iDoom - Being able to remove all form of Prowess, single, multi, passive, just remove it all instead of what he currently have.
By making is one simple change it would make iDoom so much more versatile to so many more matches/Nodes.
Doesn't make him OP just much more useful.
If wanted to go an extra miles, when facing Mutant apply Rupture instead of Shock (with the same affect).
It is a real shame really, iDoom was doom from the start of his design process because of....Dr Doom. Too fearful of making a Tech Dr Doom that his overall design & power is too tamed and niche.
Maybe one day (in a few year time) he might get a turn up.
Shuri- she'd have persistent precisions π Omg just imagine her with those π€
I have many, kabam can choose any one 1. All the playable champions are now available as 7* excluding summoned symbiote. 2. Torch gain a huge energy resistance (comparable to abs man) and each time he affected from energy DOT effect takes no damage and takes smoulder per tick. 3. Remove the upper limit of all passives that can be stack lilke hercules feats of strength and galan planteary mass. 4. Galan special attacks takes 100% less power to activate and consume no planteary mass (though damage is still gives based on the no. of planteary mass). 5. Gives scorpion a synergy to evade first medium and first light attack of the opponent while charging heavy as an attacker. 6. Makes a completly new special quest only for practice. 7. A new relic comes in every 10th multiple of champion released. 8. Doom indomitable will provides him immunity to reverse controls and ability accuracy modifications (just like in comics). 9. All #psychic shielding champs passively immune to reverse controls. 10. At least 1 champion should be immune to degen. 11. The duration of onslaught pause should be increased from 10 to 20 (atleast) or 50 (best suitable) seconds
iDoom - Being able to remove all form of Prowess, single, multi, passive, just remove it all instead of what he currently have.
By making is one simple change it would make iDoom so much more versatile to so many more matches/Nodes.
Doesn't make him OP just much more useful.
If wanted to go an extra miles, when facing Mutant apply Rupture instead of Shock (with the same affect).
It is a real shame really, iDoom was doom from the start of his design process because of....Dr Doom. Too fearful of making a Tech Dr Doom that his overall design & power is too tamed and niche.
Maybe one day (in a few year time) he might get a turn up.
Also maybe he should be nullify immune as well?
He would be the first Tech to be nullify immune wouldn't he?
Shuri- she'd have persistent precisions π Omg just imagine her with those π€
I have many, kabam can choose any one 1. All the playable champions are now available as 7* excluding summoned symbiote. 2. Torch gain a huge energy resistance (comparable to abs man) and each time he affected from energy DOT effect takes no damage and takes smoulder per tick. 3. Remove the upper limit of all passives that can be stack lilke hercules feats of strength and galan planteary mass. 4. Galan special attacks takes 100% less power to activate and consume no planteary mass (though damage is still gives based on the no. of planteary mass). 5. Gives scorpion a synergy to evade first medium and first light attack of the opponent while charging heavy as an attacker. 6. Makes a completly new special quest only for practice. 7. A new relic comes in every 10th multiple of champion released. 8. Doom indomitable will provides him immunity to reverse controls and ability accuracy modifications (just like in comics). 9. All #psychic shielding champs passively immune to reverse controls. 10. At least 1 champion should be immune to degen. 11. The duration of onslaught pause should be increased from 10 to 20 (atleast) or 50 (best suitable) seconds
1, 9 and 10!!!! And degen immune should mean just that...DEGEN IMMUNE. Like poison immune, bleed immune, etc. DEGEN IMMUNE.....not degen resistant when health gets to a certain percentage. Not degen resistant with a class advantage or synergy. Not degen immune after a you gain buffs or whatever...etc, etc. We have quite a few champs and nodes that inflict degen, yet no champs who are degen immune. It's a cash and drain-your-revives -and-health grab.
Tbh, I think ALL of the Hulks, Silver Surfer, Photon, Colossus, the dead champs (ghost rider, CGR, Kindred, Kushala?), and Emma Frost (in Diamond form--why not give her one more immunty? lol) are a few champs who should be 100% immune to this resource devouring mess.
iDoom - Being able to remove all form of Prowess, single, multi, passive, just remove it all instead of what he currently have.
By making is one simple change it would make iDoom so much more versatile to so many more matches/Nodes.
Doesn't make him OP just much more useful.
If wanted to go an extra miles, when facing Mutant apply Rupture instead of Shock (with the same affect).
It is a real shame really, iDoom was doom from the start of his design process because of....Dr Doom. Too fearful of making a Tech Dr Doom that his overall design & power is too tamed and niche.
Maybe one day (in a few year time) he might get a turn up.
Also maybe he should be nullify immune as well?
He would be the first Tech to be nullify immune wouldn't he?
1. omega red's ST synergy is included in his base kit
2. not that she's very usable but proxima has a hud of all of her misisons and it's like the old strike counter node and all missions be done in any order
For Blade, I like the idea of his danger sense synergies baked into his kit. Use synergies for something like Agent Venom, where he can incinerate on bleeds.
