I think it may be closer than that. MCoC has gone through its usual cool down after end of year events, and the pace of the game feels much slower now.
Necro introduction and Road payouts are in the rear view by months and a couple of weeks, respectively. Romance February will be fine, but I would expect interest and play to fall off more next month without something new. It wouldn’t surprise me to see 8.4 conclusion released very early in March to rekindle things unless the team has something else new and different in the works.
I think it may be closer than that. MCoC has gone through its usual cool down after end of year events, and the pace of the game feels much slower now.
Necro introduction and Road payouts are in the rear view by months and a couple of weeks, respectively. Romance February will be fine, but I would expect interest and play to fall off more next month without something new. It wouldn’t surprise me to see 8.4 conclusion released very early in March to rekindle things unless the team has something else new and different in the works.
Dr. Zola
March is spring, and kabam said spring. I imagine it'll be sometime between March-May
I’m expecting March also. I was really surprised that the Beta launched pretty much at the same time as Necro - particularly given how much less testing they would get as people were instead focusing on the new content. The only reason to do it on that timing would be an earlier planned launch.
I think it may be closer than that. MCoC has gone through its usual cool down after end of year events, and the pace of the game feels much slower now.
Necro introduction and Road payouts are in the rear view by months and a couple of weeks, respectively. Romance February will be fine, but I would expect interest and play to fall off more next month without something new. It wouldn’t surprise me to see 8.4 conclusion released very early in March to rekindle things unless the team has something else new and different in the works.
Dr. Zola
March is spring, and kabam said spring. I imagine it'll be sometime between March-May
Spring in my hemisphere is March 20. Very early in March would be before then.
But I’m not in the CCP or a Guardian, so I don’t have inside info or anyone’s ear. If I were, I’d tell the team May is far too late (especially if there are reduced paths again) and to expect the hew and cry for 8.4.4 to start building as early as Valentine’s (especially if next month is a sloggy EQ/SQ month). Early or even mid-March should give them plenty of time to drop a few juicy T4a frag offers to fill their coffers before July 4.
I think it may be closer than that. MCoC has gone through its usual cool down after end of year events, and the pace of the game feels much slower now.
Necro introduction and Road payouts are in the rear view by months and a couple of weeks, respectively. Romance February will be fine, but I would expect interest and play to fall off more next month without something new. It wouldn’t surprise me to see 8.4 conclusion released very early in March to rekindle things unless the team has something else new and different in the works.
Dr. Zola
March is spring, and kabam said spring. I imagine it'll be sometime between March-May
Spring in my hemisphere is March 20. Very early in March would be before then.
But I’m not in the CCP or a Guardian, so I don’t have inside info or anyone’s ear. If I were, I’d tell the team May is far too late (especially if there are reduced paths again) and to expect the hew and cry for 8.4.4 to start building as early as Valentine’s (especially if next month is a sloggy EQ/SQ month). Early or even mid-March should give them plenty of time to drop a few juicy T4a frag offers to fill their coffers before July 4.
Dr. Zola
Keep in mind, the intent of reduced paths isn't for faster releases, it is for more quality releases. There were many "filler" paths in 8.2 where it wasn't fun, wasn't engaging, and the only reason you did it was for exploration. Instead of having the quest designers create 36 paths with certain nodesets and defenders, they cut it down to 18 paths to lighten the workload and have more quality in the paths so they don't feel like "filler" paths.
Also the unique boss of the chapter takes forever to design.
It better come out soon. As someone wedged between Paragon and Valiant, and having ZERO interest in exploring Necropolis, this is a very frustrating wait for 8.4 to release. I’m already starting to resent the game, so I hope it rolls out like tomorrow.
I think it may be closer than that. MCoC has gone through its usual cool down after end of year events, and the pace of the game feels much slower now.
Necro introduction and Road payouts are in the rear view by months and a couple of weeks, respectively. Romance February will be fine, but I would expect interest and play to fall off more next month without something new. It wouldn’t surprise me to see 8.4 conclusion released very early in March to rekindle things unless the team has something else new and different in the works.
Dr. Zola
March is spring, and kabam said spring. I imagine it'll be sometime between March-May
Spring in my hemisphere is March 20. Very early in March would be before then.
