If Kabam wants me to pay for a membership, they need to get their act together.

metacreekmetacreek Member Posts: 11
So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:
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Comments

  • peixemacacopeixemacaco Member Posts: 4,123 ★★★★★
    metacreek said:

    So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:

    Hey....

    US$ 1 would be a smart strategy from Kabam

    Just imagine how many Summoners would pay the monthly subscription

    Maybe more than 500k = 600k max

    If 9$ I think , less than 30k = 270k max
  • ButtehrsButtehrs Member Posts: 6,576 ★★★★★

    "I developed software"... Well I played soccer in college; but I don't think I can tell Messi how to do his job... OP which multi million dollar earning game have you developed? Maybe we can play it and see that its flawless.

    I really wanna say, we'll no game ever created is flawless. But hopefully everyone else understands you were getting to that point anyways.
  • ButtehrsButtehrs Member Posts: 6,576 ★★★★★

    metacreek said:

    So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:

    As an engineer working in a multi billion dollar company, and also a mega whale supporting this game, here’re my two cents:

    I agree with the QA part. They either have a flawed QA process or don’t test every hero with new changes. If a change breaks a character, they shouldn’t push the new code or revert it. Either they lack developers or management is broken, affecting developers.

    They initially pushed shading problems with characters, indicating their QA wasn’t testing every hero. However, they haven’t changed anything since then, pushing the same issue to additional characters this month.

    Spiral whiffing her sp1 is another grave mistake. Engineers should test their features before QA does a thorough test. Neither happened in both situations, leading to this point.

    "I developed software"... Well I played soccer in college; but I don't think I can tell Messi how to do his job... OP which multi million dollar earning game have you developed? Maybe we can play it and see that its flawless.

    Alot of the bugs that occur in game only occur once it hits the live server after they've tested it extensively.
  • Shadow_ShooterShadow_Shooter Member Posts: 479 ★★★
    edited January 7
    Buttehrs said:

    metacreek said:

    So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:

    As an engineer working in a multi billion dollar company, and also a mega whale supporting this game, here’re my two cents:

    I agree with the QA part. They either have a flawed QA process or don’t test every hero with new changes. If a change breaks a character, they shouldn’t push the new code or revert it. Either they lack developers or management is broken, affecting developers.

    They initially pushed shading problems with characters, indicating their QA wasn’t testing every hero. However, they haven’t changed anything since then, pushing the same issue to additional characters this month.

    Spiral whiffing her sp1 is another grave mistake. Engineers should test their features before QA does a thorough test. Neither happened in both situations, leading to this point.

    "I developed software"... Well I played soccer in college; but I don't think I can tell Messi how to do his job... OP which multi million dollar earning game have you developed? Maybe we can play it and see that its flawless.

    Alot of the bugs that occur in game only occur once it hits the live server after they've tested it extensively.
    This doesn’t make sense and not an excuse either. There should be production testing and those can replicate a live server environment. In no place in the world, you can rely on stage 2 testing. There’s stage 4 testing that needs to be done for this server.
  • Rayven5220Rayven5220 Member Posts: 2,519 ★★★★★
    Buttehrs said:

    metacreek said:

    So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:

    As an engineer working in a multi billion dollar company, and also a mega whale supporting this game, here’re my two cents:

    I agree with the QA part. They either have a flawed QA process or don’t test every hero with new changes. If a change breaks a character, they shouldn’t push the new code or revert it. Either they lack developers or management is broken, affecting developers.

    They initially pushed shading problems with characters, indicating their QA wasn’t testing every hero. However, they haven’t changed anything since then, pushing the same issue to additional characters this month.

    Spiral whiffing her sp1 is another grave mistake. Engineers should test their features before QA does a thorough test. Neither happened in both situations, leading to this point.

    "I developed software"... Well I played soccer in college; but I don't think I can tell Messi how to do his job... OP which multi million dollar earning game have you developed? Maybe we can play it and see that its flawless.

