Why battleground is so unattractive?

I would like to know your opinion on why battleground is so unattractive at the moment and why such a low part of the community access the gladiator path.
For me the main issues are in order:
- the way to obtain elderly marks since they removed them from the glory path. It leads to a slower or units use to complete the event.
- The players I face. Facing way to powerful opponents where the skill doesn’t matter anymore and just the size of the deck. Why not caping all champs to the same rank? For example a 7r2 having the stats of a 6r4 to have truly skill fights and not a rush to who will spend the most in order to be competitive.
- The cost of a fight. 15 energy is a lot when you have event quests/ side quests or challenges/ other quests to complete. If the cost of a fight was lower, I am sure more players would play the mode. Maybe reduce the cost by 33% or 66%. I’m sure it would increase the number of players and the number of players who reach the gladiatory path.
- The randomness of the draft. Sometimes it’s unpleasant to don’t have your “good” champions when your opponent having all the right counters. This point is very minor as I count it as the “randomness” of the fight. And it’s up to the player to use his brain to pick and select competitive champions in his deck.

To conclude, I really like the mode and its concept but i think it has room for improvement.
Ps: I know there is already a new coming shop for valiant but I’m not concerned (as I find my pleasure in the actual shop)
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Comments

  • SaltE_Wenis69SaltE_Wenis69 Posts: 1,993 ★★★★
    GrO_ot78 said:

    How about making a "only 2* or 3*" BG season?!? 😱

    They don't dare...what would all the Valiants do then, when they can't bully the paragon and thronebreaker accounts...and have to base their victories on knowledge and skills...and everyone competes on exactly the same terms 😱😱😱

    🤭😂🤣😂🤣

    dawg there's a reason why valiants are variants and you guys aren't...unless of course they just whaled necro completion and spent on cyber monday
  • MidnightfoxMidnightfox Posts: 1,210 ★★★
    The up/down since they changed it up. Once you get to diamond 1 the 5 wins in a row gets old. The +2 -1 needs to come back. I was a lot more motivated even if I lost matches knowing that I didn’t have to sit and watch my efforts at 4 wins in vibranium go to **** unless I shelled out marks or units for victory shields.
  • FrostGiantLordFrostGiantLord Posts: 1,900 ★★★★
    Unpopular opinion, but I think this is just the way this gamemode has been designed. It's meant to be this high stakes struggle to the top for everyone, and the competition present is what's so fun about this gamemode. It's supposed to be a thrill, as you get more and more wins, and if you lose, too bad. I agree it's frustrating sometimes, but at the end of the day, it's just a game, and you shouldn't take it that seriously.
  • AshacekarAshacekar Posts: 1,940 ★★★★
    Because maybe BG doesn't use makeup or cosmetics
  • xNigxNig Posts: 7,328 ★★★★★
    Personally I find BGs too tedious. Having the Season reset after a 2 week break to then go on for a month is too much. A longer break will be much appreciated.
  • Rohith21Rohith21 Posts: 169 ★★
    Probably has something to do with how abysmal the solo event rewards look too. Comparing the rewards that were given out during the BG anniversary season (obviously not expecting that every season, unless...) to what we have now, just shows there's a big mismatch between the efforts being put and the rewards we get.
  • Nono_49Nono_49 Posts: 18
    edited February 29

    You lost me at "Why not caping all champs to the same rank? For example a 7r2 having the stats of a 6r4"

    I stopped reading after that.

    Cause I definitely wanna bust my ass to R2 a 7* so it's the same as ranking a 6* to rank4... smh

    If that's the case I'll just continue taking my 6* to r4+ 🤣🤣

    Yeah so it’s not a skill based mode as pvp supposed to be and just about who spend the most to have the biggest champ. You can be all skilled you want but you would loose if you constantly fights opponent with 7*r2 while you have 6*r3. So the mode begins to be pay to win and not skill to win.
    And upping a 7r2 is not busting an ass rn. It’s just spending money on the game and offers.
  • KillSwitchKillSwitch Posts: 283 ★★★
    Lots of stress and time, all for very lackluster rewards
  • Rayven5220Rayven5220 Posts: 2,090 ★★★★★
    Nono_49 said:

    You lost me at "Why not caping all champs to the same rank? For example a 7r2 having the stats of a 6r4"

    I stopped reading after that.

