First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.
30k points towards scoring on a KO sounds about right to me.
Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.
30k points towards scoring on a KO sounds about right to me.
Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
Lower tier players just pause starting the match and get max 15k points. Higher tier players actually play the fight but then if they're in a tough spot pause the game and let the remaing timer run because it's convenient to them. Happens a lot during power gain or simply tough metas that aren't nukes.
However, best examples are Nick fury's second life or Serpents immortality. Players take them down to 1% and pause. They end up with 100% HP
HP = 15k Defender HP Remaining = 29.9k (1% HP).
So it adds up to 44.9k total points.
Fury is not even a tough defender anymore. If someone took serpent to 1% while retaining 100% health, they deserve to win the match. Pause or not.
That's dumb. The entire point of putting Serpant on defense is because of his immortality. If you don't actually fight Serpant. , then no. You don't "deserve " to win.
Did you even read the comment hotshot? And the comment it was in response to? Do that first.
Yes. Under no condition does someone who paused "deserve" to win. Yes they will win. But there is no justifying that.
Regardless of all the blabbing and "skill issue" talk in here, pausing is a waste of MY time.
I regularily go in, smash my opponent in 30-40-50 whatever seconds and have to wait the full 2 minutes each round just to get my win.
The amount of my time these pause clowns waste is freaking annoying.
I got things to do, and those thing don't include wasting my time. Seems alot of people around here don't realize how valuable time actually is. Passers are just clowns who know they can't win so they want to waste your time in hopes you screw the pooch and they somehow squeak out the W.
I especially don't get how often I see that during pre-season matches. I play those just for fun, but most matches lately have either been forfeits or drawing out as much time as possible
First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.
30k points towards scoring on a KO sounds about right to me.
Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.
30k points towards scoring on a KO sounds about right to me.
Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
Lower tier players just pause starting the match and get max 15k points. Higher tier players actually play the fight but then if they're in a tough spot pause the game and let the remaing timer run because it's convenient to them. Happens a lot during power gain or simply tough metas that aren't nukes.
However, best examples are Nick fury's second life or Serpents immortality. Players take them down to 1% and pause. They end up with 100% HP
HP = 15k Defender HP Remaining = 29.9k (1% HP).
So it adds up to 44.9k total points.
Fury is not even a tough defender anymore. If someone took serpent to 1% while retaining 100% health, they deserve to win the match. Pause or not.
That's dumb. The entire point of putting Serpant on defense is because of his immortality. If you don't actually fight Serpant. , then no. You don't "deserve " to win.
Did you even read the comment hotshot? And the comment it was in response to? Do that first.
Yes. Under no condition does someone who paused "deserve" to win. Yes they will win. But there is no justifying that.
Two things: 1- which champ can have a full yellow bar while fighting serpent and bring them down to immortality phase? 2. Why would somebody who has the skill and perfect counter to accomplish above point decide to pause and forego the time bonus?
Now read this and try and understand what I was saying in the first post.
You are so tiresome that Crashed has mentioned the pause for not saturate the suppor with your ridiculous complaints.
Is true that in hihg levels the pause can be unfair fighting with Serpent or Fury but not for pepople like OP that cant score 15k in paperboard levels.
Again Peixe, this problem isnt for people like you is for peopole of GC and isnt a priority of the things that have to be fixed in BGs. If you dont understand inst our problem. Kabam has so many things to do and the last thing they need is a lot of tickets of a player that doesnt know how to play BGs (or MCOC) complaining about nonsenses.
I just hope to meet you in Bgs and win you with 50k point in two rounds so you can see how BGs are really played.
First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.
30k points towards scoring on a KO sounds about right to me.
Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.
30k points towards scoring on a KO sounds about right to me.
Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
Lower tier players just pause starting the match and get max 15k points. Higher tier players actually play the fight but then if they're in a tough spot pause the game and let the remaing timer run because it's convenient to them. Happens a lot during power gain or simply tough metas that aren't nukes.
