Claim timers, yay or nay?
Josh2507
Member Posts: 744 ★★★★
I don’t really understand why this exists. It’s a very low effort solo objective, meaning you basically do nothing to claim it. But then you’re limited to one claim per day.
Why isn’t this just a calendar? We had that system for years with past side quest keys.
I’m fine with limiting entries over time, but don’t make me jump through hoops and overcomplicate the whole thing.
Why isn’t this just a calendar? We had that system for years with past side quest keys.
I’m fine with limiting entries over time, but don’t make me jump through hoops and overcomplicate the whole thing.
3
Comments
Claiming 1 is stupid design.
Also, there is little difference between collecting 7 on Day 1 and doing them all that day or Collecting 7 on Day 7 and doing them that day.
Collecting 7 keys at the start if the week would allow me to do that, the other system would not
The fact that the team doesn’t recognize this is disappointing.
I agree with comments above. This is all constructive feedback, hoping the team considers it.
Adding side quests to the list is just discouraging; we already have bad side quests design wise, if you add also that you lock them behind some timers, it just becomes even worse.
Side Quest used to be the funniest thing to do monthly, it has become the complete opposite of it
Saw some people missed their first week store cuz they didn't know better.
...
Compared to last month;
Where some people procrastinated as usual, were able to get their rewards by spamming daily entries on any day in the month.
Real thanks to richtheman, who breakdown the store for me. I was going to get 10 nc tokens and miss on other bundles, now I will be getting nc tokens on week 4.
Out of curiosity, why can’t we have all the entries up front and self pace?