#Reduce5StarCrystalCosts
Zeke_the_Xbot
Member Posts: 365 ★★★
Seriously nothing needs to happen more than this especially with the insane amount of champions that will be introduced into the champion pool. I get not wanting players to have all the things but this is getting absurd to keep hindering players who want good champs especially at the 5* level only for that once a month crystal to yield yet another trash champion and everyone knows which champs are desirable and which champs are well not. I mean seriously at this point I would rather have an item to upgrade my 4*s into 5*s rather than keep gambling hoping to get a good 5* cause heaven forbid I get to make use of an awakening gem or get a champion worthy of those precious T2 alpha cats I still have sitting collecting dust I mean seriously none of this are worth rank 4 by any means or even rank 3 for that matter...
5
Comments
I would welcome a cost reduction.
Should probably do it more often.
Just be diligent.
If I play and get every shards available for me, I will get one basic 5* each 4 months.
I could guess I'll be not happy if I get a ****-champ for that work and time invested.
Some people here can pay mercs while they're resting or doing whatever, but I'll not do it.
I literally just did all the math on this in another post. From arenas and aw alone you can earn over 4k 5* shards PER WEEK. And when I factored that in, it was only featured arena. Didn't even think of the basic arena.
It also didn't count duplicate 4*s.
I personally play a couple hours a day, maybe (it's not even really play, since I don't grind arena much, I'm just active with my alliance), and easily function with in a higher tier ally.
And even then, what's your point? That people who play more than you shouldn't get more for the extra effort they're putting in? How does that actually make sense?
You don't know what you're talking about. AW at high levels require potions and revives, maps are full of NC, Magik, Iceman
Sure everyone can have life/job/college and make 15mil twice every week (for shards for a IP 5*).
I'm not the one wanting the rest should be screwed "because they not have my wonderful life and playstyle 24/7".
I'm the one supporting the idea more for everyone.
If they reduce the crystals cost, it's for everyone, and those that "play more than everyone or pay mercs" will get more, as is happening right now.
I cannot understand why the big fishes are so resentful that they sabotage anything because they don't want any little fish could eat crumbs, they should avoid the little could growup and "threaten their status" (that will not happen, because they will never reach their knees, but the fear is free).
I play every day, not being active in war shouldn't kill progress for the rest of the game.
Instead of trying to change your mind, how about I ask you for advice on how to farm 5* shards.
If the cost doesn't get reduced overall I would like a huge rewards overhaul for SA, AW, 3- day events among other things and also or maybe simply remove the random chance and let us pick what champ we want at least for the first time or something because nothing feels worse then waiting weeks to months for 1 crystal and getting punched in the gut with one of the afformentioned low value champs.
Either could work really.
Here's my reason.
Duping a 2 or 3* = 55 3* or 4* shards.
A 3/4* crystal = 2000 shards = duping 36.3636 heroes.
Now duping a 4* = 275 5* shards.
275 x 36.3636 = 10000.
So basically, they're keeping the ratio same. It's just a high number (10000) that makes it seem expensive. If they make the price 2000 shards and reduce the shards by duping a 4* to 55, end result will be the same ( obviously shards earned from events and AW will be reduced as well)
Sure! Let's do the math NOT ranked in the top 800. Let's say top 10% in featured.
From featured arena alone is 800 5* shards per week (400*2 arenas). Most of the time, top 10% is at around 4 mil. Really not that bad.
Basic arena adds another 400 per week.
So arenas alone offer 1200, with no 4* dupes.
You can run 3 AWs per week. Losing an AW gives you about 110 shards, or 330 for losing all 3.
This sets the base line at ~1550.
You get 500-600 for winning of those AWs. You should probably win 1 war a week to be considered remotely competitive (if you can't do that, honestly you aren't at the level where you need a plethora of 5*s). So we'll call that our average, as it should at least be the goal. But the max, setting a CAP ON ARENA as you'd like, is ~1550+ (500x3 (1500))=3050.
That's a week bud. NOT accounting for ranking arena, which would add what? Another 1000 per week?
4k shards available, PER WEEK. That's specifically 5* shards, not counting the 200 from aq events, not counting ranking alliance events.
In regards to your comments about whales and such, at high tiers 5* defenders hurt. They hurt bad. We don't want everyone having MORE SHARDS available because that increases the amount of difficult nodes we have to deal with. It sounds great for you little guys, but is amplified a lot more for us at the top.
Put in some effort. Earn your way like the rest of us.
what i do want to say however is that for most of us 5* shards are not available via AW. we only get 3* or 4* shards depending on tier of ally so that does drastically slow down progress of 5* shards. not implying that i think this is wrong as the better players should have access to more.
but just saying i think average of players have access to the lower amounts of shards from arenas and only 4* shards from AW.
the better you are and the more you play the more you have access to.... makes sense to me....
yes as a lower level player you have access to less but that is how anything works..... get better... play more.... if you cant play more than deal with the rewards that someone who plays only a little will get. if players who played 2 hours a day got the same rewards as players who play 10 hours a day then there would be no advantage to playing more and that would suck....
and so you know i only have 1 5* and atm and only in an ally getting 3* shards from wars so my only source is by grinding arenas and SA which my ally never ranks high in.....
A. Benefits all players
B. Still will take significant time to upgrade if not part of the top 1% of alliances that earn full T4cc each week and multiple T4b and that's just AQ.