How exactly does War work?

NoahSansmanNoahSansman Member Posts: 418 ★★★
If you win a war does it not matter how much you died or if you fully explored? Do you get the same amount of points? I'm the leader of a plat 4 alliance and I never understood how any of this worked. Is there a way to see how points and multipliers get calculated and all that?

Comments

  • SummonerNRSummonerNR Member, Guardian Posts: 14,559 Guardian
    Yes, there is a very precise assignment of points for different categories, that determine the winner of the war.
    Plus Bonus Points for winning the war.
    Then multiplied by your Tier Multiplier in order to get added to your running Season Points total.

    Besides that, it is your War Rating that determines what Tier you play on and determines your Multiplier, as well as who you match against.
    Of which War Rating increases/decreases by a certain amount set for each war (may vary depending on opponent relative to you), but +/- is fixed per war no matter how well you do in the war.

    And your Season Points that determine what Gold/Platinum/etc rewards bracket you finish in.

    (don’t hold me to exact points below, as they have changed over the years, but something like)
    Exact current points are easy to lookup for yourself.

    * Defender Diversity = like 240 or 270 pts for each different defender (each BG is separate)
    * Explored Nodes = every node someone lands on (whether a numbered opponent node or just filler) counts as (maybe) 100 pts.
    * Attack Bonus = up to 3x 80 pts when defeating an opponent. Starts as 3x, then decreased by 1x every additional fight it takes to kill that opponent. So, from 240 pts down to 0 pts after 3 attempts (but you'll still get the above “Explore” pts).
    * Boss Kill = (in each BG) xx # of points, whatever it is nowadays, maybe 20,000.
    * Bonus Points for win = originally 50,000, has been cut several times, now only 5,000 (so means very little nowadays toward season pts compared to setting Diverse Defense and having less attackers KO'd).
  • LordSmasherLordSmasher Member Posts: 1,640 ★★★★★

    Thanks guys. So if I'm understanding this right, defender kills aren't what matter at all. it's the attack bonuses. So if an ally dies 3 million times but its all on the same fight, they could still win even if the opponent just died 6 times but on 2 separate fights?

    Yes. Its always better to die 100 times to a defender than leave them alive. Always clear the map.
  • FeuerschwerFeuerschwer Member Posts: 480 ★★★
    yeah, defender kills do not directly translate into points, and it’s set up so that you never give the other team points by pushing against a tough opponent, you just lose out on points for yourself by not one- (or two- or three-) shotting a given defender. Once your alliance has had three deaths on a given defender, there’s no difference in score if you take them down on attempt #4 vs attempt #400.

    (Also if no defender is placed you get full attack bonus and boss kill points for moving onto the empty node, you can’t deny the other alliance points by not placing defenders)
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