    Alot of the bugs that occur in game only occur once it hits the live server after they've tested it extensively.
    Since I know nothing about developing software at all, why would the bugs only hit the live server, but not be there during their own testing?
  • Shadow_ShooterShadow_Shooter Member Posts: 479 ★★★

    Buttehrs said:

    metacreek said:

    So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:

    As an engineer working in a multi billion dollar company, and also a mega whale supporting this game, here’re my two cents:

    I agree with the QA part. They either have a flawed QA process or don’t test every hero with new changes. If a change breaks a character, they shouldn’t push the new code or revert it. Either they lack developers or management is broken, affecting developers.

    They initially pushed shading problems with characters, indicating their QA wasn’t testing every hero. However, they haven’t changed anything since then, pushing the same issue to additional characters this month.

    Spiral whiffing her sp1 is another grave mistake. Engineers should test their features before QA does a thorough test. Neither happened in both situations, leading to this point.

    "I developed software"... Well I played soccer in college; but I don't think I can tell Messi how to do his job... OP which multi million dollar earning game have you developed? Maybe we can play it and see that its flawless.

    Alot of the bugs that occur in game only occur once it hits the live server after they've tested it extensively.
    Since I know nothing about developing software at all, why would the bugs only hit the live server, but not be there during their own testing?
    There can be environmental dependencies in development code and in system testing (stage-2) they may rely on mock mechanisms (filling in server related varibles) and those may not be accurate. This can be expected in large projects. However those should be caught in later stages of testing. Here’s a rough recap if you want a read about it: https://reliasoftware.com/blog/levels-of-testing-in-software-testing
  • DemonzfyreDemonzfyre Member Posts: 22,644 ★★★★★

    Buttehrs said:

    metacreek said:

    So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:

    As an engineer working in a multi billion dollar company, and also a mega whale supporting this game, here’re my two cents:

    I agree with the QA part. They either have a flawed QA process or don’t test every hero with new changes. If a change breaks a character, they shouldn’t push the new code or revert it. Either they lack developers or management is broken, affecting developers.

    They initially pushed shading problems with characters, indicating their QA wasn’t testing every hero. However, they haven’t changed anything since then, pushing the same issue to additional characters this month.

    Spiral whiffing her sp1 is another grave mistake. Engineers should test their features before QA does a thorough test. Neither happened in both situations, leading to this point.

    "I developed software"... Well I played soccer in college; but I don't think I can tell Messi how to do his job... OP which multi million dollar earning game have you developed? Maybe we can play it and see that its flawless.

    Alot of the bugs that occur in game only occur once it hits the live server after they've tested it extensively.
    This doesn’t make sense and not an excuse either. There should be production testing and those can replicate a live server environment. In no place in the world, you can rely on stage 2 testing. There’s stage 4 testing that needs to be done for this server.
    It's been explained before. There are so many moving parts to this game, that's it's physically impossible to test everything. We're nearing in on 300 champs. Also, many of these updates are made a month or 2 in advance. New champs are started at least 6 months before release. They would need a gigantic QA team to test every champ for every interaction that happens.

    Ask yourself a serious question, if you were a Kabam QA or Dev, how would you have tested Spiral to notice that her Sp1 wasn't connecting?

    Kabam has said in the past that yes, they do rely on us to find things, as many developers do. Mostly because we use a wide variety of devices and the game presents differently on different devices, especially between Apple and Android.

    It's easy to say that you have a good QA at a billion dollar company but I bet your company doesn't develop mobile video games and it's layered in old and new code over a in house built game engine.

    I'm not a dev nor an engineer, but I help teams with my company's IT side in doing QA and as much as we do, errors still happen. As an engineer, shouldn't you know that no update you put out will be perfect ever or every time?
  • DemonzfyreDemonzfyre Member Posts: 22,644 ★★★★★

    Buttehrs said:

    metacreek said:

    So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:

    As an engineer working in a multi billion dollar company, and also a mega whale supporting this game, here’re my two cents:

    I agree with the QA part. They either have a flawed QA process or don’t test every hero with new changes. If a change breaks a character, they shouldn’t push the new code or revert it. Either they lack developers or management is broken, affecting developers.