But I’m not in the CCP or a Guardian, so I don’t have inside info or anyone’s ear. If I were, I’d tell the team May is far too late (especially if there are reduced paths again) and to expect the hew and cry for 8.4.4 to start building as early as Valentine’s (especially if next month is a sloggy EQ/SQ month). Early or even mid-March should give them plenty of time to drop a few juicy T4a frag offers to fill their coffers before July 4.
Dr. Zola
Keep in mind, the intent of reduced paths isn't for faster releases, it is for more quality releases. There were many "filler" paths in 8.2 where it wasn't fun, wasn't engaging, and the only reason you did it was for exploration. Instead of having the quest designers create 36 paths with certain nodesets and defenders, they cut it down to 18 paths to lighten the workload and have more quality in the paths so they don't feel like "filler" paths.
Also the unique boss of the chapter takes forever to design.
That’s fair—I recall Miike talking about curated or bespoke encounters or some other kind of boutique-y comment about creating paths for the end of Act 8.
That suggests they are now focused on *designing* content (which is kind of their jobs). I’m all for that—but it shouldn’t happen at the cost of putting out SQ at a reasonable pace. Beta from November to April-May release (if that’s the case) would be nearly half a year. That feels a bit long.
I think it may be closer than that. MCoC has gone through its usual cool down after end of year events, and the pace of the game feels much slower now.
Necro introduction and Road payouts are in the rear view by months and a couple of weeks, respectively. Romance February will be fine, but I would expect interest and play to fall off more next month without something new. It wouldn’t surprise me to see 8.4 conclusion released very early in March to rekindle things unless the team has something else new and different in the works.
Dr. Zola
March is spring, and kabam said spring. I imagine it'll be sometime between March-May
Spring in my hemisphere is March 20. Very early in March would be before then.
But I’m not in the CCP or a Guardian, so I don’t have inside info or anyone’s ear. If I were, I’d tell the team May is far too late (especially if there are reduced paths again) and to expect the hew and cry for 8.4.4 to start building as early as Valentine’s (especially if next month is a sloggy EQ/SQ month). Early or even mid-March should give them plenty of time to drop a few juicy T4a frag offers to fill their coffers before July 4.
Dr. Zola
Keep in mind, the intent of reduced paths isn't for faster releases, it is for more quality releases. There were many "filler" paths in 8.2 where it wasn't fun, wasn't engaging, and the only reason you did it was for exploration. Instead of having the quest designers create 36 paths with certain nodesets and defenders, they cut it down to 18 paths to lighten the workload and have more quality in the paths so they don't feel like "filler" paths.
Also the unique boss of the chapter takes forever to design.
All I know is reduced paths mean faster exploration for me and getting that sweet, sweet dopamine hit from rewards.
Act 8.2 is released on April 19 2023 I think, which is 3rd Wednesday of that month, So I think act 8.4 come around April 17 2024,3rd wednesday, exactly after a year-2 days.
I think it may be closer than that. MCoC has gone through its usual cool down after end of year events, and the pace of the game feels much slower now.
Necro introduction and Road payouts are in the rear view by months and a couple of weeks, respectively. Romance February will be fine, but I would expect interest and play to fall off more next month without something new. It wouldn’t surprise me to see 8.4 conclusion released very early in March to rekindle things unless the team has something else new and different in the works.
Dr. Zola
March is spring, and kabam said spring. I imagine it'll be sometime between March-May
Spring in my hemisphere is March 20. Very early in March would be before then.
But I’m not in the CCP or a Guardian, so I don’t have inside info or anyone’s ear. If I were, I’d tell the team May is far too late (especially if there are reduced paths again) and to expect the hew and cry for 8.4.4 to start building as early as Valentine’s (especially if next month is a sloggy EQ/SQ month). Early or even mid-March should give them plenty of time to drop a few juicy T4a frag offers to fill their coffers before July 4.
Dr. Zola
Keep in mind, the intent of reduced paths isn't for faster releases, it is for more quality releases. There were many "filler" paths in 8.2 where it wasn't fun, wasn't engaging, and the only reason you did it was for exploration. Instead of having the quest designers create 36 paths with certain nodesets and defenders, they cut it down to 18 paths to lighten the workload and have more quality in the paths so they don't feel like "filler" paths.