However, best examples are Nick fury's second life or Serpents immortality. Players take them down to 1% and pause. They end up with 100% HP
HP = 15k Defender HP Remaining = 29.9k (1% HP).
So it adds up to 44.9k total points.
Fury is not even a tough defender anymore. If someone took serpent to 1% while retaining 100% health, they deserve to win the match. Pause or not.
That's dumb. The entire point of putting Serpant on defense is because of his immortality. If you don't actually fight Serpant. , then no. You don't "deserve " to win.
Did you even read the comment hotshot? And the comment it was in response to? Do that first.
Yes. Under no condition does someone who paused "deserve" to win. Yes they will win. But there is no justifying that.
Two things: 1- which champ can have a full yellow bar while fighting serpent and bring them down to immortality phase? 2. Why would somebody who has the skill and perfect counter to accomplish above point decide to pause and forego the time bonus?
Now read this and try and understand what I was saying in the first post.
Ohhh so you were joking about a hypothetical scenario that will not happen. My bad.
First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.
30k points towards scoring on a KO sounds about right to me.
Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.
30k points towards scoring on a KO sounds about right to me.
Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
Lower tier players just pause starting the match and get max 15k points. Higher tier players actually play the fight but then if they're in a tough spot pause the game and let the remaing timer run because it's convenient to them. Happens a lot during power gain or simply tough metas that aren't nukes.
However, best examples are Nick fury's second life or Serpents immortality. Players take them down to 1% and pause. They end up with 100% HP
HP = 15k Defender HP Remaining = 29.9k (1% HP).
So it adds up to 44.9k total points.
Fury is not even a tough defender anymore. If someone took serpent to 1% while retaining 100% health, they deserve to win the match. Pause or not.
That's dumb. The entire point of putting Serpant on defense is because of his immortality. If you don't actually fight Serpant. , then no. You don't "deserve " to win.
Did you even read the comment hotshot? And the comment it was in response to? Do that first.
Yes. Under no condition does someone who paused "deserve" to win. Yes they will win. But there is no justifying that.
Two things: 1- which champ can have a full yellow bar while fighting serpent and bring them down to immortality phase? 2. Why would somebody who has the skill and perfect counter to accomplish above point decide to pause and forego the time bonus?
Now read this and try and understand what I was saying in the first post.
Ohhh so you were joking about a hypothetical scenario that will not happen. My bad.
All good man! Sarcasm maybe difficult to convey in a written format.
Regardless of all the blabbing and "skill issue" talk in here, pausing is a waste of MY time.
I regularily go in, smash my opponent in 30-40-50 whatever seconds and have to wait the full 2 minutes each round just to get my win.
The amount of my time these pause clowns waste is freaking annoying.
I got things to do, and those thing don't include wasting my time. Seems alot of people around here don't realize how valuable time actually is. Passers are just clowns who know they can't win so they want to waste your time in hopes you screw the pooch and they somehow squeak out the W.
I especially don't get how often I see that during pre-season matches. I play those just for fun, but most matches lately have either been forfeits or drawing out as much time as possible
Regardless of all the blabbing and "skill issue" talk in here, pausing is a waste of MY time.
I regularily go in, smash my opponent in 30-40-50 whatever seconds and have to wait the full 2 minutes each round just to get my win.
The amount of my time these pause clowns waste is freaking annoying.
I got things to do, and those thing don't include wasting my time. Seems alot of people around here don't realize how valuable time actually is. Passers are just clowns who know they can't win so they want to waste your time in hopes you screw the pooch and they somehow squeak out the W.
I especially don't get how often I see that during pre-season matches. I play those just for fun, but most matches lately have either been forfeits or drawing out as much time as possible
Seriously? Haha I've only played a couple pre season matches since they implemented it so luckily I've never experienced that in the pre season, but the fact that people forfeit or pause in pre season baffles me. It's literally there for fun, and so you can test champs! 😅
Regardless of all the blabbing and "skill issue" talk in here, pausing is a waste of MY time.
