30 second Necro fights?

EdisonLawEdisonLaw Member Posts: 7,687 ★★★★★
edited August 28 in General Discussion
https://www.youtube.com/watch?v=t5vDUgzLqKk

Apparently the Silver Sable synergy is bugged and shouldn't be working like this

Comments

  • NightheartNightheart Member Posts: 2,117 ★★★★
    Anything this insane is too good to be true I'm definitely expecting this to get changed very soon
  • ZhaZha Member Posts: 17
    Oh my balls😳
  • JLordVileJJLordVileJ Member Posts: 4,331 ★★★★★
    Aint no way
  • GhostboytjieGhostboytjie Member Posts: 2,370 ★★★★★
    Think this is fixed.
  • Fit_Fun9329Fit_Fun9329 Member Posts: 2,185 ★★★★★
    The sable buff is finally here synergy wise
  • Toproller89Toproller89 Member Posts: 944 ★★★
    Exploit this to the max, it’s not a bug if Kabam haven’t spoken about it
  • captain_rogerscaptain_rogers Member Posts: 9,646 ★★★★★

    Exploit this to the max, it’s not a bug if Kabam haven’t spoken about it

    Yes, exploiting a bug isn't an offense if you don't know it's a bug at first place
  • AshacekarAshacekar Member Posts: 2,062 ★★★★★
    Sad, i don't have a Silver Sable in any rarity
  • FurrymoosenFurrymoosen Member Posts: 3,989 ★★★★★

    Exploit this to the max, it’s not a bug if Kabam haven’t spoken about it

    It was fixed hours before OP posted. And exploiting any bug in the game will get you in trouble, so that isn't something to encourage.
  • JLordVileJJLordVileJ Member Posts: 4,331 ★★★★★

    Exploit this to the max, it’s not a bug if Kabam haven’t spoken about it

    It was fixed hours before OP posted. And exploiting any bug in the game will get you in trouble, so that isn't something to encourage.
    Yet they can't fix dust purify bug, goes to show that kabam only cares for bugs if they are beneficial to the players

    And Galan still has 7 incinerates instead of 9 2 years later 😂
    2 years is actually bonkers
  • MrSakuragiMrSakuragi Member Posts: 5,316 ★★★★★

    Exploit this to the max, it’s not a bug if Kabam haven’t spoken about it

    It was fixed hours before OP posted. And exploiting any bug in the game will get you in trouble, so that isn't something to encourage.
    How long until the fix is posted in the forums? Posted in discord 13 hours ago.
  • FurrymoosenFurrymoosen Member Posts: 3,989 ★★★★★

    Exploit this to the max, it’s not a bug if Kabam haven’t spoken about it

    It was fixed hours before OP posted. And exploiting any bug in the game will get you in trouble, so that isn't something to encourage.
    How long until the fix is posted in the forums? Posted in discord 13 hours ago.
    I guess it will depend on how many more posts we get about it here from players that aren't aware it's fixed.
  • FurrymoosenFurrymoosen Member Posts: 3,989 ★★★★★

    Exploit this to the max, it’s not a bug if Kabam haven’t spoken about it

    It was fixed hours before OP posted. And exploiting any bug in the game will get you in trouble, so that isn't something to encourage.
    Yet they can't fix dust purify bug, goes to show that kabam only cares for bugs if they are beneficial to the players
    I wouldn't say that they ONLY care about bugs that are beneficial to players, but they undeniably prioritze them. One part of that to consider is also this - Kabam has been clear that exploiting a bug to gain additional rewards or clear content can result in a ban. So in turn, prioritizing these bugs also saves some players from themselves. Should the players bear the responsibility of bugs in the game? Of course not. But players also are old enough to understand the difference between something working and something not when it is blatantly obvious that it is not the design.
    But I'm not going to give any grace to the fact that we have sat with bugs for years that are only negatives to the players. Bugs are going to happen, but when the response seems to just be to let it ride until players forget then it's gone a little too far.
  • EdisonLawEdisonLaw Member Posts: 7,687 ★★★★★

    Exploit this to the max, it’s not a bug if Kabam haven’t spoken about it

    It was fixed hours before OP posted. And exploiting any bug in the game will get you in trouble, so that isn't something to encourage.
    Yet they can't fix dust purify bug, goes to show that kabam only cares for bugs if they are beneficial to the players

    And Galan still has 7 incinerates instead of 9 2 years later 😂
    2 years is actually bonkers
    WoRkInG aS InTeNdEd
  • PikoluPikolu Member, Guardian Posts: 7,787 Guardian
    For those that didn't know, the bug gave prowler a stupid big fury when his pursuit caused an opponents evade to fail. With that, a 2* was hitting the damage cap in necro. However, you would only be able to get through the first half of path 3 in necro and then would still have to do the rest of necro normally with the last 3 character slots left. You'd get a lot more benefit from abyss though, but Labyrinth evade was unaffected because it is special.

