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Master and Uncollected

IanMoone89IanMoone89 Member Posts: 590
edited January 2018 in General Discussion
In Master mode we have chapter 1&2 with quests 1-3 being 4* then chapter 2&3 with quest 4-6 being 5*

So how come uncollected have all quests 6* when the pattern should of been chapter 1&2 quests 1-3 5* and back 3 would be 6*....Dont get me wrong i like facing all 6* on uncollected but having back 3 quests with 6* being ranks 4&5 does make the fights way long that you wanna just slap yourself from being in a boring long fight lol.

Would be nice to face r4&5 5* in first 3 quests then back 3 r2 or r3 of 6* bc if i am not mistaken a r2 6* is equal to a r4 5* or am i wrong

What you think? Would you rather face all 6* till a new lvl is released sometime in the future or would you like to face both 5 and 6* in uncollected making it refreshing or idc i just want units in uncollected lol

Comments

  • Blax4everBlax4ever Member Posts: 683 ★★★
    @IanMoone89 I think the uncollected portion of the monthly EQ is supposed to be for players with either great skill or stacked rosters.

    A lot of content is easy for the skilled players where unavoidable damage is not a factor. Once ppl get the 6* and start ranking them up the uncollected stuff will be easy for them too.
  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    I like having the extra challenge when its not Ice Phoenix
  • BahamutBahamut Member Posts: 2,307 ★★★★
    Primmer79 wrote: »
    I like having the extra challenge when its not Ice Phoenix

    That’s why I was so pissed last month. Master was boring
  • The_OneThe_One Member Posts: 2,959 ★★★★
    I find up to the final chapter of uncollected (Sentry and Void in this case) pretty simple so making the first few chapters 5* wouldn't really make a difference.

    Only NC and Sentry gave me any real problems and Void is causing me a headache but I'll explore it before the times up.
    Only 4 paths left and the bane path to Void is done.
  • Lunchbox45Lunchbox45 Member Posts: 250 ★★
    I love the harder content. Just wish master was already unlocked for us that are uncollected.
  • Deadbyrd9Deadbyrd9 Member Posts: 3,469 ★★★★
    Isn’t all of heroic 4* champs? So thats not a trend since its 1 isolated instance
  • Deadbyrd9Deadbyrd9 Member Posts: 3,469 ★★★★
    @Lunchbox45 it is for the low price of 300 units lol
  • Lunchbox45Lunchbox45 Member Posts: 250 ★★
    Deadbyrd9 wrote: »
    @Lunchbox45 it is for the low price of 300 units lol

    Lol! No doubt
  • Thebgj01Thebgj01 Member Posts: 269
    @OP
    I am far from being at the top...heck, I’m far from being at the middle. I’ll have to disagree with you about the fights being long. They are super quick fights, the only tough part is that getting hit costs you lots of health.

    Act 5 chapter 3 has some long boring fights if you don’t have 5 strong champs of every class
  • DNA3000DNA3000 Member, Guardian Posts: 21,039 Guardian
    IanMoone89 wrote: »
    In Master mode we have chapter 1&2 with quests 1-3 being 4* then chapter 2&3 with quest 4-6 being 5*

    So how come uncollected have all quests 6* when the pattern should of been chapter 1&2 quests 1-3 5* and back 3 would be 6*....Dont get me wrong i like facing all 6* on uncollected but having back 3 quests with 6* being ranks 4&5 does make the fights way long that you wanna just slap yourself from being in a boring long fight lol.

    Would be nice to face r4&5 5* in first 3 quests then back 3 r2 or r3 of 6* bc if i am not mistaken a r2 6* is equal to a r4 5* or am i wrong

    What you think? Would you rather face all 6* till a new lvl is released sometime in the future or would you like to face both 5 and 6* in uncollected making it refreshing or idc i just want units in uncollected lol

    There's no mandatory pattern for uncollected difficulty. It is not intended to be just the next step up from master. It is intended to be the highest difficulty currently intended for monthly quests. In fact, when they added uncollected difficulty they actually reduced the difficulty of master slightly, because master mode is now intended to be a measured step up from heroic and not the highest intended difficulty in monthly quests. Originally when master mode was the highest intended difficulty, it too didn't follow the pattern exactly from the lower levels. It can now. But uncollected doesn't, because its not intended to do so.
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