I regularily go in, smash my opponent in 30-40-50 whatever seconds and have to wait the full 2 minutes each round just to get my win.
The amount of my time these pause clowns waste is freaking annoying.
I got things to do, and those thing don't include wasting my time. Seems alot of people around here don't realize how valuable time actually is. Passers are just clowns who know they can't win so they want to waste your time in hopes you screw the pooch and they somehow squeak out the W.
I especially don't get how often I see that during pre-season matches. I play those just for fun, but most matches lately have either been forfeits or drawing out as much time as possible
Regardless of all the blabbing and "skill issue" talk in here, pausing is a waste of MY time.
I regularily go in, smash my opponent in 30-40-50 whatever seconds and have to wait the full 2 minutes each round just to get my win.
The amount of my time these pause clowns waste is freaking annoying.
I got things to do, and those thing don't include wasting my time. Seems alot of people around here don't realize how valuable time actually is. Passers are just clowns who know they can't win so they want to waste your time in hopes you screw the pooch and they somehow squeak out the W.
I especially don't get how often I see that during pre-season matches. I play those just for fun, but most matches lately have either been forfeits or drawing out as much time as possible
Seriously? Haha I've only played a couple pre season matches since they implemented it so luckily I've never experienced that in the pre season, but the fact that people forfeit or pause in pre season baffles me. It's literally there for fun, and so you can test champs! 😅
I forfeit if I get a bad draft. I only play for the special daily 300 tokens, so I don't want to waste my time. I also thought that I was t wasting the other people's time because I thought that they were only doing it of the 300 tokens also.
For someone that supposedly loves hoarding disagrees you're being awfully quiet after your initial post lmao
And you notice how a bunch of posts have one disagree? For someone who says disagrees don’t matter, he sure likes leaving disagrees on those who don’t agree with him 😂
For someone that supposedly loves hoarding disagrees you're being awfully quiet after your initial post lmao
And you notice how a bunch of posts have one disagree? For someone who says disagrees don’t matter, he sure likes leaving disagrees on those who don’t agree with him 😂
First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.
30k points towards scoring on a KO sounds about right to me.
Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.
30k points towards scoring on a KO sounds about right to me.
Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
Lower tier players just pause starting the match and get max 15k points. Higher tier players actually play the fight but then if they're in a tough spot pause the game and let the remaing timer run because it's convenient to them. Happens a lot during power gain or simply tough metas that aren't nukes.
However, best examples are Nick fury's second life or Serpents immortality. Players take them down to 1% and pause. They end up with 100% HP
HP = 15k Defender HP Remaining = 29.9k (1% HP).
So it adds up to 44.9k total points.
Fury is not even a tough defender anymore. If someone took serpent to 1% while retaining 100% health, they deserve to win the match. Pause or not.
I literally just said it's an example. So ouroborus understands what happens.
It's exploited in many different ways and in many different metas and mostly while players are out drafted or simply make a mistake.
Another example is Photon, you play the fight, are right about to kill her and accidently push her above 15 charges while at two bars of power. Players pause.
Power gain meta, player doesn't have a counter is about to kill the defender but goes red, players pause to avoid sp3.
Another example, player simply didn't calculate well the damage and goes all in but defender is at 1% health while at 3 bars, player pauses.
And no, even if it's serpents case they shouldn't win.
I encourage you to post a screenshot where a pauser got 45k points. Until then it’s all talk.
Lol whatever, I don't need to waste my time proving anything. Although I did just prove ignorance is a very common skill set in this thread 🤣
Again Peixe, this problem isnt for people like you is for peopole of GC and isnt a priority of the things that have to be fixed in BGs. If you dont understand inst our problem.
Wrong, it's a priority because it's an exploited loop whole in game design that eliminates the whole competitive aspect that battlegrounds was designed for.
