**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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Comments
They literally admitted they arent going to nerf Herc specifically because of the potential blowback, despite acknowledging he should be nerfed.
>You said skill issue first
You literally said that the only reason I think he needs to be nerfed is because I havent learned to fight him.
Try again
Saying you don't know how to fight him doesn’t mean that you don't have the skill to, you jumped to that conclusion on your own do not put that on me.
Bullseye on the other hand, I think he needs looking at. Fighting him is about as much fun as repeatedly running into a brick wall. At some point you'll either realise it's just a bad idea or you'll knock yourself out. I'm also not sure if I agree with him being such an incredible defender from a lore perspective. I get the whole 'it's the Battlerealm version' but if it strays too far then is it truly the same character?
I think most people agree that Hercules really shouldn't have been let out of the gate as he is. If Iron Man's limited health recovery is once per quest then Hercules's Immortality could have been, should have been. I wouldn't object to minor charges to Herc but that's not my call. There's a bigger debate about a rolling balance programme which needs to be had for the good of the game.
This game used to be fun when you can use almost any champions to fight another, now some must required specific champs to counter and that suck!
Onslaught : yes or just remove his crush mechanism
Imagine sunspot,torch applying incarnates throw block or bleed champ can bleed throw block + passive so I can't even clense it.
I rarely get to use them in BG anyway, all you cowards ban them 🥲
To overpowered 🧨💥🔥🔥🔥
I think people take these posts too seriously it’s just banter
For Bullseye, just practice making sure you dont try to hit the guy when Killer Instinct is on. And bring Bleed Immune champs or those that have bleed resistance. Or yk, someone who counters evade and learn to dodge his sp2.
My thoughts is that onslaught is very fun defensively because he is a huge threat that can be overcome with a lot of skill, and as time passes more and more people will get used to him and counter him better, while bullseye NEEDS a counter otherwise you are taking huge chunks of your health without a chance of retaliation, because yes his sp1 is theoretically dexable(altough not really on the level of onslaught's sp1) even if you do without mtigating or negating his bleed damage you are still taking a lot of damage, punishing you for being far more skillful than you have to be against onslaught which makes 0 sense.
A defender like bullseye shouldn't rely on specific counters (like negasonic) that are tailor made to deal with them to get countered, a good designed defender requires some skill to play around. I think that onslaught is fine as is and is an excellent defender with a design that promotes a skillful playstyle, while bullseye feels overtuned and not too thought out as he gets countered by a very little handful of champs that don't even counter him fully.
In conclusion I think that bullseye will become a non threat one year from now with champs that counter him directly being added slowly to the list, while onslaught might remain relevant as for countering him it takes 80% skill and 20% a counter.