Biohazard Proc Percentage Is Questionable
Jake303AoS
Member Posts: 314 ★★
I find it very hard to believe it's 20%. It almost always procs at least once during a 3 hit after parry, often even twice, and with full Pacify the percentage should be significantly less than 20%. And it consistently procs multiple times during a 5 hit combo after parry (where again, the first 3 hits should have a significantly lower chance), and seems like a near 90% chance to poison when hitting block, I honestly can't remember the last time it didn't proc on a one hit into block.
Maybe I've just had years of terrible luck, but I've thought for a long time that the percentage doesn't seem right. Am I the only one?
Maybe I've just had years of terrible luck, but I've thought for a long time that the percentage doesn't seem right. Am I the only one?
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they stranger part after that is if you use immune champs that benefit from said immunity, colossus for example. i notice he doesnt gain armor ups or gets effected by nodes such as biohazard when the node benefits me. but then using someone like apoc or prof x 80%+ of the hits stack multiple bleeds. (using mutant EQ as prime examples)
and then once apoc gains immunity, the bleeds seem to stop "activating" and takes almost 3x as long to get stacks of fury from said immunities.
it all comes back to people saying RNG... but honestly the game always seems to be against the player the majority of the time.