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I'm starting to get bored about fights that need a PhD in Rocket Science.
Read 6 nodes for each fight, understand interactions, ok...that's part of strategy, but then you need to constantly keep an eye on three timers on you and the defenders, changes of icon, change of color, AI waiting for timers to expire to screw you up, change of phase, reverse control if you purify. It's just too much to take into account.
The simplest trick with mags was to just keep doing normal combo. And built prowess randomly with a heavy here and there. I used one sp3. Everything else was just combo and she died. Fight was too basic.
I did all 3 objectives today, after a bunch of failed practice runs yesterday and today. I said screw it and threw overflowing revives at it. Way too much going on for my brain to compute it all. 😄
I did all 3 objectives today, after a bunch of failed practice runs yesterday and today. I said screw it and threw overflowing revives at it. Way too much going on for my brain to compute it all. 😄
Ok, so I did this fight with Shocker. No revives but I restarted a bunch of times until I got her good. So much going on that tripped me up. 1. Trying to line up the special and have her switch from Evade to Miss or vice versa is a pain. 2. Obviously not paying attention to the crush will get you killed quick. 3. I believe there are two power stings, one from the node and one from her basic kit. 4. Also a combo detonation from her kit that brings some pain too. 5. And there was some kind of unblockable headbutt thing she was doing, I have no idea what that was. Basically, this fight would've been ok if just one of those 5 pain points didn't exist. Will do Red Mags next, which should be a lot easier due to the metal aspect and his SP3 prowess rotation.
I'm starting to get bored about fights that need a PhD in Rocket Science.
Read 6 nodes for each fight, understand interactions, ok...that's part of strategy, but then you need to constantly keep an eye on three timers on you and the defenders, changes of icon, change of color, AI waiting for timers to expire to screw you up, change of phase, reverse control if you purify. It's just too much to take into account.
Can challenging be also fun again, please?
I hear you about this fight being tough, but it's pretty much the opposite of boring, no?
Used slightly more but I did enjoy the fight. The pain point was about handling the modes and when to parry to activate the ability to bypass the active mode evade or miss. It got easier when I used Omega Sentinal when I used her pre fight so that she will not miss. Basically I just needed to focus on the time when she has miss node activated. The other tip I got from the forum was to push her to SP2 else there will be power detonation. Of course I still get stung by power sting since I can’t multi task well and forgot all about it.
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Read 6 nodes for each fight, understand interactions, ok...that's part of strategy, but then you need to constantly keep an eye on three timers on you and the defenders, changes of icon, change of color, AI waiting for timers to expire to screw you up, change of phase, reverse control if you purify. It's just too much to take into account.
Can challenging be also fun again, please?
Northstar - 2 revives
Punisher 2099 - solo
I used one sp3. Everything else was just combo and she died. Fight was too basic.
Timers timers timers oh my
I said screw it and threw overflowing revives at it.
Way too much going on for my brain to compute it all. 😄
Prof x r1 - 3 revives
Shocker 6* r5a - 4 revives.
Not bad.
So much going on that tripped me up.
1. Trying to line up the special and have her switch from Evade to Miss or vice versa is a pain.
2. Obviously not paying attention to the crush will get you killed quick.
3. I believe there are two power stings, one from the node and one from her basic kit.
4. Also a combo detonation from her kit that brings some pain too.
5. And there was some kind of unblockable headbutt thing she was doing, I have no idea what that was.
Basically, this fight would've been ok if just one of those 5 pain points didn't exist. Will do Red Mags next, which should be a lot easier due to the metal aspect and his SP3 prowess rotation.