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Increasing Raid Damage Cap

Forgotten2Forgotten2 Member Posts: 202 ★★
If we are going to have to deal with less revives than we have been accustomed to then can we have the damage cap for raids increased to 15 or 18% instead of staying at 12

Comments

  • Toproller89Toproller89 Member Posts: 1,287 ★★★★
    Why would they increase the cap? It would defeat the purpose of taking the revives away in the first place
  • ErrangErrang Member Posts: 105 ★★
    I think that’s the anti YT node — only a matter of time before someone figures out how to burn thru 100 mil health if there wasn’t a hard cap.
  • Kikkis123Kikkis123 Member Posts: 26
    Ashacekar said:

    The in game message read that Deathless don't like repeated attempts so revive cap is now 1x, but if they don't like repeated attempt, making damage cap 100% would make their day.

    I suppose Kabam can do this much for DL Thanos smile, not asking for us.

    Revive cap is not 1 you can have one from earlier raid to the next and not 7 like earlier was possible if didnt need use all or if used aq revives instead
  • Feeney234Feeney234 Member Posts: 1,207 ★★★★

    Why would they increase the cap? It would defeat the purpose of taking the revives away in the first place

    There is literally zero point for them doing this in the first place.
  • P4LP4L Member Posts: 40
    Feeney234 said:

    Why would they increase the cap? It would defeat the purpose of taking the revives away in the first place

    There is literally zero point for them doing this in the first place.
    MONEY
  • CdjcdkjCdjcdkj Member Posts: 109

    Why would they increase the cap? It would defeat the purpose of taking the revives away in the first place

    You mean money is the reason
  • CdjcdkjCdjcdkj Member Posts: 109
    Honestly they showing they don't care about the players lately the ai is still broken, bugs everywhere, and increasing spend in banquet for all milestones but yeah let's change the revive cap players will love that
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