I'm on a Samsung Galaxy S21 and it's running reasonably well but it seems...fragmented.
I could swear that it's previously done this at times in the past (several years ago) but it was inconsistent and just always looked weird. I'm not sure that I'll stick with it as it feels quite wonky but I'll keep giving it a go for a bit.
60 fps works good on old basic iPad 6th Gen (2018)
(don't know how in the world this meets whatever requirements are laid out in game for being eligible for 60 fps)
But also, a certain Fight Scene that had previously been giving SOLID BLOCKS OF BRIGHT YELLOW all over the background, now displays correctly with new update and 60 turned on (haven’t paid attention testing if that background works with old 30 setting on in this month's update) That Scene is the one that has big Crystals lying all over the ground.
I have different opinion than others. Its fast for me. Idk, parry timing is off and heck finding WS sp1 too fast as well. I'm going back to 30FPS. For some reason its fast than before for me.
This is not first time. My device supports 120Hz. So when I bought in Feb I tested Mcoc that time at 60 hz and it was fast like this. So I don't know whether it has been tuned to support one plus devices are not as it's behaving in same way as it used to like 9 months back.
I'm seeing YouTube videos. In that I'm finding graphics smooth and heck animation clean. In my case it's just 2x speed of earlier version. If anyone is on same boat let me know or was and now have solution, any advice would help.
Posted on main thread above, but will repost here:
For me, results are mixed to good:
Going to take some getting used to…dropped inputs at runout seem worse, dropped special inputs are way more costly as it seems the defender eats them up very quickly.
Overall, it’s great visually and very smooth. But there will be a need for some tweaking on the game team side to correct for anomalies, timing, odd things in between multi-hit strikes, etc. Looks great, but impact on game play and game mechanics there already glitched needs to be given attention.
Comments
I could swear that it's previously done this at times in the past (several years ago) but it was inconsistent and just always looked weird. I'm not sure that I'll stick with it as it feels quite wonky but I'll keep giving it a go for a bit.
So I believe my phone won't go "Pooof"
(don't know how in the world this meets whatever requirements are laid out in game for being eligible for 60 fps)
But also, a certain Fight Scene that had previously been giving SOLID BLOCKS OF BRIGHT YELLOW all over the background, now displays correctly with new update and 60 turned on (haven’t paid attention testing if that background works with old 30 setting on in this month's update)
That Scene is the one that has big Crystals lying all over the ground.
I have different opinion than others. Its fast for me. Idk, parry timing is off and heck finding WS sp1 too fast as well. I'm going back to 30FPS. For some reason its fast than before for me.
This is not first time. My device supports 120Hz. So when I bought in Feb I tested Mcoc that time at 60 hz and it was fast like this. So I don't know whether it has been tuned to support one plus devices are not as it's behaving in same way as it used to like 9 months back.
I'm seeing YouTube videos. In that I'm finding graphics smooth and heck animation clean. In my case it's just 2x speed of earlier version. If anyone is on same boat let me know or was and now have solution, any advice would help.
Thanks
For me, results are mixed to good:
Going to take some getting used to…dropped inputs at runout seem worse, dropped special inputs are way more costly as it seems the defender eats them up very quickly.
Overall, it’s great visually and very smooth. But there will be a need for some tweaking on the game team side to correct for anomalies, timing, odd things in between multi-hit strikes, etc. Looks great, but impact on game play and game mechanics there already glitched needs to be given attention.
Dr. Zola