How to know a Champion is Good
SpiderVerse
Member Posts: 53 ★
So maybe some people still ask this question.
Its simple.
Its a good champ if its can take not only advantage class but a lot of other classes even its disadvantage class because of its big damage or damage type or immunities or easy to play or the combination of those things.
Ex.
Kate Bishop can take Mutants because not rely on bleed but coldsnap
Red Magneto can take Tech because its good against metal, boost the specials
Future Ant-Man can take Cosmic because its potent power drain, damage cap, disintegration, also the resistance
Cosmic Ghost Rider can take Mystic because its damage is so big and quick, also the immunities
Kushala can take Science because the various type of damage like soulbarb, also the immunities
Photon can take Skill because its energy damage and immune to bleed
So, if its a "counter alot" type champ, not only a "counter someone" type champ then its a sign of a good champ or even top tier.
In general, that is my method, but maybe there are other method that we can use.
Its simple.
Its a good champ if its can take not only advantage class but a lot of other classes even its disadvantage class because of its big damage or damage type or immunities or easy to play or the combination of those things.
Ex.
Kate Bishop can take Mutants because not rely on bleed but coldsnap
Red Magneto can take Tech because its good against metal, boost the specials
Future Ant-Man can take Cosmic because its potent power drain, damage cap, disintegration, also the resistance
Cosmic Ghost Rider can take Mystic because its damage is so big and quick, also the immunities
Kushala can take Science because the various type of damage like soulbarb, also the immunities
Photon can take Skill because its energy damage and immune to bleed
So, if its a "counter alot" type champ, not only a "counter someone" type champ then its a sign of a good champ or even top tier.
In general, that is my method, but maybe there are other method that we can use.
2
Comments
there is no one size fits all method.
a champ may well measure bad by your above listed metric however still be a very good champ
Yes Kate can take some mutants because of the coldsnap but not all because some mutants take advantage of coldsnap and energy damage such as Bishop and Havok.
There are many modern techs that stop Magneto because they are non metal.
Most modern cosmics are power drain and burn immune but he can take some
CGR is useless if the mystic is both armor break immune and can control buffs
Kushala is powerless against science buff immune champions
Photon can take skill defenders but some of her damage like her overload is from debuffs
Even with the same method, result may differ because of someone's subjective and perspective
Nimrod, the ultimate mutant killer (all but a couple) is, at face value, the first champ you want to take against any tough mutant fight...until Kabam started putting a shock immune node on all of the fights.
So yeah, there are champs that are useful in almost every piece of content, like Doom, Herc, Kate, CGR (notice how they're all still 6*?), Chavez, Kushala and probably a few others. But the nodes can still screw them up. So in reality, the best champs will always change, and it will be those built to perfectly counter a particular situation, not always just those that can answer most situations.
The problem is with champs that truly have nowhere to be used. Psylocke (as a horseman) is a champion I adore playing, but there is just no piece of content where she makes sense to play.
When your favorite champ = top tier champ/usable everywhere champ --> everyday is a good day