Valiant Gauntlet EQ

I just wanna say this is one of the best side quest Kabam has created. The rewards are great. The fights are challenging enough, but not too difficult, but not too hard. It allows me to use many champs. I don’t usually use.
Please don’t change a thing.
Please don’t change a thing.
8
Comments
Where is this? I did not see this in my crystal stash.
The copy and paste node choices were odd and slowed things down on some quests, especially when considering how many different champs you had to use.
If you used a tech that didn't crit you were slowed down, which means you lost out on a lot of fun champs and had to go further down into the weaker end of the roster, slowing things down a bit more.
The mutant quest that gave you no option to gain prowess outside of a champs ability had the same problem. Either slow yourself down with prowessless champs, or pull out weaker champs.
The cosmic quest requiring relics to gain power, another slow down in a climate where they've stopped giving us relics. So your options are no specials or swap relics around a bunch.
None of this was a roadblock that prevented clearing content, but it did slow it down in an unpleasant way. None of these are bad nodes, but they are bad when the requirement is 15 different champs to clear the path. It wasn't a challenge in the slightest, but it felt very slow at points. It also felt like I was fighting 30% of the time while swapping champs and going through portals the other 70%. Quicker than any EQ, but felt like progress was slow.
All that being said, my overall feelings toward this are positive. It is a great step in the right direction and gives me hope for a less monotonous and more rewarding EQ for the future. Rewards were on par for where the content is, I just hope they add a little more challenge and remove a bit of the parts that slow you down.
One way this could be massively improved is if they don’t lock our champions in . If you can still stay in valiant while using your champs in every other aspect of the game including paragon and thronebreaker difficulties . This will way both the casual and the hardcore players will be happy
Dr. Zola
1. Healing gates like in incursions every second or third fight would make things less frustrating.
2. It would be good to be able at the beginning to strategize and make a “campaign plan” assigning champs from your roster to each fight. You can still do that offline, but a in game tool would be much more convenient