    They initially pushed shading problems with characters, indicating their QA wasn’t testing every hero. However, they haven’t changed anything since then, pushing the same issue to additional characters this month.

    Spiral whiffing her sp1 is another grave mistake. Engineers should test their features before QA does a thorough test. Neither happened in both situations, leading to this point.

    "I developed software"... Well I played soccer in college; but I don't think I can tell Messi how to do his job... OP which multi million dollar earning game have you developed? Maybe we can play it and see that its flawless.

    Alot of the bugs that occur in game only occur once it hits the live server after they've tested it extensively.
    Since I know nothing about developing software at all, why would the bugs only hit the live server, but not be there during their own testing?
    Many times is has to do with devices. The game isn't developed on a mobile device. It's developed in its own environment on a PC for a mobile device. Those environments can't replicate every device that can play the game.

    Other times it's just old code interfering with new code.
  • Shamir51Shamir51 Member Posts: 1,133 ★★★★
    edited January 7

    metacreek said:

    So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:

    Hey....

    US$ 1 would be a smart strategy from Kabam

    Just imagine how many Summoners would pay the monthly subscription

    Maybe more than 500k = 600k max

    If 9$ I think , less than 30k = 270k max
    Yeah, no.
  • This content has been removed.
  • PikoluPikolu Member, Guardian Posts: 8,148 Guardian

    "I developed software"... Well I played soccer in college; but I don't think I can tell Messi how to do his job... OP which multi million dollar earning game have you developed? Maybe we can play it and see that its flawless.

    I think more people need to play Ark Survival Ascended. Even with the extraordinary amount of bugs we got in this update of mcoc, it doesn't even compare to the number of game-breaking bugs that happens there with some never getting fixed. If you've tried driving the cars, which comes with the paid DLC expansion, on servers then you'll start to understand just how bugged the game is. Even juggs is more useful than those cars in his current state. You still can just lose your entire character to the climbing picks that came out over 3 months ago too due to their jank. I also joke that every expansion release date is the delay notification date. Only one of the expansions actually released the day it was supposed to.
  • GlassbackGlassback Member Posts: 771 ★★★
    ahmynuts said:

    metacreek said:

    I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this.

    If you have developed software then you know that this is absolutely not true and are straight up lying out of your ass
    I stopped reading the comments at this post.

    Best reply ever, well done that man😂😂😂
  • BringPopcornBringPopcorn Member Posts: 6,653 ★★★★★
    edited January 7
    Pikolu said:

    "I developed software"... Well I played soccer in college; but I don't think I can tell Messi how to do his job... OP which multi million dollar earning game have you developed? Maybe we can play it and see that its flawless.

    I think more people need to play Ark Survival Ascended. Even with the extraordinary amount of bugs we got in this update of mcoc, it doesn't even compare to the number of game-breaking bugs that happens there with some never getting fixed. If you've tried driving the cars, which comes with the paid DLC expansion, on servers then you'll start to understand just how bugged the game is. Even juggs is more useful than those cars in his current state. You still can just lose your entire character to the climbing picks that came out over 3 months ago too due to their jank. I also joke that every expansion release date is the delay notification date. Only one of the expansions actually released the day it was supposed to.
    Fifa is one of the highest grossing games in the world, its bugged in every patch and year release possible, EA is far from being a player friendly company rofl, but they still make insane ammounts of money...
    Well I remember when someone that used to do infographics and non official posts for MCoC every month had a little phrase at the end saying "More bugs" before every update 🤣
    The only question I have about the Jugs issue, is to know if they are doing something with the model... Its the 2nd time he is bugged in a few months as if they were doing something to hin ..
  • Shadow_ShooterShadow_Shooter Member Posts: 479 ★★★
    edited January 7

    Buttehrs said:

    metacreek said:

    So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:

    As an engineer working in a multi billion dollar company, and also a mega whale supporting this game, here’re my two cents:

    I agree with the QA part. They either have a flawed QA process or don’t test every hero with new changes. If a change breaks a character, they shouldn’t push the new code or revert it. Either they lack developers or management is broken, affecting developers.

