How will we keep up with superbroz the game balance is out of whack now.
Yokozuna1994
Member Posts: 41 ★
Hopefully small players can get some good compensation since Kabam let the game balance get out of control with this banquet event
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Annnnnd people who actually belongs to those category already understand this balance.
I’m guessing 2-3 generic 7* r3-r4 gems won’t cut it for you?
in 2023 whales got their first r5s for mid 5 figures and WEEKS later kabam released carinas volume 3 with a 4-5 crystal in it and three months after that they sold a generic 4-5 gem in the bobble bauble spring cleaning event for a tiny fraction of what the whales spent.
why you guys mad? they should be mad.
Game balance is not about giving everyone the same chance to reach the exact same account size and strength. Spenders always have an advantage; that's why they spend. That's what they are spending their money to get. You accept that, or you don't. But game balance is not here to give you compensation to catch up with them.
Everything the spenders get, everyone else gets eventually. The medium spenders catch up with the big spenders on a time scale of months. The small spenders catch up with the big spenders in a year or two. The free to play players catch up with the big spenders in a couple years.
This has always been true. Spending has never given anyone any sort of permanent advantage in the game. The temporary advantages they get are what we allow spenders to get to allow free to play players and small time spenders to actually play a game they would otherwise have to spend a lot more on.
The same thing is true of grinders and other high activity players. If you play a lot, you're going to have an advantage over those that can't or won't play as much. There's no compensation for that either. You accept that, or you find another game. Big spenders are no different from arena grinders or players in high tier alliances who get more rewards because they are willing to do what it takes to get them. Except for the fact that unlike all other players willing to do what it takes, they are willing to do the thing that keeps the game alive.
Don't you have a lawsuit to get ready for?
SBCs are worth the same thing to the whales as to anyone else. They don’t get anything from them anyone else doesn’t. What they get is more.
Also, when you say it wouldn’t hurt the game to make them better, how would you know? How much of your house would you let me set on fire before it mattered? 5%? 1%? What difference does a few percent make?
A long time ago in this very game there were people like you saying “letting us have more 5* shards won’t hurt anything.” What it did was accelerate the saturation of 5* rarity and force the introduction of 6* champs sooner than would have happened otherwise, forcing players to start building rosters again. What it did was allow players to save up giant hoards of 5* shards and burn them on the original featured crystal, allowing them to practically guarantee getting the new champs every single time, completely breaking the rarity model and with it a significant chunk of the monetization systems of the game. Which caused the devs to get rid of that otherwise extremely popular crystal permanently from the game.
No one thing breaks a game economy. It is a lot of little things collectively. But there’s no such thing as doing just one thing, because there are only two kinds of designers. The conservative ones that hold the line, and the weak willed ones that give in when players demand more. A dev that would have made the SBCs a little better would have made them a lot better, because why not. They would have made everything else better as well, because why not. Because none of those things would hurt the game individually. But collectively, actually none of this would have happened, because the game wouldn’t still exist by now. the game would have Monty Hauled itself out of existence, or inflated itself into oblivion, or pay to winned itself into a death spiral.
Which has happened to many of this game’s competition in the early days. Once upon a time there wasn’t a day that went by that I didn’t hear people comparing this game to any one of a number of other Marvel games that were running side by side. I don’t know what happened to those players, but I do know what happened to those games. We don’t talk about them all that much anymore. Most are dead, some are still around but in a state that obviously discourages favorable comparisons. I had a lot of debates with those people back then, and I believe time has demonstrated just how misguided they were in retrospect.
I like to think I’m a pretty smart guy, and I know a lot about game design and game economies. I like to think I’m just as clever as MCOC’s economy designers. But I don’t know if I could have steered a mobile game economy (both sides) through ten years of existence and still be going just as strong. They did, and that means given a choice between a game economy designed by me or one designed by the Kabam devs, my own self-interest would force me to choose them.
Granted, it also gives me someone else to blame.
Only love for the Leviathan Whales here.
Eventually you’ll stop and move on to the next moan-fest… no doubt the next livestream will give you plenty to vent your anger on. After spamming the giveaway codes in twitch chat of course…
Also you may probably want to know that you don't need separate federal lawsuits, you can just join all of your smoking-gun claims against Kabam in your original one:
Federal Rules of Civil Procedure Rule 18. Joinder of Claims
(a) In General. A party asserting a claim may join, as independent or alternative claims, as many claims as it has against an opposing party.
(b) Joinder of Contingent Claims. A party may join two claims even though one of them is contingent on the disposition of the other. In particular, a plaintiff may state a claim for money and a claim to set aside a conveyance that is fraudulent as to that plaintiff, without first obtaining a judgment for the money.
I wouldn’t be in anyway discouraged on his r4’s. One day we will all have r4’s without spending anything. It’s like that time when everyone spent hundreds for the 6* OG Vision and they gave everyone a free one later. It’s a marathon, not a sprint. 👍🏻
as a quick example if a player opens 5 and gets rare 7* champs, selectors and keys from all 5, the value of the crystal for him is much higher than if you opened 500 and got 1 key and mostly sig stones and rank up catalysts.
on the debate of featured champions, it's still the same situation in the game just changed to more gacha crystals and now guaranteed deals for new champions, now removing a more accessible and reliable way to get new champions to then random and then back to guaranteed but with spending is just going back to the same solution but monetizing it.
I agree with not just a single decision will break the game's economy but trends towards a particular goal and changes will break it. but then we have to ask with the decisions made in events in the past 2 years and going forward s to are the economy changes something the players will want to be invested in and enjoy.
for me i'm not so interested in them, (i am just guessing) but we have probably seen more non-7* champions made available as deals than into the base pool and not counting separate locked collection methods from rewards and exchange resources (loyalty, incursions).
and to end on the banquet (as expected), there are many questions about the rewards and how it has been allocated that seems were not asked during the design and implementation of the rewards or even check with the original goal that asks the question "what is the goal and intention of the rewards in the banquet?"