I love the new raids rewards with how hard it is 🤡
Didn't Kebem said rewards are buffed? But here we see nightmare and regular raid chests are giving same rewards,
Can't even stay true to their own words 🤡🤡
The rewards were buffed, Valiant Crystals are still in the Reward Pool.
Yes, but the question is why are they still in the reward pool? If you just agonised your way through that right side korg fight and got 10 5* star champs for your trouble you'd rightly ask why you bothered in the first place.
Folks, let's keep the personal attacks toward other Forum members here to a minimum. It isn't productive and does nobody any good - we all want the same thing, for the Game to be in the best spot that it can be.
Can we please fix this to els I just wasted 200 unit. Because theee can’t be use in nightmare raids
So yesterday thorns inflict 13k damage. This is morning 11.7k. So generously reduced 😅
I think it depends on prestige, bc in my alliance far left path os almost 15k, middle path is 14k and far right path is 13k, at least assuming the values shown on the sig are correct. I brought an energy damage champ so I personally haven't been affected by the issue and cant tell ya if those numbers are reflective of the in fight thorns damage
Alright folks, I'm back after fighting Korg myself - his purify chance is effectively down to 0, so he can't shrug those stuns.
Are y'all going for a Parry > LLLL twice to remove his Rock Shield before completing the Raid Prompts?
I'm not saying that the Thorns Damage isn't over-tuned, the Game Team will evaluate everything for Round 2 - but from my understanding, the Thorns seem to be completely avoidable as well.
Help me understand what I'm missing here?
How many hit points are you removing I can get 3% from this method
Alright folks, I'm back after fighting Korg myself - his purify chance is effectively down to 0, so he can't shrug those stuns.
Are y'all going for a Parry > LLLL twice to remove his Rock Shield before completing the Raid Prompts?
I'm not saying that the Thorns Damage isn't over-tuned, the Game Team will evaluate everything for Round 2 - but from my understanding, the Thorns seem to be completely avoidable as well.
Help me understand what I'm missing here?
I guess the best way to describe the frustration of the right lane korg fight is to say it's similar to the invisible woman shield issue only we have to takedown the shield not only to do damage but also to complete any prompts. In addition if you're a little slow gaining fervor the first penance now makes him stun immune so now you have to light intercept three times to get to be able to complete half the 4m prompt.
So what I'm gathering here is that the main frustration resides mostly in the Korg on the right side where you possibly need to complete Medium Attacks right out of the gate to get the ball rolling and ramp your teammates. That makes sense to me.
To add to this, the Penance passive on that right side path also makes Korg stun immune. Aside from catching you off guard the first few times (annoying but fine, it's learnable), it greatly reduces the ability to, as you put it, parry + light + light + light + light to remove the rock stacks. So the right side Korg has two major issues that, combined with overtuned rock stacks thorn damage, all but cap even a fully ramped attacker at 6-8% damage in the short fight window.
If left as is, you're essentially forcing people to use 1-2 champs out of the entire attacker pool just to try to handle this one fight. I don't think that's intended, nor should it be the design.
So yesterday thorns inflict 13k damage. This is morning 11.7k. So generously reduced 😅
I think it depends on prestige, bc in my alliance far left path os almost 15k, middle path is 14k and far right path is 13k, at least assuming the values shown on the sig are correct. I brought an energy damage champ so I personally haven't been affected by the issue and cant tell ya if those numbers are reflective of the in fight thorns damage
But still too high. I said that to show that thorns are not fixed despite Kabam says they are.
I'm not saying that the Thorns Damage isn't over-tuned, the Game Team will evaluate everything for Round 2 - but from my understanding, the Thorns seem to be completely avoidable as well.
Thorns were at 13K damage when admitted bugged and now 11.7K after patch. Minus 1.3K is sufficient ? Regarding with "influence" it's still unplayable in my opinion (but I'm just a simple player)
I would like some tips on how to increase my damage 1. I don't seem to get any charges for the first few prompts I dont know why 2. I have basically given up on intercepting as I constantly loose them
When rooted on specials while he is unblockable, root doesn't go away fast enough and won't allow you counter after dex, you remain in place whiffing the attack. Resulting in being smacked in the face right after by an aggressive WX and bleed out. happened several times with IM.
Yeah, no bugs at all, super smooth release and awesome piece of content.
I don't understand the bugs. There is no QA to test the things before it is going live. Even small companies do that. Every build or release got thoroughly tested in every company. But idk where the kabam spending their money. We can understand sometimes. But especially in raids it happens every time they changes somthing. This is very shameful for kabam for having these kind of things. I stopped my alliance member to join for today. Is there any timeline for the resolution of the issues or should we join the raids and play it through bunch of units.
If that's happening a video for investigation would be very helpful here, that would be an enormous issue.
we are having an issue in our alliance where we can’t make contact with korg at all when dashing in making the fight impossible at the moment.
Just parry and do light 8 time then you can
Posted a pic for more clarity. We are on far left path and the thorns aren’t’ the issue. It’s just the dashing in part. Will tell them to parry followed w 8 lights and come back though.
If that's happening a video for investigation would be very helpful here, that would be an enormous issue.
we are having an issue in our alliance where we can’t make contact with korg at all when dashing in making the fight impossible at the moment.