    Regardless, the main reasons why that bug was fixed so quickly was because it was an easier fix to identify (the fury giving too much attack). It also didn't require a hot fix of the game to fix. Pretty sure the Dust purify thing was fixed, but it requires a new build of the game (monthly update) which means we just have to deal with it this month.
  • Average_DesiAverage_Desi Member Posts: 654 ★★★
    Pikolu said:

    For those that didn't know, the bug gave prowler a stupid big fury when his pursuit caused an opponents evade to fail. With that, a 2* was hitting the damage cap in necro. However, you would only be able to get through the first half of path 3 in necro and then would still have to do the rest of necro normally with the last 3 character slots left. You'd get a lot more benefit from abyss though, but Labyrinth evade was unaffected because it is special.

    Regardless, the main reasons why that bug was fixed so quickly was because it was an easier fix to identify (the fury giving too much attack). It also didn't require a hot fix of the game to fix. Pretty sure the Dust purify thing was fixed, but it requires a new build of the game (monthly update) which means we just have to deal with it this month.

    Anything on archangel, @Pikolu
  • DemonzfyreDemonzfyre Member Posts: 22,069 ★★★★★

    Exploit this to the max, it’s not a bug if Kabam haven’t spoken about it

    It was fixed hours before OP posted. And exploiting any bug in the game will get you in trouble, so that isn't something to encourage.
    Yet they can't fix dust purify bug, goes to show that kabam only cares for bugs if they are beneficial to the players
    Once again, people here spouting this nonsense.
  • EdisonLawEdisonLaw Member Posts: 7,687 ★★★★★

    Pikolu said:

    For those that didn't know, the bug gave prowler a stupid big fury when his pursuit caused an opponents evade to fail. With that, a 2* was hitting the damage cap in necro. However, you would only be able to get through the first half of path 3 in necro and then would still have to do the rest of necro normally with the last 3 character slots left. You'd get a lot more benefit from abyss though, but Labyrinth evade was unaffected because it is special.

    Regardless, the main reasons why that bug was fixed so quickly was because it was an easier fix to identify (the fury giving too much attack). It also didn't require a hot fix of the game to fix. Pretty sure the Dust purify thing was fixed, but it requires a new build of the game (monthly update) which means we just have to deal with it this month.

    Anything on archangel, @Pikolu
    What bug?
  • DNA3000DNA3000 Member, Guardian Posts: 19,690 Guardian

    Exploit this to the max, it’s not a bug if Kabam haven’t spoken about it

    It was fixed hours before OP posted. And exploiting any bug in the game will get you in trouble, so that isn't something to encourage.
    Yet they can't fix dust purify bug, goes to show that kabam only cares for bugs if they are beneficial to the players
    Is this still a thing people say?

    The longest standing bug in the game that I'm aware of is a "player beneficial bug" (although there isn't really any such thing), and not only have the devs never fixed it, but the one time they actually accidentally fixed it the results were so negative for the player experience they reverted the fix to prevent the change from having too bad an effect on the players.

    Everyone knows the bug. We call it "infinite streak." Infinite streak in the arena is a bug. It is a known bug that has a known fix. But because fixing it would have, in Kabam's opinion, too negative of an effect on players, they decided to leave it revert the fix and leave it alone.

    This whole line of thought is dumb anyway because as I said, there''s no such thing as a "player beneficial bug." There are bugs that benefit some players, but allowing such bugs to persist is like allowing students to cheat on the final exam. Cheating is not a "student beneficial behavior." Cheating benefits *some* students, at the expense of the other students who get worse grades by comparison. Players exploiting bugs for better performance or rewards get better results in the game, at the expense of everyone else who gets worse results. Not just in relative terms, but in absolute terms. Game economies are balanced based in large part on averages, much like a class that grades students on a curve. If some students get higher results via cheating, they raise the curve. The same student who would have gotten a B now gets a C for the exact same scores.

    Similarly, players exploiting unintended bugs complete content easier, which causes future content to be designed to be harder. They get more rewards, which makes future rewards designed to be harder to get. What the above average players get, the below average players don't get.

    I spent years playing MMOs back in the day. The absolute worst bugs were specifically the ones that would allow players to get wreck stuff. The kinds of things this player community would call "player beneficial bugs." But they were not player beneficial at all. They would sometimes persist for too long and break the game economies and content balance to the point where the only recourse was to perform a rollback. They would literally roll the entire state of the game back a day, or a couple days, or a week or more. And everything you did during that roll back interval was just gone. To my knowledge, MCOC has never had to do that, precisely because they usually catch such problems soon enough to prevent that from becoming necessary.
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