Anyone else find EQ "Thronebreaker" disappointing
BabyMiike
Member Posts: 1,184 ★★★★
With thronebreaker, and paragon players waiting since the thronebreaker title came out for a EQ new difficulty. We have have maybe hyped up the new EQ to much.
I was super excited for the new difficulty once it was announced hoping for a challenging EQ for once. I remember when we only had UC and that was difficult and Seatin would make a vid on how to defeat the bosses. Regardless I found the new EQ to be honestly disappointing with it basically being as hard as cavalier, is just with more health and longer fights. Thronebreaker should've been has hard as cavalier was when it came out. I also found the rewards to be disappointing they give us like 1/4 r4 resources more then we got with cavalier, because of the solo event they had. The entire Thronebreaker EQ seemed rushed with the nodes just a copy and paste of cavalier, I was personally hoping they were gonna be a bit like act 8 nodes. But anyway what do you guys think?
I was super excited for the new difficulty once it was announced hoping for a challenging EQ for once. I remember when we only had UC and that was difficult and Seatin would make a vid on how to defeat the bosses. Regardless I found the new EQ to be honestly disappointing with it basically being as hard as cavalier, is just with more health and longer fights. Thronebreaker should've been has hard as cavalier was when it came out. I also found the rewards to be disappointing they give us like 1/4 r4 resources more then we got with cavalier, because of the solo event they had. The entire Thronebreaker EQ seemed rushed with the nodes just a copy and paste of cavalier, I was personally hoping they were gonna be a bit like act 8 nodes. But anyway what do you guys think?
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Comments
In difficulty from Cav and that is what we got. The rewards are fine as well. Some paths had awful fights (Jessica Jones) but outside of that, it was fine. I don’t want to take 30 minutes each lane, so it is fine for me.
Drop half of the lanes, so it won't be as repetitive, maybe put in 1-2 more opponents per lane to compensate the lack of paths. Come up with new class-node combinations, maybe spice it up with book 2 'weapon nodes' as well. And bump up the rewards, because it will be outdated in 2 months (if not already).