Again Peixe, this problem isnt for people like you is for peopole of GC and isnt a priority of the things that have to be fixed in BGs. If you dont understand inst our problem.
Wrong, it's a priority because it's an exploited loop whole in game design that eliminates the whole competitive aspect that battlegrounds was designed for.
Do you really wanna take the rant of a TB who never got to GC to prove your rant?...
For someone that supposedly loves hoarding disagrees you're being awfully quiet after your initial post lmao
And you notice how a bunch of posts have one disagree? For someone who says disagrees don’t matter, he sure likes leaving disagrees on those who don’t agree with him 😂
That disagree you got was me, its a joke, sorry.
lol, no worries. I thought it would have been funny if it was Mr. Peixe 😂
Again Peixe, this problem isnt for people like you is for peopole of GC and isnt a priority of the things that have to be fixed in BGs. If you dont understand inst our problem.
Wrong, it's a priority because it's an exploited loop whole in game design that eliminates the whole competitive aspect that battlegrounds was designed for.
Do you really wanna take the rant of a TB who never got to GC to prove your rant?...
Im actually using his thread to prove how ignorance falsely affects perspective turning into nonsense arguments that have no actual meaning whatsoever.
Anyways that's as much time I'm willing to invest here.
Again Peixe, this problem isnt for people like you is for peopole of GC and isnt a priority of the things that have to be fixed in BGs. If you dont understand inst our problem.
Wrong, it's a priority because it's an exploited loop whole in game design that eliminates the whole competitive aspect that battlegrounds was designed for.
Again Peixe, this problem isnt for people like you is for peopole of GC and isnt a priority of the things that have to be fixed in BGs. If you dont understand inst our problem.
Wrong, it's a priority because it's an exploited loop whole in game design that eliminates the whole competitive aspect that battlegrounds was designed for.
First and foremost, Whole- all of; entire Hole- a hollow space of a solid object
The correct application in this case would be “loop HOLE”. Yet here you are talking about ignorance being prevalent in this thread.
Secondly, yes it goes against the spirit of competition but it’s not a big enough issue for Kabam to change scoring or anything to disincentive pausing. So you’re making a bigger deal out of it that it actually is.
Again Peixe, this problem isnt for people like you is for peopole of GC and isnt a priority of the things that have to be fixed in BGs. If you dont understand inst our problem.
Wrong, it's a priority because it's an exploited loop whole in game design that eliminates the whole competitive aspect that battlegrounds was designed for.
Do you really wanna take the rant of a TB who never got to GC to prove your rant?...
That's what it seems. He said that was leaving the game and now is doing team with OP.
First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.
30k points towards scoring on a KO sounds about right to me.
Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.
30k points towards scoring on a KO sounds about right to me.
Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
Lower tier players just pause starting the match and get max 15k points. Higher tier players actually play the fight but then if they're in a tough spot pause the game and let the remaing timer run because it's convenient to them. Happens a lot during power gain or simply tough metas that aren't nukes.
However, best examples are Nick fury's second life or Serpents immortality. Players take them down to 1% and pause. They end up with 100% HP
HP = 15k Defender HP Remaining = 29.9k (1% HP).
So it adds up to 44.9k total points.
Fury is not even a tough defender anymore. If someone took serpent to 1% while retaining 100% health, they deserve to win the match. Pause or not.
I literally just said it's an example. So ouroborus understands what happens.
It's exploited in many different ways and in many different metas and mostly while players are out drafted or simply make a mistake.
Another example is Photon, you play the fight, are right about to kill her and accidently push her above 15 charges while at two bars of power. Players pause.
Power gain meta, player doesn't have a counter is about to kill the defender but goes red, players pause to avoid sp3.
Another example, player simply didn't calculate well the damage and goes all in but defender is at 1% health while at 3 bars, player pauses.
And no, even if it's serpents case they shouldn't win.