Just parry and do light 8 time then you can
Posted a pic for more clarity. We are on far left path and the thorns aren’t’ the issue. It’s just the dashing in part. Will tell them to parry followed w 8 lights and come back though.
If thorn isn’t the problem this thing I said wouldn’t help
If that's happening a video for investigation would be very helpful here, that would be an enormous issue.
we are having an issue in our alliance where we can’t make contact with korg at all when dashing in making the fight impossible at the moment.
Just parry and do light 8 time then you can
Posted a pic for more clarity. We are on far left path and the thorns aren’t’ the issue. It’s just the dashing in part. Will tell them to parry followed w 8 lights and come back though.
If thorn isn’t the problem this thing I said wouldn’t help
Pic of what is happening should be on original post now. But yeah not to thorns some bug hopefully they’ll address.
Alright folks, I'm back after fighting Korg myself - his purify chance is effectively down to 0, so he can't shrug those stuns.
Are y'all going for a Parry > LLLL twice to remove his Rock Shield before completing the Raid Prompts?
I'm not saying that the Thorns Damage isn't over-tuned, the Game Team will evaluate everything for Round 2 - but from my understanding, the Thorns seem to
Are y'all going for a Parry > LLLL twice to remove his Rock Shield before completing the Raid Prompts?
Help me understand what I'm missing here?
Please explain how to do the fight with the method you mentioned above when 5 out of the first 6 prompts are throw 4 medium attacks.
And yes, I did light attacks to remove the rock stacks and got whistled down quickly by thorns while doing the mediums to complete the prompts.
That's what you're missing and sorely out of touch on. Yes, you're correct. It was advertising from the get go as difficult. It wasn't advertised as impossible and not fun. Nor was it advertised as "Hey we tested the mode thoroughly to make sure it was launched without bugs."
Honestly, we only have ourselves to blame for trusting kabam time and time again. Next raid update, my alliance is absolutely sitting it out until they can be bothered to actually address the inevitable, glaring issues they neglected to properly test.
Please explain how to do the fight with the method you mentioned above when 5 out of the first 6 prompts are throw 4 medium attacks.
And yes, I did light attacks to remove the rock stacks and got whistled down quickly by thorns while doing the mediums to complete the prompts.
That's what you're missing and sorely out of touch on. Yes, you're correct. It was advertising from the get go as difficult. It wasn't advertised as impossible and not fun. Nor was it advertised as "Hey we tested the mode thoroughly to make sure it was launched without bugs."
I tried. I'm not a whale. Yes it's hard and silly but it works. Don't care about prompts during 10 first hits, then do 4 M if prompted. It's long, it's hard, it's not fun but it's the only solution currently.
I don't say it was not bugged (and still over tuned), nor it's fun, nor a good choice (furtermore with an essence if completed), but it's working.
Kabam should have unlock revives inventory cap to allow testing nightmare raids (cuz they obviously didn't) and think before if roster allowed (or players roster, wich isn't all the roster allowed) vs defenders was fair.
Comments
Great!! That half the alliances on here screwed
Yes I know its ment to be hard but 13k is unforgiving
The rewards in thw boxes are alot less than the units people are using to get through korg
Not only that if we don't clear we get screwed on glory too
This is morning 11.7k.
So generously reduced 😅
If left as is, you're essentially forcing people to use 1-2 champs out of the entire attacker pool just to try to handle this one fight. I don't think that's intended, nor should it be the design.
I said that to show that thorns are not fixed despite Kabam says they are.
Regarding with "influence" it's still unplayable in my opinion (but I'm just a simple player)
I would like some tips on how to increase my damage
1. I don't seem to get any charges for the first few prompts I dont know why
2. I have basically given up on intercepting as I constantly loose them
When rooted on specials while he is unblockable, root doesn't go away fast enough and won't allow you counter after dex, you remain in place whiffing the attack. Resulting in being smacked in the face right after by an aggressive WX and bleed out. happened several times with IM.
Yeah, no bugs at all, super smooth release and awesome piece of content.
Is there any timeline for the resolution of the issues or should we join the raids and play it through bunch of units.
Posted a pic for more clarity. We are on far left path and the thorns aren’t’ the issue. It’s just the dashing in part. Will tell them to parry followed w 8 lights and come back though.
And yes, I did light attacks to remove the rock stacks and got whistled down quickly by thorns while doing the mediums to complete the prompts.
That's what you're missing and sorely out of touch on. Yes, you're correct. It was advertising from the get go as difficult. It wasn't advertised as impossible and not fun. Nor was it advertised as "Hey we tested the mode thoroughly to make sure it was launched without bugs."
I'm not a whale.
Yes it's hard and silly but it works.
Don't care about prompts during 10 first hits, then do 4 M if prompted.
It's long, it's hard, it's not fun but it's the only solution currently.
I don't say it was not bugged (and still over tuned), nor it's fun, nor a good choice (furtermore with an essence if completed), but it's working.
Kabam should have unlock revives inventory cap to allow testing nightmare raids (cuz they obviously didn't) and think before if roster allowed (or players roster, wich isn't all the roster allowed) vs defenders was fair.
I was okay with my 10 valiants 😂 was nice to finally not get a batch of 5*s lol