    Cause I definitely wanna bust my ass to R2 a 7* so it's the same as ranking a 6* to rank4... smh

    If that's the case I'll just continue taking my 6* to r4+ 🤣🤣

    Yeah so it’s not a skill based mode as pvp supposed to be and just about who spend the most to have the biggest champ. You can be all skilled you want but you would loose if you constantly fights opponent with 7*r2 while you have 6*r3. So the mode begins to be pay to win and not skill to win.
    And upping a 7r2 is not busting an ass rn. It’s just spending money on the game and offers.
    Dude, I'm a minimal spender, Valiant for about a month and aure as hell don't have all the fancy new champs.

    I do just fine.

    The only reason I'm not in GC every season is because I don't try to get to GC, because I don't care enough to get there.

    I have a grand total of two 7r3, two 7r2, and 5 6r5, one of those being my Aegon in which is never in my bg's deck.

    But yet, I end up in vibranium every season without pushing, because of skill, not my wallet that I rarely use on the game.

    My big spend got my aegon to r5, which just meant necropolis didn't cost me as many revives as my r4 would have.

    Had zero to do with bg's, and yet, I could get to GC every season if I cared enough to.

    You wanna be at the top, then go get it.

    Otherwise, stop whining.

  • PT_99PT_99 Posts: 3,934 ★★★★★
    GrO_ot78 said:

    How about making a "only 2* or 3*" BG season?!? 😱

    They don't dare...what would all the Valiants do then, when they can't bully the paragon and thronebreaker accounts...and have to base their victories on knowledge and skills...and everyone competes on exactly the same terms 😱😱😱

    🤭😂🤣😂🤣

    I always wonder what type of force stands in between TB players to reach Paragon 🤔
  • Nono_49Nono_49 Posts: 18

    Nono_49 said:

    You lost me at "Why not caping all champs to the same rank? For example a 7r2 having the stats of a 6r4"

    I stopped reading after that.

    Cause I definitely wanna bust my ass to R2 a 7* so it's the same as ranking a 6* to rank4... smh

    If that's the case I'll just continue taking my 6* to r4+ 🤣🤣

    Yeah so it’s not a skill based mode as pvp supposed to be and just about who spend the most to have the biggest champ. You can be all skilled you want but you would loose if you constantly fights opponent with 7*r2 while you have 6*r3. So the mode begins to be pay to win and not skill to win.
    And upping a 7r2 is not busting an ass rn. It’s just spending money on the game and offers.
    Dude, I'm a minimal spender, Valiant for about a month and aure as hell don't have all the fancy new champs.

    I do just fine.

    The only reason I'm not in GC every season is because I don't try to get to GC, because I don't care enough to get there.

    I have a grand total of two 7r3, two 7r2, and 5 6r5, one of those being my Aegon in which is never in my bg's deck.

    But yet, I end up in vibranium every season without pushing, because of skill, not my wallet that I rarely use on the game.

    My big spend got my aegon to r5, which just meant necropolis didn't cost me as many revives as my r4 would have.

    Had zero to do with bg's, and yet, I could get to GC every season if I cared enough to.

    You wanna be at the top, then go get it.

    Otherwise, stop whining.

    Nono_49 said:

    You lost me at "Why not caping all champs to the same rank? For example a 7r2 having the stats of a 6r4"

    I stopped reading after that.

    Cause I definitely wanna bust my ass to R2 a 7* so it's the same as ranking a 6* to rank4... smh

    If that's the case I'll just continue taking my 6* to r4+ 🤣🤣

    Yeah so it’s not a skill based mode as pvp supposed to be and just about who spend the most to have the biggest champ. You can be all skilled you want but you would loose if you constantly fights opponent with 7*r2 while you have 6*r3. So the mode begins to be pay to win and not skill to win.
    And upping a 7r2 is not busting an ass rn. It’s just spending money on the game and offers.
    Dude, I'm a minimal spender, Valiant for about a month and aure as hell don't have all the fancy new champs.

