First of all, if you're thinking of hurting yourself, put down the game and get help. Secondly, you can start a new Account and make new memories, only this time don't share your Account with anyone.
We understand this game is your escape from your **** real life and inhuman working conditions, but it's high time you need to stop taking this game serious and focus on something real that'll improve your life, like learning a new skill that helps you get a better job with better income.
Greetings everyone, maybe this is arrogant on my part, but I would like to ask if you have an unnecessary one that you don’t play or a twink, can you give it to me in advance? I apologize for my arrogance, I understand that this is not nice on my part, but still I want to try
Greetings everyone, maybe this is arrogant on my part, but I would like to ask if you have an unnecessary one that you don’t play or a twink, can you give it to me in advance? I apologize for my arrogance, I understand that this is not nice on my part, but still I want to try
Ey if u need something to do in the freetime,search on google "femboys" and you will spent 100s of hours on those sites.Welcome to the femboy family my man 😎✌️
Getting Ur account banned is not a good feeling. I feel.it with I bro as I have been there and starting new is not the same as just doing the content and having to see all the all work u need to do again is a headache. My main thing is transparency we here as players are being transparent all the time or legit players only but do t get that same vibe from kabam. As sending a email get u the exact same response from different people leaving u more confused. If kabam can't say why u got banned then what's the point of appealing as what are u actually basing Ur appeal on to actually prove Ur innocence. Kabam believes that there system is flawless but no system is there will always be legit peeps who will suffer as well but that a small margin and those players feel it the most.
I actually don’t have a problem with piloting. What is the argument against it. @SummonerNR
I'll give you three.
1. It devalues content accomplishment in the game. Because if anyone can just ask someone else to do something, many people will do that. This doesn't just hurt the game, it also hurts a lot of the players who actually do it, because if you ask other players to eliminate challenges, then there's no challenge left. Such players can easily get bored with the game and then quit. Challenges only matter if they are real challenges: when there's an easy way around them, most people will not consider those challenges real challenges, they will take the easy way out, even if this is counter productive. Relatedly, content challenges are only meaningful if they adhere to the account owner. If anyone can ask anyone else to perform them, that is in effect a form of twinking (allowing strong players to hand weaker players huge advantages to progress in a game faster or farther or both).
2. It creates undesirable peer pressure opportunities. If piloting was legal, an alliance could tell a weaker player to hand over control of their account to help the alliance. They could force them to give control during alliance war to reduce the chances they would cost the alliance points, they could give control to other players to farm alliance event points. When players aren't singularly accountable for their own accounts, anything goes. Making it a bannable offense significantly reduces this opportunity, because players can rightly say this is prohibited. Now, some alliances will still do this anyway, but far fewer when this can generate permanent bans.
3. It creates chaos when it comes to punishing cheaters. "I didn't cheat, that other guy cheated that I let use my account." Sorry, but you are solely accountable for what happens in your account, because you are the only person allowed to actually use your account. So even if someone else did it, admitting someone else did it just means we ban you for a different reason, case closed.
I should point out that these aren't "arguments" against piloting, in the sense that someone can "disprove" them. They represent the value judgments of the operators of the game. They like chocolate, and if you like vanilla, then go find someone selling vanilla. They want their game to honor these values, so these values are impressed upon the rules of the game. However, these are pretty common values across the game industry. It is not like you're going to find a sympathetic ear among game designers that they should abandon these principles.
So not only did you cheat x2, you also turned in your entire alliance, so they’ll all be banned soon too, if not already. If all you have in life is the game, why did you have someone else complete the content for you? And you are now trying to cheat a third time by asking to take over someone else’s account, even though you were told ahead of time its a cheat. I really hope none of what you said is true, but if it is, start a new account, read the rules again, and don’t cheat. Or maybe play another game that is single player. There are 30+ years of other video games out there. Plenty of options.
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Secondly, you can start a new Account and make new memories, only this time don't share your Account with anyone.
1. It devalues content accomplishment in the game. Because if anyone can just ask someone else to do something, many people will do that. This doesn't just hurt the game, it also hurts a lot of the players who actually do it, because if you ask other players to eliminate challenges, then there's no challenge left. Such players can easily get bored with the game and then quit. Challenges only matter if they are real challenges: when there's an easy way around them, most people will not consider those challenges real challenges, they will take the easy way out, even if this is counter productive. Relatedly, content challenges are only meaningful if they adhere to the account owner. If anyone can ask anyone else to perform them, that is in effect a form of twinking (allowing strong players to hand weaker players huge advantages to progress in a game faster or farther or both).
2. It creates undesirable peer pressure opportunities. If piloting was legal, an alliance could tell a weaker player to hand over control of their account to help the alliance. They could force them to give control during alliance war to reduce the chances they would cost the alliance points, they could give control to other players to farm alliance event points. When players aren't singularly accountable for their own accounts, anything goes. Making it a bannable offense significantly reduces this opportunity, because players can rightly say this is prohibited. Now, some alliances will still do this anyway, but far fewer when this can generate permanent bans.
3. It creates chaos when it comes to punishing cheaters. "I didn't cheat, that other guy cheated that I let use my account." Sorry, but you are solely accountable for what happens in your account, because you are the only person allowed to actually use your account. So even if someone else did it, admitting someone else did it just means we ban you for a different reason, case closed.
I should point out that these aren't "arguments" against piloting, in the sense that someone can "disprove" them. They represent the value judgments of the operators of the game. They like chocolate, and if you like vanilla, then go find someone selling vanilla. They want their game to honor these values, so these values are impressed upon the rules of the game. However, these are pretty common values across the game industry. It is not like you're going to find a sympathetic ear among game designers that they should abandon these principles.