Human Torch
Cosmos_2002
Member Posts: 137 ★
Class : Science ?
Normal crit rate, low base attack; medium base health, low crit damage
When struck by attacks that make contact
Upto 21% chance based on stored power to incinerate the opponent. Dealing 50% attack rating over 5 seconds. Max 1 stack
Critical hits : Deal additional 25% direct energy damage. This damage increases by 25% for every incinerate on the opponent.
SP1: Incinerate 80% attack rating over 8 seconds.
SP2 : Upto 2 stacks of incinerate each dealing 60% attack rating over 12 seconds.
SP3: Incinerate dealing 150% attack rating over 15 seconds.
Heavy attack: Refreshes any active incinerate. Cool down: 15 seconds
Signature Ability
Each of the following combos has a fixed 75% chance to place an incinerate on the opponent dealing (600% )attack rating over 60 seconds
5 got combo ending with a medium
4 hit combo ending with a medium
5 hit combo ending with light
4 hit combo ending with light
So up to 4 incinerates can be gained in total.
Each has a cool down time of 90 seconds.
Human torch relies on getting incinerates to increase his crit damage.
He can deal some pretty badass damage.
Thoughts ?
Normal crit rate, low base attack; medium base health, low crit damage
When struck by attacks that make contact
Upto 21% chance based on stored power to incinerate the opponent. Dealing 50% attack rating over 5 seconds. Max 1 stack
Critical hits : Deal additional 25% direct energy damage. This damage increases by 25% for every incinerate on the opponent.
SP1: Incinerate 80% attack rating over 8 seconds.
SP2 : Upto 2 stacks of incinerate each dealing 60% attack rating over 12 seconds.
SP3: Incinerate dealing 150% attack rating over 15 seconds.
Heavy attack: Refreshes any active incinerate. Cool down: 15 seconds
Signature Ability
Each of the following combos has a fixed 75% chance to place an incinerate on the opponent dealing (600% )attack rating over 60 seconds
5 got combo ending with a medium
4 hit combo ending with a medium
5 hit combo ending with light
4 hit combo ending with light
So up to 4 incinerates can be gained in total.
Each has a cool down time of 90 seconds.
Human torch relies on getting incinerates to increase his crit damage.
He can deal some pretty badass damage.
Thoughts ?
2
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