    They initially pushed shading problems with characters, indicating their QA wasn’t testing every hero. However, they haven’t changed anything since then, pushing the same issue to additional characters this month.

    Spiral whiffing her sp1 is another grave mistake. Engineers should test their features before QA does a thorough test. Neither happened in both situations, leading to this point.

    "I developed software"... Well I played soccer in college; but I don't think I can tell Messi how to do his job... OP which multi million dollar earning game have you developed? Maybe we can play it and see that its flawless.

    Alot of the bugs that occur in game only occur once it hits the live server after they've tested it extensively.
    This doesn’t make sense and not an excuse either. There should be production testing and those can replicate a live server environment. In no place in the world, you can rely on stage 2 testing. There’s stage 4 testing that needs to be done for this server.
    It's been explained before. There are so many moving parts to this game, that's it's physically impossible to test everything. We're nearing in on 300 champs. Also, many of these updates are made a month or 2 in advance. New champs are started at least 6 months before release. They would need a gigantic QA team to test every champ for every interaction that happens.

    Ask yourself a serious question, if you were a Kabam QA or Dev, how would you have tested Spiral to notice that her Sp1 wasn't connecting?

    Kabam has said in the past that yes, they do rely on us to find things, as many developers do. Mostly because we use a wide variety of devices and the game presents differently on different devices, especially between Apple and Android.

    It's easy to say that you have a good QA at a billion dollar company but I bet your company doesn't develop mobile video games and it's layered in old and new code over a in house built game engine.

    I'm not a dev nor an engineer, but I help teams with my company's IT side in doing QA and as much as we do, errors still happen. As an engineer, shouldn't you know that no update you put out will be perfect ever or every time?
    Simple, if you’re making a change to spiral, you test her throughly. it’s not magic that suddenly her sp1 stops working meanwhile all other heroes working fine.

    a. You changed something in Spiral’s code for this reason or that reason
    b. You introduced a new code for all heroes and only Spiral’s using it and that code is broken. I find this less likely because newer heroes released after her and they have no issues.
    c. You’ve changed a common function that only causes problems for Spiral.

    Similarly, Juggernaut. You may be calling hulk’s sp2 animation function within Juggernaut’s sp2. Either way, you’re making a change for the hero or code that affects certain heroes. So, you have to come up with a list of all possibly affected heroes and test them. It won’t take much time for a full time employee to test sp1, sp2 of 250 heroes. It can be done in half day at most. If no time, even basic sanity tests should be there. So you don’t have to manually check each hero as you imagine. An automated test can catch in simulation whether all sps dealt damage to the opponent with expected values. So that’s how you know whether an attack whiffed or there’s a problem with sp functions, etc. I won’t get into much detail because this is getting too much time consuming for me. But i find these mistakes a bit too grave.
  • DemonzfyreDemonzfyre Member Posts: 22,644 ★★★★★
    edited January 7

    Buttehrs said:

    metacreek said:

    So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:

    As an engineer working in a multi billion dollar company, and also a mega whale supporting this game, here’re my two cents:

    I agree with the QA part. They either have a flawed QA process or don’t test every hero with new changes. If a change breaks a character, they shouldn’t push the new code or revert it. Either they lack developers or management is broken, affecting developers.

    They initially pushed shading problems with characters, indicating their QA wasn’t testing every hero. However, they haven’t changed anything since then, pushing the same issue to additional characters this month.

    Spiral whiffing her sp1 is another grave mistake. Engineers should test their features before QA does a thorough test. Neither happened in both situations, leading to this point.

    "I developed software"... Well I played soccer in college; but I don't think I can tell Messi how to do his job... OP which multi million dollar earning game have you developed? Maybe we can play it and see that its flawless.