Also the unique boss of the chapter takes forever to design.
All I know is reduced paths mean faster exploration for me and getting that sweet, sweet dopamine hit from rewards.
Remember that you want to open 8.4 completion+exploration and act 8 completion+exploration all together.
So explore other chapters before the launch. and on the launch date, Complete all explore all quests except the final one. then prepare yourself for boss, Find a hour to spare, Then go get the 3 wins together, And it's sweet opening time!
Since we are at 8.4 discussion I want to ask another question.
Do you think is it worth to explore Necropolis after 8.4 launch? You already get to variant with necro completion and act 8 exploration, So do you think running 5 more paths, which costs atleast 10k units worth of grind, is worthy for getting another r3 champ who is just an extra firepower and won't achieve you any title. Sure there are other rewards, but the main focus of exploration is r3 generic gem.
Since we are at 8.4 discussion I want to ask another question.
Do you think is it worth to explore Necropolis after 8.4 launch? You already get to variant with necro completion and act 8 exploration, So do you think running 5 more paths, which costs atleast 10k units worth of grind, is worthy for getting another r3 champ who is just an extra firepower and won't achieve you any title. Sure there are other rewards, but the main focus of exploration is r3 generic gem.
Since we are at 8.4 discussion I want to ask another question.
Do you think is it worth to explore Necropolis after 8.4 launch? You already get to variant with necro completion and act 8 exploration, So do you think running 5 more paths, which costs atleast 10k units worth of grind, is worthy for getting another r3 champ who is just an extra firepower and won't achieve you any title. Sure there are other rewards, but the main focus of exploration is r3 generic gem.
Necropolis will be worth exploration at least for another year imo. Once we all have 6-7 r3 champs, an argument can be made for not exploring.
Act 8.2 is released on April 19 2023 I think, which is 3rd Wednesday of that month, So I think act 8.4 come around April 17 2024,3rd wednesday, exactly after a year-2 days.
Do you guys have any news about it? Has it been asked on latest streams?
Since we are at 8.4 discussion I want to ask another question.
Do you think is it worth to explore Necropolis after 8.4 launch? You already get to variant with necro completion and act 8 exploration, So do you think running 5 more paths, which costs atleast 10k units worth of grind, is worthy for getting another r3 champ who is just an extra firepower and won't achieve you any title. Sure there are other rewards, but the main focus of exploration is r3 generic gem.
Comments
Necro introduction and Road payouts are in the rear view by months and a couple of weeks, respectively. Romance February will be fine, but I would expect interest and play to fall off more next month without something new. It wouldn’t surprise me to see 8.4 conclusion released very early in March to rekindle things unless the team has something else new and different in the works.
Dr. Zola
But I’m not in the CCP or a Guardian, so I don’t have inside info or anyone’s ear. If I were, I’d tell the team May is far too late (especially if there are reduced paths again) and to expect the hew and cry for 8.4.4 to start building as early as Valentine’s (especially if next month is a sloggy EQ/SQ month). Early or even mid-March should give them plenty of time to drop a few juicy T4a frag offers to fill their coffers before July 4.
Dr. Zola
Also the unique boss of the chapter takes forever to design.
That suggests they are now focused on *designing* content (which is kind of their jobs). I’m all for that—but it shouldn’t happen at the cost of putting out SQ at a reasonable pace. Beta from November to April-May release (if that’s the case) would be nearly half a year. That feels a bit long.
Dr. Zola
So explore other chapters before the launch.
and on the launch date, Complete all explore all quests except the final one.
then prepare yourself for boss, Find a hour to spare, Then go get the 3 wins together, And it's sweet opening time!
That's what I'm planned to do.
Do you think is it worth to explore Necropolis after 8.4 launch? You already get to variant with necro completion and act 8 exploration, So do you think running 5 more paths, which costs atleast 10k units worth of grind, is worthy for getting another r3 champ who is just an extra firepower and won't achieve you any title. Sure there are other rewards, but the main focus of exploration is r3 generic gem.
Dr. Zola
Has it been asked on latest streams?