If it were me probably sunspot but guardian mantis and prowler are all good options too. Juggs I feel is fine at r2 especially since he doesn’t work for a lot of metas you don’t want to have to take an r3 out of your deck
So far I’m liking sprinting to 2 1/2 bars of power, Heavy, SP2, 2 light ending 5 hit combos into striker, into 5 hit combo, into SP1. Stun lock, 3 hit combo, 5 hit combo SP1 stun lock again, 5 hit combo into striker, into 5 hit combo into SP1. They’re usually dead at this point
If it were my roster, I'd mostly consider the following; Mantis, cheeilth (since she's duped), Prowler(since he's duped), Shuri, hulk and maybe bishop. The rest are okay at r2
Champions who can do regular quests, endgame content and alliance war with great consistency will ALWAYS be superior to champs who have little to no value outside battlegrounds. And also, the BG oriented champs you have (sunspot and juggs) can do fights just as fast at r2 so they primarily do not need the r3 IN MY OPINION. I could go into deep dive on the options and why I think they're r3 worthy or not but this comment should already be enough.
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Mantis, cheeilth (since she's duped), Prowler(since he's duped), Shuri, hulk and maybe bishop. The rest are okay at r2
Champions who can do regular quests, endgame content and alliance war with great consistency will ALWAYS be superior to champs who have little to no value outside battlegrounds. And also, the BG oriented champs you have (sunspot and juggs) can do fights just as fast at r2 so they primarily do not need the r3 IN MY OPINION. I could go into deep dive on the options and why I think they're r3 worthy or not but this comment should already be enough.