They haven't removed paths though. Uncollected EQ quest 1 has always been 3 paths, it is still 3 paths and costs 3 energy per tile. Also the scoring for event quest completion solo event hasn't changed so you use more energy to complete the quest and fail on the solo event unless you use a lot of energy refills. I just hope that the energy cost doesn't go up from 3 per tile.
They haven't removed paths though. Uncollected EQ quest 1 has always been 3 paths, it is still 3 paths and costs 3 energy per tile. Also the scoring for event quest completion solo event hasn't changed so you use more energy to complete the quest and fail on the solo event unless you use a lot of energy refills. I just hope that the energy cost doesn't go up from 3 per tile.
You need to checkout the last chapter. 5 energy and 4 for the one before 😭😭😭
It takes way less energy. I've already explored all of thronebreaker. They have removed 6 paths total. Normally it takes roughly 23 energy refills to explore it. It took 17. So it costs somewhere around 180 less every roughly.
I didn't sit there and add everything to but that is a pretty good estimate.
They haven't removed paths though. Uncollected EQ quest 1 has always been 3 paths, it is still 3 paths and costs 3 energy per tile. Also the scoring for event quest completion solo event hasn't changed so you use more energy to complete the quest and fail on the solo event unless you use a lot of energy refills. I just hope that the energy cost doesn't go up from 3 per tile.
The first quest is the same yes but almost every quest after has less paths
Well I dread to think what the uncollected quest will be like, it will likely take me all month just to complete it. I think it's time to uninstall the game again and take another 3 year break.
Well I dread to think what the uncollected quest will be like, it will likely take me all month just to complete it. I think it's time to uninstall the game again and take another 3 year break.
It's much quicker and much less energy. Try not to overreact to things without knowing anything about it. Will help you not just in the game but for your entire life.
Uncollected is costing way more energy. I used to run through it twice on full energy now I can only do 1 run at a time. I'm not a happy chappy with this change if I'm to be honest.
Overall it takes like 120 less energy to explore the EQ, and with less paths, that means legend runs of Proven and conquerer difficulties have gotten that much faster.
Uncollected is costing way more energy. I used to run through it twice on full energy now I can only do 1 run at a time. I'm not a happy chappy with this change if I'm to be honest.
For the third time, to explore a difficulty it is much less energy and takes much less time. One path is marginally more energy, yes. But there are less paths and less nodes per path.
Overall it takes like 120 less energy to explore the EQ, and with less paths, that means legend runs of Proven and conquerer difficulties have gotten that much faster.
"Energy cost per node has increased a little to compensate for this so you will find that completion takes a little more energy than before, but also that you require less energy than before to explore!"
"Energy cost per node has increased a little to compensate for this so you will find that completion takes a little more energy than before, but also that you require less energy than before to explore!"
You cant expect people to read. That's just insane
Overall it takes like 120 less energy to explore the EQ, and with less paths, that means legend runs of Proven and conquerer difficulties have gotten that much faster.
"Energy cost per node has increased a little to compensate for this so you will find that completion takes a little more energy than before, but also that you require less energy than before to explore!"
You cant expect people to read. That's just insane
"Energy cost per node has increased a little to compensate for this so you will find that completion takes a little more energy than before, but also that you require less energy than before to explore!"
Just another money grab for energy refills. Good going Kabam another way to support players
It used to take 1303 energy to explore Contender through Conqueror and 1435 energy to explore Uncollected through Thronebreaker difficulties. It now takes 1153 energy to explore the bottom three and 1225 energy to explore the top three. That's an energy savings of 210 energy for the top three and 150 energy for the bottom three.
I know it is fun to complain about the game, but doesn't it take a lot of the fun out of it when the complaint is about a non-existent problem?
I was elected to lead not to read haha! In all honesty though by my calculation as I've got to chapter 3 of uncollected event quest, it's 6 of one half dozen of the other. Remove a path and increase the energy cost it all still works out more or less the same so really it's pointless except it's now even harder to score points in the event quest completion solo event.
They haven't removed paths though. Uncollected EQ quest 1 has always been 3 paths, it is still 3 paths and costs 3 energy per tile. Also the scoring for event quest completion solo event hasn't changed so you use more energy to complete the quest and fail on the solo event unless you use a lot of energy refills. I just hope that the energy cost doesn't go up from 3 per tile.
1.1 is 3 paths. Same as the old set up. 1.2 is 3 paths. Old set up was 4. 2.1 is 4 paths. Old set up was 5. 2.2 is 4 paths. Old set up was 5. 3.1 is 5 paths. Old set up was 6. 3.2 is 5 paths. Old set up was 7.
Uh... yeah... they removed 6 total paths from the EQ. In addition the paths in each quest are shorter... fewer moves. Energy cost (yes even with the increased energy per move in the new set up) is essentially a wash.
Jfc, don't you people get tired of whining about everything nonstop? Like, people are really considering dropping the game because nodes cost a little more energy now? Like what the actual F.
Not even just Mcoc either. All I see on gaming subreddits/forums anymore is just constant complaints about everything. It's exhausting.
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I didn't sit there and add everything to but that is a pretty good estimate.
"Energy cost per node has increased a little to compensate for this so you will find that completion takes a little more energy than before, but also that you require less energy than before to explore!"
I know it is fun to complain about the game, but doesn't it take a lot of the fun out of it when the complaint is about a non-existent problem?
1.2 is 3 paths. Old set up was 4.
2.1 is 4 paths. Old set up was 5.
2.2 is 4 paths. Old set up was 5.
3.1 is 5 paths. Old set up was 6.
3.2 is 5 paths. Old set up was 7.
Uh... yeah... they removed 6 total paths from the EQ. In addition the paths in each quest are shorter... fewer moves. Energy cost (yes even with the increased energy per move in the new set up) is essentially a wash.
Not even just Mcoc either. All I see on gaming subreddits/forums anymore is just constant complaints about everything. It's exhausting.