    Alot of the bugs that occur in game only occur once it hits the live server after they've tested it extensively.
    This doesn’t make sense and not an excuse either. There should be production testing and those can replicate a live server environment. In no place in the world, you can rely on stage 2 testing. There’s stage 4 testing that needs to be done for this server.
    It's been explained before. There are so many moving parts to this game, that's it's physically impossible to test everything. We're nearing in on 300 champs. Also, many of these updates are made a month or 2 in advance. New champs are started at least 6 months before release. They would need a gigantic QA team to test every champ for every interaction that happens.

    Ask yourself a serious question, if you were a Kabam QA or Dev, how would you have tested Spiral to notice that her Sp1 wasn't connecting?

    Kabam has said in the past that yes, they do rely on us to find things, as many developers do. Mostly because we use a wide variety of devices and the game presents differently on different devices, especially between Apple and Android.

    It's easy to say that you have a good QA at a billion dollar company but I bet your company doesn't develop mobile video games and it's layered in old and new code over a in house built game engine.

    I'm not a dev nor an engineer, but I help teams with my company's IT side in doing QA and as much as we do, errors still happen. As an engineer, shouldn't you know that no update you put out will be perfect ever or every time?
    Simple, if you’re making a change to spiral, you test her throughly. it’s not magic that suddenly her sp1 stops working meanwhile all other heroes working fine.

    a. You changed something in Spiral’s code for this reason or that reason
    b. You introduced a new code for all heroes and only Spiral’s using it and that code is broken. I find this less likely because newer heroes released after her and they have no issues.
    c. You’ve changed a common function that only causes problems for Spiral.

    Similarly, Juggernaut. You may be calling hulk’s sp2 animation function within Juggernaut’s sp2. Either way, you’re making a change for the hero or code that affects certain heroes. So, you have to come up with a list of all possibly affected heroes and test them. It won’t take much time for a full time employee to test sp1, sp2 of 250 heroes. It can be done in half day at most. If no time, even basic sanity tests should be there. So you don’t have to manually check each hero as you imagine. An automated test can catch in simulation whether all sps dealt damage to the opponent with expected values. So that’s how you know whether an attack whiffed or there’s a problem with sp functions, etc. I won’t get into much detail because this is getting too much time consuming for me. But i find these mistakes a bit too grave.
    They didn't make a change to Spiral. That's the whole point of the comment. Some of these changes and bugs are knock on effects from other changes. It's why we find them, and not Kabam.

    Crashed has even commented that many of these come from changes or updates to code they have. So they don't know what's always been affected.

    But go ahead and tell me how long it takes to test every special attack for every champ. Some of these bugs happen against only a few defenders.

    Again, I'm sure you know exactly how it's all programmed and whatnot. How many years do you have in mobile game development?
  • metacreekmetacreek Member Posts: 11
    ahmynuts said:

    metacreek said:

    I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this.

    If you have developed software then you know that this is absolutely not true and are straight up lying out of your ass
    I made bank such that I retired young.
  • metacreekmetacreek Member Posts: 11
    JK_47 said:

    metacreek said:

    So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:

    It has been announced. There's an announcement thread. But I'm sure you're too busy software developing to notice. Oh, and it's $9.99, probably the same as you hourly rate at your job.
    OP is addressing his concern, he may have added extra bit about his programming knowledge though...

    But that doesn't give you rights to demean him
    Idk mate, stop being mean ...not cool
    If the game was developed correctly, the code would be modular enough to be able to change one character without destroying another. Honestly, it should be all in the the database. It's insane to have such weird knockon effects.
  • metacreekmetacreek Member Posts: 11

    metacreek said:

    ahmynuts said:

    metacreek said:

    I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this.

    If you have developed software then you know that this is absolutely not true and are straight up lying out of your ass
    I made bank such that I retired young.
    And you got so upset over them "expecting" you to "pay a membership" which they are not by the way?...
    Have you been paying attention at all?
  • DemonzfyreDemonzfyre Member Posts: 22,644 ★★★★★
    metacreek said:

    JK_47 said:

    metacreek said:

    So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:

    It has been announced. There's an announcement thread. But I'm sure you're too busy software developing to notice. Oh, and it's $9.99, probably the same as you hourly rate at your job.
    OP is addressing his concern, he may have added extra bit about his programming knowledge though...