I encourage you to post a screenshot where a pauser got 45k points. Until then it’s all talk.
Lol whatever, I don't need to waste my time proving anything. Although I did just prove ignorance is a very common skill set in this thread 🤣
Bro asked you for a singular screenshot that people who pause get 45k and your entire big man with psychology degree ahh argumentation with fancy words crumbled like a lego tower. How is the tactic "lol I can't support my argument with real proof so i'll just say you're ignorant and run away *laugh emoji*" called in psychology? asking for purely educational reasons, cause its rare for you to get caught without having something to say back and no idc what you'll type show him a recent 45k pause win that happened ty
Again Peixe, this problem isnt for people like you is for peopole of GC and isnt a priority of the things that have to be fixed in BGs. If you dont understand inst our problem.
Wrong, it's a priority because it's an exploited loop whole in game design that eliminates the whole competitive aspect that battlegrounds was designed for.
Do you really wanna take the rant of a TB who never got to GC to prove your rant?...
It's the same person that wants to play with suicides on attack and a different mastery setup on defense so I'm not surprised lol
Again Peixe, this problem isnt for people like you is for peopole of GC and isnt a priority of the things that have to be fixed in BGs. If you dont understand inst our problem.
Wrong, it's a priority because it's an exploited loop whole in game design that eliminates the whole competitive aspect that battlegrounds was designed for.
Do you really wanna take the rant of a TB who never got to GC to prove your rant?...
It's the same person that wants to play with suicides on attack and a different mastery setup on defense so I'm not surprised lol
Its the same person who said "I stopped spending months ago" on a boycott thread. He was a sigil player...you can't even buy a combo at a fast food chain under 10 bucks nowadays...
Again Peixe, this problem isnt for people like you is for peopole of GC and isnt a priority of the things that have to be fixed in BGs. If you dont understand inst our problem.
Wrong, it's a priority because it's an exploited loop whole in game design that eliminates the whole competitive aspect that battlegrounds was designed for.
Do you really wanna take the rant of a TB who never got to GC to prove your rant?...
It's the same person that wants to play with suicides on attack and a different mastery setup on defense so I'm not surprised lol
Its the same person who said "I stopped spending months ago" on a boycott thread. He was a sigil player...you can't even buy a combo at a fast food chain under 10 bucks nowadays...
That hits deeper than anything else on this thread
Comments
1- which champ can have a full yellow bar while fighting serpent and bring them down to immortality phase?
2. Why would somebody who has the skill and perfect counter to accomplish above point decide to pause and forego the time bonus?
Now read this and try and understand what I was saying in the first post.
Is true that in hihg levels the pause can be unfair fighting with Serpent or Fury but not for pepople like OP that cant score 15k in paperboard levels.
Again Peixe, this problem isnt for people like you is for peopole of GC and isnt a priority of the things that have to be fixed in BGs. If you dont understand inst our problem. Kabam has so many things to do and the last thing they need is a lot of tickets of a player that doesnt know how to play BGs (or MCOC) complaining about nonsenses.
I just hope to meet you in Bgs and win you with 50k point in two rounds so you can see how BGs are really played.
I've only played a couple pre season matches since they implemented it so luckily I've never experienced that in the pre season, but the fact that people forfeit or pause in pre season baffles me.
It's literally there for fun, and so you can test champs! 😅
Anyways that's as much time I'm willing to invest here.
Whole- all of; entire
Hole- a hollow space of a solid object
The correct application in this case would be “loop HOLE”. Yet here you are talking about ignorance being prevalent in this thread.
Secondly, yes it goes against the spirit of competition but it’s not a big enough issue for Kabam to change scoring or anything to disincentive pausing. So you’re making a bigger deal out of it that it actually is.
That's what it seems. He said that was leaving the game and now is doing team with OP.
He is going from bad to worse.
Is it alive?
Ran up to a pauser today, close match i'd say