Additionally if you got the extra mastery point from Necropolis (i.e. You had 61 mastery points to distribute previously) - you are not able to use that as the system max out at 60.
It worked at the initial load as the distributable points were at -1. Once you activate a New load you are not allowed to go below 0.
Additionally if you got the extra mastery point from Necropolis (i.e. You had 61 mastery points to distribute previously) - you are not able to use that as the system max out at 60.
The max has always been 60. If you had 61 it was a bugged extra point
Additionally if you got the extra mastery point from Necropolis (i.e. You had 61 mastery points to distribute previously) - you are not able to use that as the system max out at 60.
60 is the max you’re supposed to have after necropolis. Having 61 was a bug.
Additionally if you got the extra mastery point from Necropolis (i.e. You had 61 mastery points to distribute previously) - you are not able to use that as the system max out at 60.
It worked at the initial load as the distributable points were at -1. Once you activate a New load you are not allowed to go below 0.
Are you sure that there were 61 points with the Necro point?
Are you sure that there were 61 points with the Necro point?
Yes - you can see the screenshot before i loaded the masteries 23+23+15=61 And the “balance” is also shown as -1
But after you load the masteries you cannot use that extra point anymore
Yes, 61 - 1 = 60.
There is no additional “Extra Point” when it said -1. In fact, bug had allowed you to use 1 more (going up to 61) than you should have had for a max (60 which includes the Necro)
So, the question I can’t figure out: when I log in my top champ doom is on 28k pi, mastery load out 1 he has 36k pi, load out 2 he has 32k pi. If I run quests before re-swapping load outs I can see will power is still working, so is that 28k pi a visual bug or am I genuinely being disadvantaged by a Kabam bug (a significant one if true) that when questing that could potentially cost me health pots and revives?
The current war should not count. Just stop the madness ha. Seriously this current war shouldn’t count. We have picked up multiple deaths due to this bug.
Kabam, this is a game threatening bug. Masteries are switching randomly on my account. That fix needs to come fast. And I agree this last war should not count.
Parry is definitely shorter. Trying to parry Rouge in AQ was a joke. The free period needs to extend well after the issue is "resolved" to make sure all the kinks are out. I would hate to see trust in masteries go the same way as input issues.
Parry is definitely shorter. Trying to parry Rouge in AQ was a joke. The free period needs to extend well after the issue is "resolved" to make sure all the kinks are out. I would hate to see trust in masteries go the same way as input issues.
Same issue today, it’s as if my stupefy mastery is at 0 and its set up at 3/3
Any update on the masteries bug? What with 8.4 launching and all it'd be good to know if I can trust my masteries to work. MD, stupify, etc...all big aspects to my personal game play style that aren't working as intended
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Welp, that’s it for me until that’s changed.
It worked at the initial load as the distributable points were at -1.
Once you activate a New load you are not allowed to go below 0.
Are you sure that there were 61 points with the Necro point?
Yes - you can see the screenshot before i loaded the masteries 23+23+15=61
And the “balance” is also shown as -1
But after you load the masteries you cannot use that extra point anymore
61 - 1 = 60.
There is no additional “Extra Point” when it said -1.
In fact, bug had allowed you to use 1 more (going up to 61) than you should have had for a max (60 which includes the Necro)
Thus people saying 61 was the bug.
Any update on the masteries bug? What with 8.4 launching and all it'd be good to know if I can trust my masteries to work. MD, stupify, etc...all big aspects to my personal game play style that aren't working as intended