60 FPS and intercepts

TyphoonTyphoon Member Posts: 1,850 ★★★★★
Ok, been playing on 60fps for a bit now…

I have yet to catch it on video as it happens intermittently, but something fishy is happening with intercepts. AI is winning intercepts that they shouldn’t and 60fps makes it blatantly obvious. Anyone else seeing this?

Comments

  • Xguard77Xguard77 Member Posts: 571 ★★★
    edited November 9
    Agree @Giantwalrus56 - I always use medium intercepts and at 60fps it's rough. Probably hit 90% or more before the update, and now it's 50/50 at best
  • MoistToastMoistToast Member Posts: 1
    https://youtube.com/watch?v=fRb7gXZM368


    Hello, new to forums and video uploading. Hopefully the link/video works ok. Is this what people are seeing too? I notice the medium intercepts usually happen more often after knockdowns.

    Usually it shouldn't be possible to be medium intercepted in cases like this right?
  • Cpt_Awesomeo55Cpt_Awesomeo55 Member Posts: 94
    Yes. Same issue.
  • PikoluPikolu Member, Guardian Posts: 7,737 Guardian

    https://youtube.com/watch?v=fRb7gXZM368


    Hello, new to forums and video uploading. Hopefully the link/video works ok. Is this what people are seeing too? I notice the medium intercepts usually happen more often after knockdowns.

    Usually it shouldn't be possible to be medium intercepted in cases like this right?

    Honestly that looks about right because where they started their medium is where I would have started mine too to intercept you.
  • FireatwillFireatwill Member Posts: 99
    edited November 10
    No, it's absolutely without any question not right. I came to the forums seeing if anyone else had noticed this as the timing has dramatically changed. I will say however that I don't believe this is a 60fps issue. This exact thing was linked as evidence by many content creators of the recovery time issue that Kabam claimed to fix. Now, It's possible that this was a separate issue that coincidentally sprung up at the same time, but it seems unlikely. Currently medium intercepting should be considered broken. Needs to go on the trello board at least if anyone still uses that.
  • captain_rogerscaptain_rogers Member Posts: 9,567 ★★★★★
    Theshadow said:

    @captain_rogers did you notice heavy chain special doesn't work like 9 out if 10 times. I have tried it with gamora against red skull while punishing his sp1 with heavy and chain in to special he parries it.

    Becauss red skull get auto block buff after sp1.
  • HungaryHippoHungaryHippo Member Posts: 1,039 ★★★★

    Theshadow said:

    @captain_rogers did you notice heavy chain special doesn't work like 9 out if 10 times. I have tried it with gamora against red skull while punishing his sp1 with heavy and chain in to special he parries it.

    Becauss red skull get auto block buff after sp1.
    He doesn’t autoblock specials or heavies.
  • MethodMan69MethodMan69 Member Posts: 398 ★★★
    Typhoon said:

    Ok, been playing on 60fps for a bit now…

    I have yet to catch it on video as it happens intermittently, but something fishy is happening with intercepts. AI is winning intercepts that they shouldn’t and 60fps makes it blatantly obvious. Anyone else seeing this?

    Yes it's definitely happening , my champion leg was inside the defender's body already but I got hit somehow
  • RiderofHellRiderofHell Member Posts: 4,654 ★★★★★
    What the hell is with AI? Suddenly they can attack during specials??? At first dismissed it as a glitch then witnessed it many times. Sandman Sp2 AI attacks regardless of whether dazed or not. I just lost a war fight to Domino when she was attacking Shuri Special and basically killed me. 🤬🤦‍♂️
  • MizuriNicoleMizuriNicole Member Posts: 265 ★★★
    Just like I said several times on different platforms - 60 FPS did more harm then justice.
  • MethodMan69MethodMan69 Member Posts: 398 ★★★
    edited November 10

    Just like I said several times on different platforms - 60 FPS did more harm then justice.

    It has nothing to do with 60 fps , the AI is the main problem with the game ,the recovery time, the parry's, light intercepts and that usual AI bs are just killing the game , hopefully kabam can do something asap cause is just getting worse every month.
    If anything the 60 fps made it easier to spot those bugs , but is definitely not the reason they are happening .
  • LokxLokx Member Posts: 1,343 ★★★★
    edited November 10

    Just like I said several times on different platforms - 60 FPS did more harm then justice.

    I think someone in another thread that people will always look to see a fault in whatever kabam does, and this is basically one of it. 60fps has definitely not done more harm then good. And in this case that op mentioned, it’s not caused by 60fps but more noticeable because 60fps makes it clearer to see.

    While there are still fixes needed for 60fps such as dust making the phone lag a lot, i’ve had more positive experience with 60fps, with my light intercepts being easier to carry out then it did before. Easier time dexing apoc, nick fury and bulleseye.
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