**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
https://youtu.be/0186Be7w6Ko
I like to play BGs on my mini sometimes. On average, I win about 60% as a Paragon and 90% as a Cav, which makes progression on my mini effortless. I have the same skill level in both cases, but with a small account a little bit of skill and game knowledge has a much larger effect.
I think there are some good suggestions above, like considering the quality of win / loss or the quality of the opponent in determining progression. I would even be happier with something like the Incursions monthly milestones where you can play as much as you want but earn milestone rewards for the highest level you reach (for victory track, not for GC, of course).
Dr. Zola
Which I will "content rush" then go back to BG's.
For a scrub like me (early paragon, or TB+ as it has been called), where am I going to get 60k 6* shards in two weeks, which is where I'm at so far this season?
Some game modes are better for roster progression than others but this is so lopsided it's not funny.
I tell you this though, between matchmaking and the bugs, the dopamine hit is wearing off.
I am at a point, when I dont play battlegrounds when my family is home, because I get SO frustrated, that sometimes I let it out of now (embarring so admit it).
This game is beyong broken.
Done more than 10 fights in I think Plat I and all my Elder marks are over. Somethings definitely wrong here
For me I’m fine with the matchmaking. I don’t mind fighting opponents with similar roster and skill. It has helped me improve skills, change masteries and rank up my broader roster. But I’ve said from beginning the concept of winning consecutive fights is broken and will lead to people leaving the mode.
I don’t mind playing more matches in VT. But more than anything this game is severely broken in terms of bugs. This is making BG with the current consecutive wins model beyond frustrating.
And then GC should be best person wins. Mind you, I don’t believe the matchmaking there does not filter people into separate groups that don’t meet - I see many lower ranked players moving through the same brackets but have barely played any in any season.
Overall, Kabam can’t fix their game. I’ve pulled back from all competing modes. And after this BG season it will be over and out for MCOC from this committed player of 5yrs+ and moderate spender.
This is exactly what happened with war - small accounts were earning P1 rewards while larger accounts and alliances sat down at P4.
Great way to alienate the customer base - so sick of this happening.
Should be obvious to the developers that apart from the absolute top tier players, the diversity in roster and skill level is much less at higher levels.
The game is a bad joke at the moment.
I do quite like the idea of racking up wins to progress higher but I do find it ironic that the numbers of wins has to be increased to match the “difficulty” we currently face. Is that saying the current system, while “difficult”, is just not what you want?
Definitely some elitism felt in some of the comments where said paragon players want to face lower progression players to take their spots in GC. Does that mean you don’t fare well against players on your own level? But again, quite ridiculous that we have Uncollected players in GC
Some other concerns stem from players having to work and taking care of kids. This game in itself is a commitment, so wanting the game to suit your schedule is a bit selfish and entitled. You progress at your own pace and time. Everyone else who plays has other commitments as well and try their best to make it work
Even if matchmaking was fixed, the likelihood of a new set of players who are unhappy with the changes will arise. Personally feel that there’s a lot of biased assumptions of what the rest of the player base feels about BGs in this thread which I don’t think is the case. And I certainly hope the opinions in this thread is taken with a pinch of salt as the Kabam mods read and pass along info
More than 10 fights in Plat1? You think that’s a lot lol. I’ve had instances where 20+ fights weren’t enough. Always made my way into GC though
What’s wrong is that players like yourself have the expectation that because you have a strong account, you’re entitled to winning and progressing as fast as possible
My win streaks are also increasing lately, but Im playing the same and same strategy, and I know why (answer is above).
But I also don’t feel like that is a terrible thing, I am able to progress finally. Hope it continues though and I can get close to or make the GC.
In general matchmaking has improved from season 1. I don’t mind facing similar rated opponents - it improves my battlegrounds skill and roster and mastery focus. But I do put a lot of time into the format.
My feeling is if we ent to the model proposed by some for scoring
2-0 win +2 shields
2-1 win + 1 shield
2-1 loss no shield lost or gained
2-0 loss -1 shield
That this would make such a big difference and would be a change that would be psychologically more impactful than matchmaking changes.
This season I had 25 matches at gold 1 trading wins / losses. Losing many games 2-1 due to bugs (oh the many many bugs) and some in the face of overwhelming odds in my opponents deck. I can take being outgunned. I can accept having to win more shields than present for each level if a more forgiving scoring structure is adopted.
I can’t accept no light at the end of the tunnel when 1) plagued by bugs or 2) stuck in a doom loop of win 2 lose 2. That’s no fun, and at that point the game structure drives burn out.
This leaves less of the best of the best in the lower tiers later in the season making it easier for stronger rosters to advance.
It took me over 2 1/2 weeks just to get to silver 1 this season (compared to being in GC in first week in previous seasons). I did admittingly go way slower this season as it was just annoying how matchmaking is and the win one, lose one, win two, lose two was just ughhhhhhh.
Well in the past week (after taking over 2 1/2 weeks to get to only silver 1), I've been winning an extremely high percentage of my matches last 7 or so days and now in diamond 1 a couple wins from GC.
Am I going to sit here and say I magically played so much better this past week then first 2-3 weeks of the season or will I tell the truth which is that it's far easier to win multiple consecutive matches (which is needed to advance tiers) when you are no longer facing the best players in the game every single match (although still plenty of very high caliber players and rosters stuck lower in victory track).
Say what you want, but this absolutely has to do with matchmaking.