Mephistos soul entrapment fails to stop buffs
SugarCircuit
Member Posts: 63 ★
Soul entrapment does not stop magiks limbo or Dr voodoos regeneration at the beginning of the match.
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Try reading. Limbo is not a buff and voodoos regen is at the start of the fight. Technically"starts" before the fight so it doesnt count as a active buff for soul entrapment.
What was that about Voodoos regen!?
Starts before the fight (that's impressive!)?
Doesn't count as an active buff?
Can you provide a link from Kabam supporting that?
It’s actually awakened voodoo has 100% increased ability accuracy on top of the base 100%, meph reduces ability accuracy by 100%.
It works this way with other champs. Theres a difference between nullifying and stopping. SW can nulllify voodoos regen. Mephisto can stop his regen becuase it activates at the same time as mephisto. Soul entrapment prevents buffs from becoming active. Since voodoos is active from the start, it cant prevent it.
Voodoo's sig is based on combo types. not a static 100%
Tell me where in his sig ability does it say he starts the fight with Brother Daniel?
It doesn't say it in the description but if you play him he starts with a green buff symbol with his regen which is brother daniel
Magiks limbo is passive so wont stop that, but for the other stuff i have no answer, just super bugged.
Like lets say KG vs Iceman, KG wont shrug coldsnap off, even tho furys should shrug off debuffs, but apparently the trigger "simultaneously" so no shrug off there.
Same thing with Mephisto vs Voodoo, Voodoo will still regen even tho the soul trap is on
And Blade can even neglate Heal Block/Bleed etc. nodes if his Danger sense activates.
AA can stun an unstunnable opponent with neurotoxins.
So quite "few" bugs here and there
Exactly