    I do just fine.

    The only reason I'm not in GC every season is because I don't try to get to GC, because I don't care enough to get there.

    I have a grand total of two 7r3, two 7r2, and 5 6r5, one of those being my Aegon in which is never in my bg's deck.

    But yet, I end up in vibranium every season without pushing, because of skill, not my wallet that I rarely use on the game.

    My big spend got my aegon to r5, which just meant necropolis didn't cost me as many revives as my r4 would have.

    Had zero to do with bg's, and yet, I could get to GC every season if I cared enough to.

    You wanna be at the top, then go get it.

    Otherwise, stop whining.

    I alaways finish in the gc. I just think it’s not the most fair ways of making fights and was searching for improvement to make it fair to everyone. And I don’t whine
  • StatureStature Posts: 427 ★★★
    Nono_49 said:

    You lost me at "Why not caping all champs to the same rank? For example a 7r2 having the stats of a 6r4"

    I stopped reading after that.

    Cause I definitely wanna bust my ass to R2 a 7* so it's the same as ranking a 6* to rank4... smh

    If that's the case I'll just continue taking my 6* to r4+ 🤣🤣

    Yeah so it’s not a skill based mode as pvp supposed to be and just about who spend the most to have the biggest champ. You can be all skilled you want but you would loose if you constantly fights opponent with 7*r2 while you have 6*r3. So the mode begins to be pay to win and not skill to win.
    And upping a 7r2 is not busting an ass rn. It’s just spending money on the game and offers.
    That's a very biased view. People with champs at 7r2/7r3 have tackled the toughest content in the game and are at the highest progression. It's more likely that they are skilled and grind and spend money on the game. Anyway, the idea is not to rank players by skill alone but across all dimensions of the game and roster is a big part of the game.
  • EdisonLawEdisonLaw Posts: 5,813 ★★★★★
    The AI
  • klobberintymeklobberintyme Posts: 1,529 ★★★★
    Battleground not unattractive.
    Battleground funny with great personality.
  • Nono_49Nono_49 Posts: 18
    Stature said:

    Nono_49 said:

    You lost me at "Why not caping all champs to the same rank? For example a 7r2 having the stats of a 6r4"

    I stopped reading after that.

    Cause I definitely wanna bust my ass to R2 a 7* so it's the same as ranking a 6* to rank4... smh

    If that's the case I'll just continue taking my 6* to r4+ 🤣🤣

    Yeah so it’s not a skill based mode as pvp supposed to be and just about who spend the most to have the biggest champ. You can be all skilled you want but you would loose if you constantly fights opponent with 7*r2 while you have 6*r3. So the mode begins to be pay to win and not skill to win.
    And upping a 7r2 is not busting an ass rn. It’s just spending money on the game and offers.
    That's a very biased view. People with champs at 7r2/7r3 have tackled the toughest content in the game and are at the highest progression. It's more likely that they are skilled and grind and spend money on the game. Anyway, the idea is not to rank players by skill alone but across all dimensions of the game and roster is a big part of the game.
    But I am part of the players who achieved end game. The only thing that remains for me is the 100% of necropolis (I did half of it). I did all history all variants all special quests at 100% and there is still a big margin between me and whales. So spending money isn’t a skill, and having a big roster isn’t skill. It’s just a bit of luck and a lot of cristals opened or offers taken
  • A_FungiA_Fungi Posts: 993 ★★★★
    I guess it's the season for this topic to be repeated, probably because it is a real issue

    The issues:

    - It's a freaking grind with the last 3 brackets from VC to GC being 5 victory tokens. You can get stuck in limbo pretty easily. Which will drastically lower the desire to play the mode.

    - Sticking with the grind them. It is just too similar to arena. We are likely banning similar champs, facing similar champs and using similar champs every round.

