7* Incursion and Loyalty Crystals
Ashacekar
Member Posts: 2,046 ★★★★
Sad to see no 7* UC in Loyalty Crystal as the store is his home...
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Umm..anyways, who are your top picks for both crystals?
Mine are Angela/Mojo and Black Cat/Vision
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Tip: Ensure to save your incursion artifacts and loyalty from now on. Incursion crystal will cost 400,000 artifacts available with update. Loyalty crystal will be available late september with cost yet to be revealed.
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Umm..anyways, who are your top picks for both crystals?
Mine are Angela/Mojo and Black Cat/Vision
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Tip: Ensure to save your incursion artifacts and loyalty from now on. Incursion crystal will cost 400,000 artifacts available with update. Loyalty crystal will be available late september with cost yet to be revealed.
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Comments
I.e, will this pool be permanent (or staying the same for a long time), or would it be change every 3 months or so like FC and the current Incursion crystals?
@Pikolu , do you happen to have any insight on this?
I now wish I had not bought a few of those awakening crystals when they got added to the store.
Dr. Zola
I think the best champ out of those (or at least my favorite) is Black Cat. She's insane. I recently r5'd my 6*. Incidentally, though, that makes me less inclined to hunt for the 7*. Although I certainly wouldn't cry if I pulled her. The champs I'd like the most out of that pool are Storm and Howard. Both are really, really solid champs. I'm really curious about Mordo as a champ after his buff, but I only recently pulled him as a 6* and haven't tried him out so I can't say whether he'd be a good 7* pull.
Incursions pool:
It's basically just most of the worst of the sig stones drainers in one pool. Yikes. Many I wouldn't care about pulling since they need such high sig, but Ronin and Hulkbuster could be cool. I suspect that a 7* Cap IW could also be a beast in BG, and he doesn't need his sig there anyway.
That said, if it becomes easier to gather artifacts and you can actually buy that crystal semi-frequently, having a small pool of champs that require high or max sig could be a cool idea. It would maybe allow you to at least awaken them with a decent probability, which would allow you to start pumping 7* sig stones into them whenever they come into the game.
This is the place to work on sigs. And boy would I adore a higher sig 7 star rank 2 Cap IW - even at sig 40 after a couple of pulls a 50% chance for his shtick is *ok*. Having decent armour break uptime is nice, petrifies can start to heal reverse and control power a bit, you’ll be able to take him into debuff matchups where those debuffs aren’t dangerous to have on you, but it’s nice to get rid of them.
Man, I’m hyping myself up just thinking about it… get me a Cap IW
7* Incursion = 400K
Kabam must have lost their (censored) minds. Y’all can keep that (censored)!!!
The math is NOT mathing — literally makes NO sense.