Omega Sentinel: Make her heavy have a passive stun similar to Chavez. Would help with the flow of the fight and allow you to keep your debuffs paused longer.
Iron fist- Give him persistent charges for his armor breaks after each fight so when you finish fights with armor breaks the next fight he does more damage and make the charges go to 10 or 15 and maybe have him get more crit chance on the sp2 so he isnβt useless
I know this us unpopular opinion...lol..but I'd like for CMM's armor break debuffs to last longer, and for her to not lose charges and Indestructible buff when hit by a special.
Thor Ragnarok gets his hammer and shield removed from his character model and he gets an electricity aura around him and his eyes glow like in the movie, and most of all, change that goofy little goblin hobble dex animation
iDoom - Being able to remove all form of Prowess, single, multi, passive, just remove it all instead of what he currently have.
By making is one simple change it would make iDoom so much more versatile to so many more matches/Nodes.
Doesn't make him OP just much more useful.
If wanted to go an extra miles, when facing Mutant apply Rupture instead of Shock (with the same affect).
It is a real shame really, iDoom was doom from the start of his design process because of....Dr Doom. Too fearful of making a Tech Dr Doom that his overall design & power is too tamed and niche.
Maybe one day (in a few year time) he might get a turn up.
Also maybe he should be nullify immune as well?
He would be the first Tech to be nullify immune wouldn't he?
Hulkbuster: add a potent intimidate or stun after SP2 so we can go back to the SP2->Heavy spam days. The spacing/AI changes have wrecked that ability. You have to be much more passive now after you SP2 into the block for the power drain/lock.
Itβs actually not that hard to get the sp2 heavy chain, thereβs a few champs that it doesnβt work on idk if it has something to do with their model, but if you back them into the corner before throwing the sp2 99% of the time you can get the heavy chain started. The striker also makes this alot easier. If your whiff the heavy, immediately throw the striker and it will save you from being punished and allow you to start the heavy spam.
Thor Ragnarok gets his hammer and shield removed from his character model and he gets an electricity aura around him and his eyes glow like in the movie, and most of all, change that goofy little goblin hobble dex animation
That IS a very weird dex animation for him. I saw that and wasn't sure who I was fighting anymore lol
Give stark spidey a few poises charges at the start of the fight (5 is ideal). Give ghost riders' synergy a built-in kit for blade, and update danger sense from GR's synergy to all hero champions. At least 7 star blade's owners will feel more happy about it.
Nick fury: second like health 30% > 40% (to match the most common revive)
Mr negative: increase block prof
Galan: kinda like silk, american chavez or doom where you can get a passive stun through holding block after certain requirement met. Would prefer like chavez where after a non combo hitting move.
Iceman - Each frostbite reduces ability accuracy by 18%. Once frostbite expires, opponent is rooted for 3 seconds
AA - whenever a stun triggered from expiration of neurotoxin is removed by any way of purification, cleansed, or immunity, replaced the stun with a 3 seconds passive stun instead
BWCV - Prefight screen
Sentinel - Whenever sentinel ends the 1st fight with x charges, if the opponent for the next fight is from the same class as the previous, sentinel begins the fight with x charges instead
#robots - All robots should be immune to reverse and invertor controls or have psychic shielding
Prof X and Emma Frost (in diamond form) - immune to taunt, intimidate and disorient
Apocalypse - Once he gains immunity to bleed and incinerate effects, every bleed and incinerate debuff purified thereafter increases his base attack by 10%
Juggernaut - starts every fight being unstoppable for 3 seconds
Magneto - 2nd hit of SP1 will plant metal scraps onto opponent even on block. Already-magnetized opponent now suffers 80% ability accuracy reduction while non-metal champions will now be magnetized for x seconds suffering 55% ability accuracy reduction
Winter Soldier - Instead of critical hit have a 15% chance to power drain, improve it to every hit with 25 to 30% chance to power drain
Hawkeye - prefight screen of 1 DOT of choice (bleed, poison, shock) and 1 non-damaging debuff of choice (armor break, rooted, physical vulnerability)
Iceman - Each frostbite reduces ability accuracy by 18%. Once frostbite expires, opponent is rooted for 3 seconds
AA - whenever a stun triggered from expiration of neurotoxin is removed by any way of purification, cleansed, or immunity, replaced the stun with a 3 seconds passive stun instead
BWCV - Prefight screen
Sentinel - Whenever sentinel ends the 1st fight with x charges, if the opponent for the next fight is from the same class as the previous, sentinel begins the fight with x charges instead
#robots - All robots should be immune to reverse and invertor controls or have psychic shielding
Prof X and Emma Frost (in diamond form) - immune to taunt, intimidate and disorient
Apocalypse - Once he gains immunity to bleed and incinerate effects, every bleed and incinerate debuff purified thereafter increases his base attack by 10%
Juggernaut - starts every fight being unstoppable for 3 seconds
Magneto - 2nd hit of SP1 will plant metal scraps onto opponent even on block. Already-magnetized opponent now suffers 80% ability accuracy reduction while non-metal champions will now be magnetized for x seconds suffering 55% ability accuracy reduction
Winter Soldier - Instead of critical hit have a 15% chance to power drain, improve it to every hit with 25 to 30% chance to power drain
Hawkeye - prefight screen of 1 DOT of choice (bleed, poison, shock) and 1 non-damaging debuff of choice (armor break, rooted, physical vulnerability)
Apoc starts with 4 prowess and for each debuff currently on the opponent he places another to a max of 8. This would help make him very relevant easy to stack prowess would benefit him so much instead of his win three fights to get 3 prowess. Also horsemen still the same but his charges have no effect on the amount of prowess he starts with
Angela - her sig level and buffs would also make her immune to rupture and degen π§¨π₯π₯
She kinda has that already. She reduces the duration of damaging debuffs per buff on herself
Deathstrike and Scorpion, and Silk (90%) are the only champs that counter ruptures atm.