    - The rewards are simply dated at this point. The BG store is too expensive for most goods. The solo and alliance events are a joke at this point. I grind a whole season for 1 six star champ? Which is just really 7 star shards and iso.

    - I personally have no desire to grind when I hit GC. I don't get anything for moving through the tiers and don't care enough to hope I can climb high enough.

    - Kabam introducing so many champs that require a niche counter can make some decks just frustrating. Seeing decks with R5 ascended Bullseye and onslaught, coupled with the 7 star photon (but she gets smacked by kingpin) and attuma. There are still the bishops, korgs and things of the world that need specific counters or you time out. Dust on the horizon will make another champ that is just not fun to fight against.

    - Kabam only updating a Valiant store is a slap in the face to a large part of their player base... and I say this as a valiant player. There have been multiple forum topics on the dated BG store and instead of actually addressing the problem... they come off as only caring about the highest progression level. (Then do the same thing with AW reward buff)... miss after miss
  • ChrisPowellChrisPowell Posts: 138
    It's the battlegrounds death spiral. Every season is getting harder. The reason every season gets harder is because the lower level player keep dropping out and losing interest. And next seasons lower level players will be a higher level then the previous season.

    They need to do a better job with participation trophies. Otherwise there's no motivation to play if you keep losing. They could start with the daily BG objectives not having anything to do with winning. If I lose five times in a row it would suck less if I got 1000 BG tokens.

    And with the pool getting smaller and smaller accounts that used to be winning accounts become losing accounts. And the pool keeps getting smaller.

    I'd also like to see to see each match give a medal. You sweep the opponent you get 2 medals, you get sweet you lose two. The way it currently is is just kinda slow. And it would be nice to have the larger accounts quickly move away from the smaller ones.
  • ReignkingTWReignkingTW Posts: 2,773 ★★★★★
    ROI

    Not difficult
  • Herbal_TaxmanHerbal_Taxman Posts: 354 ★★★
    Nono_49 said:

    You lost me at "Why not caping all champs to the same rank? For example a 7r2 having the stats of a 6r4"

    I stopped reading after that.

    Cause I definitely wanna bust my ass to R2 a 7* so it's the same as ranking a 6* to rank4... smh

    If that's the case I'll just continue taking my 6* to r4+ 🤣🤣

    Yeah so it’s not a skill based mode as pvp supposed to be and just about who spend the most to have the biggest champ. You can be all skilled you want but you would loose if you constantly fights opponent with 7*r2 while you have 6*r3. So the mode begins to be pay to win and not skill to win.
    And upping a 7r2 is not busting an ass rn. It’s just spending money on the game and offers.
    This is just more of the same FTP cranks complaining about someone who spends more money, when what you really should take note of is that the people above you on the leaderboard have spent more TIME.
  • TerminatrixTerminatrix Posts: 2,609 ★★★★★
    Nono_49 said:

    I would like to know your opinion on why battleground is so unattractive at the moment and why such a low part of the community access the gladiator path.
    For me the main issues are in order:
    - the way to obtain elderly marks since they removed them from the glory path. It leads to a slower or units use to complete the event.
    - The players I face. Facing way to powerful opponents where the skill doesn’t matter anymore and just the size of the deck. Why not caping all champs to the same rank? For example a 7r2 having the stats of a 6r4 to have truly skill fights and not a rush to who will spend the most in order to be competitive.
    - The cost of a fight. 15 energy is a lot when you have event quests/ side quests or challenges/ other quests to complete. If the cost of a fight was lower, I am sure more players would play the mode. Maybe reduce the cost by 33% or 66%. I’m sure it would increase the number of players and the number of players who reach the gladiatory path.
    - The randomness of the draft. Sometimes it’s unpleasant to don’t have your “good” champions when your opponent having all the right counters. This point is very minor as I count it as the “randomness” of the fight. And it’s up to the player to use his brain to pick and select competitive champions in his deck.

