Looks like finishing the fight late is the way to do it for now lmao i miss the facebook page ''marvel trucos'' posting every month that we'd bugs fixed and new bugs, it would fit perfectly right now
The time score is bugged, while kabam doesn't give us an information wether is fix it or not, i don't recommend playing bg rn =/ a friend of mine lost a few elder marks already
I am continually impressed by how big a flop in execution this game mode continues to be. How can the same issues constantly go wrong and then any attempts to fix anything just make other issues worse?
I am being told by the game team that this issue is now working as intended.
I'm seeing corroboration from the content creators...
I am cautiously optimistic that this is resolved.
Have fun.
So, the 450+ elder marks I used, only to lose matches that I should have won, what about them? The matches I lost that should have pushed me to diamond instead of silver 1?
Looks like issue has been resolved. Just tried a match and didn’t get >15000 for time duration score 🙂, though I think the string needs to be adjusted to 10000.
K so I just finished a match against someone I finished 1 sec later then him but had 1% more health than him according to the new scoring system I'm supposed to win because again I had more health than him even tho I was 1 sec later than him, so kabam please explain.
Aside from anything else in here, regarding this.. 1 % does not equal 1 second. Still have to do the math accounting for total potential timer for BG fights, max potential points, etc.
If your theory is that any amount of “more health” (yours was just 0.6% more), should count more than ANY amount of time differential. NO. They changed it so that a little more weight is put on the health, but it doesn’t totally relegate Time to be only a “tie breaker”
It's worth noting, ever since the change (intended), the majority of my Matches are a close Win/Loss. Is that one of the objectives to the new system? I'm indifferent either way, I've just noticed there's usually a variable of about 1000 Points or less more often.
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How these rollouts aren’t tested and fixed in a beta setting is beyond me
How is it possible?
I'm seeing corroboration from the content creators...
I am cautiously optimistic that this is resolved.
Have fun.
Edit: Fixed the first sentence, thank you.
*meant no disrespect jax i just imagine how stressful this situation might be
1 % does not equal 1 second. Still have to do the math accounting for total potential timer for BG fights, max potential points, etc.
If your theory is that any amount of “more health” (yours was just 0.6% more), should count more than ANY amount of time differential. NO.
They changed it so that a little more weight is put on the health, but it doesn’t totally relegate Time to be only a “tie breaker”