**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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But my main issue with Kabam's lack of transparency is the fact that I'm not even sure passive AI is an issue to them. I'm willing to put in some work to prove bugs that I know aren't intended, as I have done before, but even after stalking the forums for moderator comments about AI behavior I still have no idea if dexing mediums for 45 seconds until Hyperion hits 3 bars of power is intended. If it is, I'd be okay with just accepting it as part of the game and developing my power control roster just that much more, but we really have no way of knowing. I know there are a lot of unintentional AI issues, but without specifics on which common AI problems aren't intended, I feel like I'd be wasting my time recording fights against passive AI.
There are really only two things we can be sure of in this game:
1. Issues do exist.
2. Just complaining is the absolute worst way to fix them.
So what I would suggest to Jax, Miike, or any slightly less popular but still cool moderator who might be reading this: A somewhat detailed FAQ on AI/Input issues would be extremely helpful.
Just off the top of my head, a few things I would personally like answered are:
Are enemy special intercepts intended? Are enemy light attack intercepts intended? What category of issue (AI or Input) would these two fall under?
Is passive AI intended?
How do the devs plan on tackling AI/Input issues? Is this a problem that could be solved by reworking the AI mechanics to make them more reliable, or would just bug fixing be their preferred way of addressing it?
Overall, the game is mostly fine for me. The special attacks visual bug has been annoying, but obviously it's only temporary. The possibly permanent issues are the ones that concern me. As much as I'd like to advocate for Kabam and as much as I'm against the anger towards the 9-5 employees rather than the executives who actually make the money from this game, the lack of communication from moderators can be very draining. It feels like we have to rely on some random forum post asking the right question to get any real answers, which just isn't a reliable system.
BG also experienced them during his streams
Slayer put up a video about wrong trajectory of projectile specials
Dr. Zola
Everyone is going to have a different experience. My personal experience right now is that I'm seeing some weird input issues and what seems to me is some hotbox issues. I've seen faster recoveries and what seems to me is faster than normal dash in from defenders.
I'm not having lag issues. I'm not having VFX issues. My game doesn't suddenly go into portrait mode. I don't have any disconnect issues.
So if my experience is different than your experience, how should a developer go about fixing bugs? You aren't paid to report bugs but it's been common practice since basically games became widely available to the masses and the internet being born for players to report bugs. Nintendo used to have a phone to call and report issues and also get game hints. The developers don't have a test environment that can replicate every device this game is played on. This is why they ask that you provide your device details and as much visual evidence as possible, when possible.
If you believe you should be getting paid for reporting bugs and you're upset your not, don't report them but also, don't come here complaining about something not working or then not fixing something.
P.S KT1 is live check it out
If what you're trying to catch is crystal opening issues like lag, record your openings until you get it.
Same steps for all of it. Delete recordings you don't need right away if you don't have a ton of storage on your phone. Upload to youtube, and the creator tools has ways to edit down the videos if needed. It's really not difficult.
I have been playing this game since release and when it’s working well I’ll say that but it’s been a nightmare in multiple aspects for a long time now.
How is that multiple people go back and forth with you in multiple threads so maybe it’s you who has narrow field of vision.
Example: 50 people say the color is blue and 1 person says it’s orange and argues with the 50 people saying they are wrong.
https://help.kabamsupport.com/hc/en-us/articles/360052392992-Device-Compatibility
These are the minimum specs required to run MCOC. Do you know how many devices this includes? On the conservative side- 500+. Different graphics chips, different processors, various ram amounts etc.. not to mention that Apple is notorious in slowing it's older phones down to get people to upgrade.
So I ask again, if you were a lead developer for Kabam and in charge of Q.A, what's your plan to get the game to run flawlessly on every single device like you're expecting. How can you do it with a team of 15 or so? And how can you manage to still create new content that stays compatible with all these different devices?
Do you go to the doctor and give them zero information about what's wrong and tell them they're the doctors they should know?
Do you take your car to the mechanic and tell them to figure it out because you're not paid to tell them what's wrong with your car?
I'll be waiting for your strategic plan. Tag me when you have it.
If you’re seeing a large amount of threads all about these same issues you wouldn’t think they would do some real testing on these issues because if they did no way would they not see this?
Also if they want video at least meet the community halfway and provide a real way to upload video on these forums to make it easier on the users.
We shouldn’t have to help them do their job period.
Thanks for ignoring everything I said.
So it seems I have some of the VFX glitches but when I originally wrote it, I only looked at Aegon on offense and not defense because I thought it would have been effecting both. As far as some of the other VFX issues mentioned, like missing animations or stripped down graphics, I don't have that. I'll post the video once it's done uploading.
Do you think you're the only one who is sending support tickets? If you're reporting a bug, you're not likely to get much back from support.
But hey, whatever helps you sleep at night. I'm bad, Kabam is bad, the game is bad.
And those issues aren’t device specific anyway.
I use an XR and have tried a 14 pro max. Bugs.
Brian Grant uses iPhone 8 pro. Bugs.
Lefty uses XR. Bugs.
Simula67 uses iPhone 14. Bugs
They have every piece of information they could ever need, being recorded EVERY SINGLE DAY on YouTube. We don’t need to do more. They do.
It is a proof right?
This image was clicked just now while playing BGs
I'm not saying there is a game with no bugs
But I don't remember the last time there was a game this buggy for this long without the game team or the moderators addressing the issues or updating their community about the developments made by the game team
Parry and Dex still fail
They used to fail 1.5 years ago too...
The game team claims to have worked a lot on these bugs but on the live servers we don't see or barely see any change in the state of the game
Everyone cares about the results not the process, even in real life it's the same
People expect the game team to actually solve some of their in-game issues as no one can solve all
But to the contrary all we get is a more buggy game every patch