    To conclude, I really like the mode and its concept but i think it has room for improvement.
    Ps: I know there is already a new coming shop for valiant but I’m not concerned (as I find my pleasure in the actual shop)

    "Why is Battlegrounds so unattractive"?

    What's up with the Battlegrounds shaming? Lol
  • DNA3000DNA3000 Posts: 19,242 Guardian

    It's the battlegrounds death spiral. Every season is getting harder. The reason every season gets harder is because the lower level player keep dropping out and losing interest. And next seasons lower level players will be a higher level then the previous season.

    They need to do a better job with participation trophies. Otherwise there's no motivation to play if you keep losing. They could start with the daily BG objectives not having anything to do with winning. If I lose five times in a row it would suck less if I got 1000 BG tokens.

    And with the pool getting smaller and smaller accounts that used to be winning accounts become losing accounts. And the pool keeps getting smaller.

    I'd also like to see to see each match give a medal. You sweep the opponent you get 2 medals, you get sweet you lose two. The way it currently is is just kinda slow. And it would be nice to have the larger accounts quickly move away from the smaller ones.

    1. You're wrong about participation. That was a thing people talked about a few seasons ago with very limited data to back them up, but the actual data shows that participation is not spiralling downward, and lower progress players are not all dropping out. In fact, there's strong evidence that a lot of the players playing now are doing so for the solo milestones which are not progression tiered, and thus far more attractive to lower progress players.

    2. According to the 45.0 patch notes (https://playcontestofchampions.com/news/v45-0-release-notes/) Kabam is changing scoring to +2/-1 (meaning, you get two medals for winning and still lose one for losing) throughout VT (at the moment, that's the scoring for low tiers only). This will come with an increased number of medals and VT tiers to progress through, but it should increase the percentage of players who have positive progress in VT without getting stuck.
  • Ansh_AAnsh_A Posts: 579 ★★★
    Here are my reasons why i feel battlegrounds is getting fewer and fewer takers:

    1. Reward to time ratio that people have mentioned. When battlegrounds first came out, you could just play battlegrounds and the rewards would allow you to progress at the same pace or better than others doing every other form of content. Now, end game content (necropolis, WoW), incursions, side quests, etc. take so much of your time and in many cases give better rewards than battlegrounds. No one wants to grind battlegrounds unless they have to.

    2. Kabam has gone overboard by releasing too many overpowered defenders in quick succession. If they had spaced it out, maybe it would have worked but by releasing one practically every month, there is a huge divide between paymasters getting these champs and others who arent able to keep up. Combine with point 1 above and its not worth the slog.

    3. Battlegrounds has more glitches and AI problems per minute than any other format in the game.

    4. The consequences of losing a match in battlegrounds is too high at this stage. The rewards for participation is not enough. With so many contributing factors to losing and great players have a win percentage slightly above 50%, you need better rewards for participation instead of just reaching GC.

    5. Battlegrounds is the only mode that so heavily rewards people up to date with the game. Some champions not working as intended (relics whiffing, champion bugs) play a role in your choices on battlegrounds. A lot of bugs get reported by people playing the node and therefore it becomes overwhelming to keep track of everything if you are a casual player.

    6. Except for the boosted rewards seasons, the prizes are no longer worth it. Most people opt out because of the above reasons and therefore the group of people playing gets stronger. I never used to lose before gold but now facing tough opponents even in bronze.

    Personally, i am in a retired alliance because i cant dedicate time to the game. Battlegrounds is just too time consuming and punishing to motivate myself to grind to GC on non stellar reward seasons (which is now long overdue).
  • DNA3000DNA3000 Posts: 19,242 Guardian
    Ansh_A said:

    Here are my reasons why i feel battlegrounds is getting fewer and fewer takers:

    Why do people feel so comfortable saying this, when it is relatively easy to prove that it is false?
  • KTPrimalKTPrimal Posts: 121
    Battlegrounds doesn't feel like a competitive/ranked pvp mode. It plays and feels like arena too much. The rewards doesn't reflect the time in the mode. It doesn't feel good when you win and it doesn't hurt when you lose. You need units to get elder marks.
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