Strategy for Jack's Battlegrounds Blitz

Archit_1812Archit_1812 Member Posts: 495 ★★
Greetings, Summoners!


We are 1.5 days into Jack’s Battleground Blitz, and we haven’t crossed the 47 million point mark yet—well below the target pace we need to hit the 1.5 billion points goal. With 26.5 days left, it’s crucial that we realign our strategies and address some community-wide concerns to stay on track.

After reading feedback from players, I’ve outlined a more focused approach to overcoming burnout, resource drain, and matchmaking issues. Here’s a breakdown of how we can turn the tide.



1. Point Accumulation in Jack's Battleground Blitz


Before diving into community concerns, let’s recap how points are earned:

Points System Breakdown

Victory Track:

Elder's Marks: 45 points for a win, 23 points for a loss
Energy: 8 points for a win, 4 points for a loss

Gladiator's Circuit:

Elder's Marks: 90 points for a win, 28 points for a loss
Energy: 16 points for a win, 4 points for a loss



2. Community Challenges & Suggested Solutions


Burnout: One of the most cited concerns is burnout, especially in the context of matchmaking and how repetitive matches against the same weight class of opponents can lead to frustration. Facing off against yourself repeatedly or being at the mercy of unfavorable drafts is disheartening. A critical issue is the lack of enjoyable matches in Gladiator's Circuit. Many players, including higher-ranked ones, often face themselves or tough matchups repeatedly. But this isn't exactly an issue, nor should it be solved. The Gladiator's Circuit is meant to be tough, brutal, and a test of skill. But, burnout is still a major issue. Burnout leads players to take breaks, slowing point generation. Without specific objectives, players may step away until better matchmaking improves the experience, which decreases potential daily points contribution. We can't blame regular GC Summoners. The best we CAN do is ask for extensive participation, and to encourage smaller accounts first. Our solution? Pace yourself. And DO NOT QUIT MATCHES! Note that even if you lose or win, your match STILL contributes the same number of points if it were the other way round.


Resource Management: Focus on balancing your use of Marks. If you're low on Marks, aim to preserve them by playing smart. Consider spacing out your Marks usage. Personally, I use my marks at the times when I am sure that it wouldn't matter if I won or lost, like at the start of a progression level. If you need one game to win to clear another level, you may use Elder's Marks and risk yourself a win. But this is more of a pet peeve. I would also recommend conserving units. In the minor event that your run low on Elder's Marks, save your units to purchase them from the Battleground Store. Using Elder’s Marks yields far more points than using Energy, but players are reluctant to burn through all their Marks in the early stages. Once a player reaches the Gladiator's Circuit, there's little motivation to continue using Marks, especially with less enticing milestone rewards until the 500 million mark. Using Units to purchase more Marks adds another layer of hesitation.


Early Matchmaking Issues: Another key issue involves early matchmaking, where smaller accounts often face significantly stronger ones, discouraging newer or smaller players from participating actively. Discouragement among smaller accounts reduces the potential for them to contribute to the overall point pool. Encouraging smaller accounts to participate more and emphasizing the value of playing Battlegrounds with two-day objectives could help.


Early Matchmaking and Milestone Composition: Props to @DrZola for pointing out an important issue with early matchmaking. Smaller accounts are being paired with significantly stronger ones, which leads to discouraging one-sided matches. Our Solution? Adjust Milestones. If we could push for two-day objectives or even request Kabam to adjust how milestones are structured, it might encourage broader participation, helping to balance out the resource-rich and resource-strapped players. Dr. Zola highlighted that for bigger Battleground players, the rewards don’t get truly interesting until the 500 million mark, with Titan Hero Shards and T6CC becoming the main incentives. The early rewards such as 7* shards, while still valuable, are no longer a major priority. This leads to many high-end players playing less frequently after reaching the early milestones, causing further point delays.





My Calculations (with the help of AI) for Gladiator's Circuit

From past Battleground seasons, it is estimated that around 10-20% of the player base reaches the Gladiator's Circuit by the season's end. Based on general participation in competitive modes like Battlegrounds, out of 1,000,000 active players in a Realm-based event, around 100,000-200,000 might enter the Gladiator's Circuit.

(Author's note: Thanks to IBM WatsonX gpt-4o model for this analysis)
Let's break down the necessary contribution per player based on these numbers:

Assumed Player Base: If 150,000 summoners participate heavily and play 4-6 matches per day:

On average, summoners in Victory Track with Energy would earn around 40-60 points/day. If they used Elder's Marks for optimal matches, they would earn around 200-300 points/day.
In the Gladiator's Circuit, summoners could accumulate 500-1000 points/day by using Elder's Marks and winning a majority of matches.
Contributions: With a base estimate of 150,000 players participating:

If each Gladiator Circuit summoner contributed 500 points per day, that would generate 75 million points/day.
Adding Victory Track summoners who play sporadically, if 100,000 summoners average 50 points/day, that contributes another 5 million points/day.
This sums up to about 80 million points/day, enough to reach 1.5 billion points over 28 days.


I'D LOVE TO HEAR YOUR IDEAS AS WELL. HOW DO YOU THINK THAT WE CAN REACH THE 1.5 BILLION MARK IN THE REALM EVENT?

Comments

  • arifin74arifin74 Member Posts: 170
    Summary please.
  • Jeramy6815Jeramy6815 Member Posts: 69
    No one cares this much. Maybe they should set realistic goals with updated BG rewards
  • Archit_1812Archit_1812 Member Posts: 495 ★★
    arifin74 said:

    Summary please.

    Basically, control your Elder's marks, play at least 3 matches a day with Elder's if you're mid-tier, 2 if you're low tier, and high-tiers play a lot anyway. Conserve units in case you run out of Elder's Marks. Don't quit matches even if you match with a higher tier player because you'll gain points for the Realm rewards anyway.
  • PT_99PT_99 Member Posts: 4,144 ★★★★★
    Just keep winning
  • Awesomep12Awesomep12 Member Posts: 973 ★★★
    I only use elder Marks because I stockpiled them a while ago, so I'm doing my part
  • _Pez__Pez_ Member Posts: 254 ★★★
    Yes, you get more points for GC but I dont feel the rate is going to increase beyond what it is now, so I think we will end up more likely around 700 million and would have been better off with a regular season. Some anniversary!
  • Archit_1812Archit_1812 Member Posts: 495 ★★
    PT_99 said:

    Just keep winning

    See, that's the thing. Even if you lose, it does not hamper the Realm points so long as you don't quit.
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