Boss Rush
Mouse
Member Posts: 8 ★
I was excited to see something new added to the game however the Boss Rush is a big disappointment. I think Kabam is forgetting about the average player who does not have the resources to play a quest like this. I enjoy a challenge but prefer to save my resources for Map 5 and getting that uncollected title.
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Not every bit of content is going to be tailored to every player of the community unfortunately. This challenge was for more end-game players who are running low on things to do. If you aren’t Uncollected, then you aren’t really lacking the content to complete. If this challenge was too difficult, try finishing the EQ or get chipping away at Act 5. It’s available until January 31st and consists of 6 fights. So apply yourself, get yourself prepared for those nodes doing Act 5 and RTTL and try again in a week.
These are 6* champions and these Boss Rush Events give us a taste of what to expect in the near-future. It also gives Kabam an opportunity to test them before launching them officially into the game. So it’s not made to be easy as much as it’s made to show results and possible flaws, all while giving the end-game community creative new content and rewards.
I had a thought of using the same trash champs to fight the trash champs but then realized I'm not a masochist, though for a brief horrifying second as the 4 star crystal was spinning it dawned on me they might be rewarding those champs in the reward crystals. Pulled a Moon Knight, so eh.
Most content is playable by a wide range of players. But there will always be content explicitly designed for higher end players, and they aren't going to add compensating content for lower players every time they add content for higher players.
Plus there is a misconception that content like the uncollected difficulty is only for the top players. Uncollected difficulty is actually for all players. Some can do it now. The others can work towards it and eventually participate. The game isn't designed so that Act 1 is only for low players and Act 2 is only for medium players and Act 3 is only for high players and Act 4 is for very high players and Act 5 is for the top tier players. That's not how progression works. The entire set of Acts is for everyone to work through over time. The same thing is more generally true for most of the other content. It is meant to be something that all players aspire to eventually reach, and for the ones that do to complete.
When Act 4 first came out I couldn't do it. That doesn't mean it wasn't for me. When expert mode came out, I couldn't fully explore it the first time. That doesn't mean it wasn't for me. It was for me to work towards.
The boss rush is the extremely rare event that doesn't have a lower end component. To say that Kabam is forgetting about the middle of the road players when they release one thing among the vast majority of content that has lower tier components is wildly exaggerating to the point of being entirely incorrect.
If you can clear it only using the equivalent of the 175 units in pots then it is definitely worth taking a run at it. I would suggest only doing that if you can get to Magneto without losing champs along the way and like others have suggested, you can keep trying and it has an extremely low energy cost.