8.2.2 Red Skull after buff
Ortoun
Member Posts: 828 ★★★★
I realize that with the exception of everest content that when a champ is buffed that we get the new version in quests, but it seems like they should make exceptions for times when the buff directly conflicts with the path nodes. By adding nulify/fateseal/stagger immunity to Red Skull, there is no way to take advantage of the path nodes anymore, making the path significantly more difficult, especially considering the number of armor ups that he gets in this fight.
There is also a power manipulation immunity node, but the top 2 are most relevant.
Not really sure what I am expecting, but maybe going forward they can reevaluate the locations where a newly buffed champion appears, to see if the fight still makes sense, and possibly replace them if necessary.
There is also a power manipulation immunity node, but the top 2 are most relevant.
Not really sure what I am expecting, but maybe going forward they can reevaluate the locations where a newly buffed champion appears, to see if the fight still makes sense, and possibly replace them if necessary.
15
Comments
Cause he's having armor ability reduction(AAR) based on sig level he has.
I honestly completely forgot about Galan, who is honestly a better option then corvus.
Rintrah somewhat relies on hitting into block so isn't great. The other neutralize champs are probably fine, but they still don't play into the node. I'm sure I will get through it next run, my point was more that they gave no consideration into how the buff completely changed the difficulty of that fight beyond what they probably intended, and that maybe they should have some consideration of that in the future.
...no, he'd have a terrible time
I thought Red Skull's stun chance reduction was only for Parry
Hmm...