Yes I have an iphone 13 too and many VFX disappeared, making some specials impossible to dex, like mystic spidey sp2 as shown in op video. That's not a sustainable way to go
Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data
Is compensation going to be considered for the awful lag I’ve been dealing with and now the inability to see energy attacks coming at me?
Won't know until after the test once we can determine the extent of impact. Are you still experiencing lag alongside the reduced graphics/vfx?
Honestly this should not has ben tested one AW session just 2 days tested time make many fights impossible to do so honestly. One of the worst time to do a test run I fx never had a lag at all and I one iPhone 13 Pro Max unfortunately i understand test needs to happen but there way to many sp you need the visual clue to dex
Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data
Interesting that you guys can simply turn on/off the vfx.
Perhaps you should implement a standard feature where summoners can select their cup of tea in regards of intensity of vfx, depending on the phone
Can certainly pass the feedback to the team. Unfortunately its not quite so simple since just doing that requires building out the front end and back end of a new feature to allow it vs us doing it on our end, but still an interesting idea we can pass along!
Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data
Interesting that you guys can simply turn on/off the vfx.
Perhaps you should implement a standard feature where summoners can select their cup of tea in regards of intensity of vfx, depending on the phone
Can certainly pass the feedback to the team. Unfortunately its not quite so simple since just doing that requires building out the front end and back end of a new feature to allow it vs us doing it on our end, but still an interesting idea we can pass along!
What about the missing effects on Android that we've been talking about for years with no acknowledgement? Must be nice to get immediate recognition and support.
Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data
Interesting that you guys can simply turn on/off the vfx.
Perhaps you should implement a standard feature where summoners can select their cup of tea in regards of intensity of vfx, depending on the phone
Can certainly pass the feedback to the team. Unfortunately its not quite so simple since just doing that requires building out the front end and back end of a new feature to allow it vs us doing it on our end, but still an interesting idea we can pass along!
Can it be be reversed asap can’t play this for the love of god anyway way I of to bed if that’s much if frustrating can’t play bg because of that’s.
Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data
Is compensation going to be considered for the awful lag I’ve been dealing with and now the inability to see energy attacks coming at me?
Won't know until after the test once we can determine the extent of impact. Are you still experiencing lag alongside the reduced graphics/vfx?
I’ll have to get back in and look. I played a handful of fights and was thrown off and decided it was best not to keep trying to advance in BGs like this or try anything else difficult.
Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data
Is compensation going to be considered for the awful lag I’ve been dealing with and now the inability to see energy attacks coming at me?
Won't know until after the test once we can determine the extent of impact. Are you still experiencing lag alongside the reduced graphics/vfx?
I’ll have to get back in and look. I played a handful of fights and was thrown off and decided it was best not to keep trying to advance in BGs like this or try anything else difficult.
Jeps it horrible test time i understand not everything could be perfect but when there is a realm event involved. With bg ect should just had done it after AW session. Honestly take.
same here. also noticed that the root floor visual is gone. pretty rough to play the game vs champs that need these visuals as cues for dexing or parrying.
(edi: apparently discord video links just take you to download... screenshots attached instead)
I live in west Europe and play with an iPhone 13. Tonight I played Battlegrounds in the Vibranium 2, and had some sweat facing a Sinister without seeing the ray of its SP1 and SP2.
I saw the message on Discord this morning so I wasn’t so surprised. But annoying in Battlegrounds where the loss give very very few points in the events and where it is difficult to win a match… :-/
I couldn’t answer for the lags. But for the crash of the app, I can : 1 for the not so long playing moment.
Comments
Perhaps you should implement a standard feature where summoners can select their cup of tea in regards of intensity of vfx, depending on the phone
(edi: apparently discord video links just take you to download... screenshots attached instead)
Tonight I played Battlegrounds in the Vibranium 2, and had some sweat facing a Sinister without seeing the ray of its SP1 and SP2.
I saw the message on Discord this morning so I wasn’t so surprised. But annoying in Battlegrounds where the loss give very very few points in the events and where it is difficult to win a match… :-/
I couldn’t answer for the lags. But for the crash of the app, I can : 1 for the not so long playing moment.