Let's design a Winter of Woe Fight
Nightheart
Member Posts: 2,117 ★★★★
Since majority of the community is getting their tar beaten out by Absorbing Man myself included... I wish to lighten the mood and start this discussion:
Here is my idea of a WOW Fight
Defender: Korg
Nodes:
> Immune to all forms of Stun
> Flare
> Power Shield
> Aspect of War
> Unblockable Finale
Additionally adding a node to benefit the attackers
> Good Samaritan: Mutant attackers and objective# champions will have 90% degeneration resistance and regeneration buffs will have their potency increased by 100%
Objectives:
OBJ1 Tag : Metal
OBJ2 Tag: Robot
Valiant Tag: God
Let me know what you think guys I know it's silly and absurd but I thought why not have some fun. Everyone including the Mods can join in and share their ideas as well. Let's keep this fun and interactive.
Here is my idea of a WOW Fight
Defender: Korg
Nodes:
> Immune to all forms of Stun
> Flare
> Power Shield
> Aspect of War
> Unblockable Finale
Additionally adding a node to benefit the attackers
> Good Samaritan: Mutant attackers and objective# champions will have 90% degeneration resistance and regeneration buffs will have their potency increased by 100%
Objectives:
OBJ1 Tag : Metal
OBJ2 Tag: Robot
Valiant Tag: God
Let me know what you think guys I know it's silly and absurd but I thought why not have some fun. Everyone including the Mods can join in and share their ideas as well. Let's keep this fun and interactive.
16
Comments
Would call you´re proposal funny, but this will actually fight #2
Although you didn´t mentioned and absolutely god awful AI on top of this... Well i guess that´s the normal these days sadly
Change the tags to
#Illuminati
#Aplha flight
Well, i think as game designer it does feel cool to enjoy the misery of player with such content. I also start thinking evil when asked about nodes.
You'll need to have a DoT debuff on her or she takes 90% less damage. Also, her regen is now passive, bumped up 200%, stun immunity for the duration, and cannot be reversed. The usual loathsome Unstoppable timer that everyone hates so much. Mighty charge 2 (for double Unstoppables!!! YEAH!!), sky high crit and energy resistance, immune to armor break, health and attack boosted to the moon.
Objectives: #Symbiote, #Silver, Valiant: #Thanos's Army
Nodes:Buff immunity (debuff):the attacker is inflicted with an indefenite buff immunity debuff at the start of the fight.
Flux disposal:the node that gets up to 20 charges and you reset them by throwing a heavy
A node that extends all debuffs on the attacker by 100% duration
Speical delivery
That node that grants u charges if u parry and detonated them at 7, and u can remove them by hitting block
Objectives:
#Cosmic (King Groot comes to mind as a good choice)
Nodes: Powershield+Debuff immunity
Nodes -
opponent's vigilance and true sense ability accuracy is reduced by 100%.
One eye open (damage while stun is reflected back).
Debuff accuracy is increased by 200%.
Immune to tracking debuffs.
During special attacks, gain a true strike passive.
The player's champ is inflicted with a 100% marked passive throughout the fight.
Whenever photon activated a special attack, gain a high potency pirece passive.
Photon can land critical hits on block.
Immune to all form of power manipulation and combat power rate is increased by 100%.
Whenever opponent purifies a debuff, they get burst damage.
You have 20sec time to kill Opponent, if not your Account will get banned!
Nodes:
You just waste 10 energy to die and nothing else
Node 1: Diss track (no damage unless 3 debuffs applied)
Node 2: Debuff immune
Node 3: Force of Will (immune to ability accuracy reduction.)
Node 4: Have fun! (This node serves no purpose other than to taunt the summoner)
hp : 400
attack : 40
node : debuff immunity + diss track