Energy Usage in Story Quest and Event Quests
1ceman18
Member Posts: 32 ★
I would like to bring to the attention of the admins a suggestion involving energy usage in story and event quests where roads already travelled on shouldn't count towards your energy depletion as allowed in alliance wars and quest. With the quest maps design in question, this should be given consideration as the map layout are somewhat ridiculous.
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Comments
You might as well change the title of this thread to "Kabam please make less money from us!".
Will never happen.
Units = Money, as far as the whales are concerned. They buy every month / every week, and then spend those units on various in-game items. For them, there are no distinction whether the units are from purchase or grinds.
Especially those alliances that butcher the event completion quests. To score that high you would need to repeatedly rinse the content by refilling energy, that's a huge cash cow for Kabam. Imagine if that score can be achieved without using units at all, a huge hit to their revenue.
And it basically throws potions purchases with units out of the question. Since it can be easily farmed.
In case you didn't notice, Kabam wants us to spend units.
*Money = Units actually....
Then they should at least reduce it on roads already travelled on and not the same as an unplayed road.