    But that doesn't give you rights to demean him
    Idk mate, stop being mean ...not cool
    If the game was developed correctly, the code would be modular enough to be able to change one character without destroying another. Honestly, it should be all in the the database. It's insane to have such weird knockon effects.
    I'm sure. Everyone is so honest on the internets. You're clueless as to how MCOC is developed.
  • BringPopcornBringPopcorn Member Posts: 6,653 ★★★★★
    metacreek said:

    metacreek said:

    ahmynuts said:

    metacreek said:

    I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this.

    If you have developed software then you know that this is absolutely not true and are straight up lying out of your ass
    I made bank such that I retired young.
    And you got so upset over them "expecting" you to "pay a membership" which they are not by the way?...
    Have you been paying attention at all?
    Have you? You questioned the price which was informed, and say "expect"... They don't expect anything its your choice to spend 10 bucks a month from the "bank" you made...
  • GroundedWisdomGroundedWisdom Member Posts: 36,788 ★★★★★
    Kabam doesn't want your $10, or your $1. They want money from people who are willing to spend it.
  • metacreekmetacreek Member Posts: 11

    JK_47 said:

    metacreek said:

    So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:

    It has been announced. There's an announcement thread. But I'm sure you're too busy software developing to notice. Oh, and it's $9.99, probably the same as you hourly rate at your job.
    OP is addressing his concern, he may have added extra bit about his programming knowledge though...

    But that doesn't give you rights to demean him
    Idk mate, stop being mean ...not cool
    Because they're making their "software development" part up. Any knowledgeable S.D would never say what they said in that OP. Especially knowing the history of this game and how it's built. This post is nothing more than to get attention. Not only that, the information they said that isn't available is at the top of the forums.
    You obviously know nothing about software development. Try again.
  • metacreekmetacreek Member Posts: 11

    metacreek said:

    So the Kabam MCOC "Sigil Membership" price has not been announced AFAIK. I'd be willing to pay $1 per month. Each new version comes with more bugs, and they just keep getting worse. The Jugs fiasco is the cherry on top. I've developed software and I know it shouldn't be difficult to keep things working if you don't touch unrelated stuff. Any reasonable programmer would know this. And, good software goes through QA to limit the number of bugs that get out. Instead we are left to QA the game. Maybe Kabam should pay us instead! :wink:

    As an engineer working in a multi billion dollar company, and also a mega whale supporting this game, here’re my two cents:

    I agree with the QA part. They either have a flawed QA process or don’t test every hero with new changes. If a change breaks a character, they shouldn’t push the new code or revert it. Either they lack developers or management is broken, affecting developers OR too much time is spent in development so there’s no enough time for a comprehensive QA test plan.

    They initially pushed shading problems with characters, indicating their QA wasn’t testing every hero. However, they haven’t changed anything since then, pushing the same issue to additional characters this month.

    Spiral whiffing her sp1 is another grave mistake. Engineers should test their features before QA does a thorough test. Neither happened in both situations, leading to this point.

    Finally, Juggernaut bug…

    "I developed software"... Well I played soccer in college; but I don't think I can tell Messi how to do his job... OP which multi million dollar earning game have you developed? Maybe we can play it and see that its flawless.

    Thank you. You said what I was trying to say in a much more polite manner.
    The bugs are both big and small. For example, obvious they don't test on iPad because you can only partly see your team on the team edit screens. The emails are now only display on half the screen in a tiny little box.

    I honestly hope that they get better. I've spent enough time playing and paying for it. But Kabam is milking this for all its worth, and eventually this will destroy the game.
  • pseudosanepseudosane Member, Guardian Posts: 4,025 Guardian
    This thread is starting to get off the rails. Armchair devs trying to sound cool.
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