No champs are 100 % immune to degen, some are immune to passive degen tho, a bunch have resistance. Angela has not, i use my 200 sig ascended R5 Angela for pretty much everything.
Comments
Both do arguably the same thing, but Domino's sig has always remaining confusing over the years.
1. All the playable champions are now available as 7* excluding summoned symbiote.
2. Torch gain a huge energy resistance (comparable to abs man) and each time he affected from energy DOT effect takes no damage and takes smoulder per tick.
3. Remove the upper limit of all passives that can be stack lilke hercules feats of strength and galan planteary mass.
4. Galan special attacks takes 100% less power to activate and consume no planteary mass (though damage is still gives based on the no. of planteary mass).
5. Gives scorpion a synergy to evade first medium and first light attack of the opponent while charging heavy as an attacker.
6. Makes a completly new special quest only for practice.
7. A new relic comes in every 10th multiple of champion released.
8. Doom indomitable will provides him immunity to reverse controls and ability accuracy modifications (just like in comics).
9. All #psychic shielding champs passively immune to reverse controls.
10. At least 1 champion should be immune to degen.
11. The duration of onslaught pause should be increased from 10 to 20 (atleast) or 50 (best suitable) seconds
Tbh, I think ALL of the Hulks, Silver Surfer, Photon, Colossus, the dead champs (ghost rider, CGR, Kindred, Kushala?), and Emma Frost (in Diamond form--why not give her one more immunty? lol) are a few champs who should be 100% immune to this resource devouring mess.
ok for real:
1. omega red's ST synergy is included in his base kit
2. not that she's very usable but proxima has a hud of all of her misisons and it's like the old strike counter node and all missions be done in any order
3. silk's heavy stun is passive
4. moleman reverted back to pre-nerf
Omega Sentinel: Make her heavy have a passive stun similar to Chavez. Would help with the flow of the fight and allow you to keep your debuffs paused longer.
Erase Onslaught
Give ghost riders' synergy a built-in kit for blade, and update danger sense from GR's synergy to all hero champions. At least 7 star blade's owners will feel more happy about it.
Nick fury: second like health 30% > 40% (to match the most common revive)
Mr negative: increase block prof
Galan: kinda like silk, american chavez or doom where you can get a passive stun through holding block after certain requirement met. Would prefer like chavez where after a non combo hitting move.
AA - whenever a stun triggered from expiration of neurotoxin is removed by any way of purification, cleansed, or immunity, replaced the stun with a 3 seconds passive stun instead
BWCV - Prefight screen
Sentinel - Whenever sentinel ends the 1st fight with x charges, if the opponent for the next fight is from the same class as the previous, sentinel begins the fight with x charges instead
#robots - All robots should be immune to reverse and invertor controls or have psychic shielding
Prof X and Emma Frost (in diamond form) - immune to taunt, intimidate and disorient
Apocalypse - Once he gains immunity to bleed and incinerate effects, every bleed and incinerate debuff purified thereafter increases his base attack by 10%
Juggernaut - starts every fight being unstoppable for 3 seconds
Magneto - 2nd hit of SP1 will plant metal scraps onto opponent even on block. Already-magnetized opponent now suffers 80% ability accuracy reduction while non-metal champions will now be magnetized for x seconds suffering 55% ability accuracy reduction
Winter Soldier - Instead of critical hit have a 15% chance to power drain, improve it to every hit with 25 to 30% chance to power drain
Hawkeye - prefight screen of 1 DOT of choice (bleed, poison, shock) and 1 non-damaging debuff of choice (armor break, rooted, physical vulnerability)
Remove the loss of half of the binary charges on Captain Marvel awakening.
More glaives on Corvus.