and 6* were a blip on the radar). Sometimes I had to accept I couldn't always clear, let alone explore CAV eq. But I pushed with my 4* and 5* R3 and got the job sone as much as I could, knowing full well it wasnt always possible with my roster at the time.
Younger accounts can now seemingly smash content for titles with 6* almost immediately, but those same rosters might not be able to handle specific nodes/fights/paths in CAV eq or later acts without more specific counters, better understanding of interactions and long term acquired skills.
It will get better/easier over time, if you stick it out.
I've already explored this chapter btw, I'll probably finish exploring the rest within the week aswell. Still, I'd love to hear some thoughts and rank up advice.
I do have some rank ups planned. Notably 2 new 6* r3s (skill and science). Is it better I go for that or a bunch of 5* rank ups?
That's not to say you shouldn't rank 6* at the same time. Obviously if you pull a 6* Doom, you rank him up as quickly as possible. That said, if you don't have a 6* champ who provides a niche capability, and you only have like 20 5* 5/65 champs, it's probably still worth investing in additional 5*.
I suppose I'd put it this way....
Next month, attempt to explore Cav EQ WITHOUT 6* champs. If you can do that without any real struggle, your 5* roster is deep enough. If you can't, it might be a good idea to rank up some of those champs to fill gaps you haven't yet filled with 6* champs.
Good luck!
That said, I am missing some niche utility and depth, I agree. I am going to rank up my 6* Prof X for reverse control immunity and 6* black cat for DAA reduction utility. Maybe I'll do some 5* utility rank ups after that. Thanks for the advice.
OR mvp, Doom for Groot boss.
Easiest Cav EQ in MCOC history.
Clairvoyant for the mystic path (I have dooms, but they bore me)
Red mag for the mutant path.
Red hulk is surprisingly good for the science path (I have torches too)
Warlock wrecks the tech path
CGR for cosmic
NF for the skill, massacre works really well too.
Apart from the science path with biohazard you can pretty much play well and do the whole thing with anyone half decent, no need for class restrictions but they do reward having good options.
OP has a very decent roster, but my view is that they have mid-ranked Many champs instead of focusing on some that have specific functionality. I would focus on strategic rankups - maybe 2-3 champs at a time, each in a different class, that have a niche utility that comes in handy for cav eq and/or your next major content.
For example (and I don't see them in your roster), but a champ like warlock or colossus have 3 immunities - great for many paths and matchups. Nimrod is excellent, but who's your coldsnap/incinerate counter? What's your best havok counter if nimrod is down and/or it's on an incinerate node or something like that.
Some of your top champs (kitty /NF) are huge damage dealers, but can't handle DOT well (kitty will negate a lot when you do finally dupe her though). But you also have some great utility where they will shine.
For this path, Apoc is definitely king. Nimrod and ghost should handle anything he might struggle with. You've got other bleed immune/friendly champs too, but of course not hitting into block is the main goal of they're not duel immune.
You're on the right track, just going to take more time to round out the roster, so focus on the utilities that you're needing/wanting over raw damage champs if you can.