iPhone 13 experiment might be downgrading a bit too much.

ImBeastModeImBeastMode Member Posts: 13
iPhone 13 gameplay
https://youtu.be/SDpB-sy1DSc

Comments

  • Steam97Steam97 Member Posts: 221 ★★
    Yes I have an iphone 13 too and many VFX disappeared, making some specials impossible to dex, like mystic spidey sp2 as shown in op video. That's not a sustainable way to go
  • MeriocreGamerMeriocreGamer Member Posts: 57

    Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data

    Is compensation going to be considered for the awful lag I’ve been dealing with and now the inability to see energy attacks coming at me?
  • Kabam PinwheelKabam Pinwheel Community Posts: 218

    Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data

    Is compensation going to be considered for the awful lag I’ve been dealing with and now the inability to see energy attacks coming at me?
    Won't know until after the test once we can determine the extent of impact. Are you still experiencing lag alongside the reduced graphics/vfx?
  • Fit_Fun9329Fit_Fun9329 Member Posts: 2,183 ★★★★★

    Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data

    Interesting that you guys can simply turn on/off the vfx.

    Perhaps you should implement a standard feature where summoners can select their cup of tea in regards of intensity of vfx, depending on the phone
  • GamerGamer Member Posts: 10,878 ★★★★★

    Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data

    Is compensation going to be considered for the awful lag I’ve been dealing with and now the inability to see energy attacks coming at me?
    Won't know until after the test once we can determine the extent of impact. Are you still experiencing lag alongside the reduced graphics/vfx?
    Honestly this should not has ben tested one AW session just 2 days tested time make many fights impossible to do so honestly. One of the worst time to do a test run I fx never had a lag at all and I one iPhone 13 Pro Max unfortunately i understand test needs to happen but there way to many sp you need the visual clue to dex
  • Kabam PinwheelKabam Pinwheel Community Posts: 218

    Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data

    Interesting that you guys can simply turn on/off the vfx.

    Perhaps you should implement a standard feature where summoners can select their cup of tea in regards of intensity of vfx, depending on the phone
    Can certainly pass the feedback to the team. Unfortunately its not quite so simple since just doing that requires building out the front end and back end of a new feature to allow it vs us doing it on our end, but still an interesting idea we can pass along!
  • Fit_Fun9329Fit_Fun9329 Member Posts: 2,183 ★★★★★

    Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data

    Interesting that you guys can simply turn on/off the vfx.

    Perhaps you should implement a standard feature where summoners can select their cup of tea in regards of intensity of vfx, depending on the phone
    Can certainly pass the feedback to the team. Unfortunately its not quite so simple since just doing that requires building out the front end and back end of a new feature to allow it vs us doing it on our end, but still an interesting idea we can pass along!
    Thanks mate ☺️
  • BigPoppaCBONEBigPoppaCBONE Member Posts: 2,402 ★★★★★
    What about the missing effects on Android that we've been talking about for years with no acknowledgement? Must be nice to get immediate recognition and support.
  • GamerGamer Member Posts: 10,878 ★★★★★

    Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data

    Interesting that you guys can simply turn on/off the vfx.

    Perhaps you should implement a standard feature where summoners can select their cup of tea in regards of intensity of vfx, depending on the phone
    Can certainly pass the feedback to the team. Unfortunately its not quite so simple since just doing that requires building out the front end and back end of a new feature to allow it vs us doing it on our end, but still an interesting idea we can pass along!
    Can it be be reversed asap can’t play this for the love of god anyway way I of to bed if that’s much if frustrating can’t play bg because of that’s.
  • Kingering_KingKingering_King Member Posts: 1,042 ★★★
    Yeah it looks so bad
  • MeriocreGamerMeriocreGamer Member Posts: 57

    Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data

    Is compensation going to be considered for the awful lag I’ve been dealing with and now the inability to see energy attacks coming at me?
    Won't know until after the test once we can determine the extent of impact. Are you still experiencing lag alongside the reduced graphics/vfx?
    I’ll have to get back in and look. I played a handful of fights and was thrown off and decided it was best not to keep trying to advance in BGs like this or try anything else difficult.
  • GamerGamer Member Posts: 10,878 ★★★★★

    Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data

    Is compensation going to be considered for the awful lag I’ve been dealing with and now the inability to see energy attacks coming at me?
    Won't know until after the test once we can determine the extent of impact. Are you still experiencing lag alongside the reduced graphics/vfx?
    I’ll have to get back in and look. I played a handful of fights and was thrown off and decided it was best not to keep trying to advance in BGs like this or try anything else difficult.
    Jeps it horrible test time i understand not everything could be perfect but when there is a realm event involved. With bg ect should just had done it after AW session. Honestly take.

  • HungaryHippoHungaryHippo Member Posts: 1,035 ★★★★
    Hmm seems like the Photon issue...
  • NBK1999NBK1999 Member Posts: 38
    edited October 23
    same here. also noticed that the root floor visual is gone. pretty rough to play the game vs champs that need these visuals as cues for dexing or parrying.

    (edi: apparently discord video links just take you to download... screenshots attached instead)



  • MeriocreGamerMeriocreGamer Member Posts: 57

    Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data

    Is compensation going to be considered for the awful lag I’ve been dealing with and now the inability to see energy attacks coming at me?
    Won't know until after the test once we can determine the extent of impact. Are you still experiencing lag alongside the reduced graphics/vfx?
    Just in arenas so far, not noticing lag. That’s not much help though when I’m eating Nimrod’s invisible specials and losing my streak.
  • ImBeastModeImBeastMode Member Posts: 13
    Seems that it has been reverted, just went in to test Purgatory and Arcade, and their effects are back.
  • SidnyStormSidnyStorm Member Posts: 5
    Graphics reduced, but the game still lagging after few fights… At least it looks as bad as it feels now.
  • Kabam PinwheelKabam Pinwheel Community Posts: 218

    Seems that it has been reverted, just went in to test Purgatory and Arcade, and their effects are back.

    Yup gonna update the announcement but players should now see the vfx again. Test is still ongoing but wanted to get that fixed!
  • MrKillaChrisMrKillaChris Member Posts: 149

    Seems that it has been reverted, just went in to test Purgatory and Arcade, and their effects are back.

    Yup gonna update the announcement but players should now see the vfx again. Test is still ongoing but wanted to get that fixed!
    Well I'm on Android A53 still the visuals for red robot in AQ cyclops specials beams are still missing, since March 21 I made a post about it
  • Maverick75Maverick75 Member Posts: 744 ★★★
    I live in west Europe and play with an iPhone 13.
    Tonight I played Battlegrounds in the Vibranium 2, and had some sweat facing a Sinister without seeing the ray of its SP1 and SP2.

    I saw the message on Discord this morning so I wasn’t so surprised. But annoying in Battlegrounds where the loss give very very few points in the events and where it is difficult to win a match… :-/

    I couldn’t answer for the lags. But for the crash of the app, I can : 1 for the not so long playing moment.
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