Eventually, once I get the few counters I'm missing because they decided to be **** and made the quest the most annoying restrictive piece of trash they've ever put out (worse than Act 6 back in the day) lol and the worst part is the rewards are quite underwhelming considering all the effort required.
I will, but one thing I find incredibly annoying is that the last two chapters of the quest will supposedly much harder, but we're given no info on which tags will be used for those fights and therefore nothing on who to rank up ahead of time. That's just frustrating for no good reason. It just stalls the preparation process. We will eventually start getting videos from those who have completed the first (and eventually second) quest and can see what's ahead, but I see no reason why I as a player shouldn't just be able to plan things out from the get-go.
That said, yes, I'll do the content eventually. That being said, I find it a little funny that the whole three-quest WoF has the same amount of r4 resources as 9.2 did. It does have some more fancy champion-acquisition crystals but there's a real chance that 9.3 absolutely dwarves the WoF rewards. I wonder how relevant WoF's rewards will be in about half a year's time.
Good luck to the end game players attempting it now, but by the time my roster is fleshed out and ranked up enough the game will have moved on to such as extent that the rewards will be largely irrelevant. The fight lengths don't help either.
😂 62% of respondents aren’t interested in this content…
To be fair, this content isn't designed for that 62%. It's designed for the top 1% who have a roster with dozens of 7* champions at R3 or better, enjoy really long fights and like to plan out their approach to that content in detail.
😂 62% of respondents aren’t interested in this content…
To be fair, this content isn't designed for that 62%. It's designed for the top 1% who have a roster with dozens of 7* champions at R3 or better, enjoy really long fights and like to plan out their approach to that content in detail.
I have options for every fight even up to the 3rd quest and I still don’t know if I’ll do it lol. Some of fights are way too long imo. I’d rather just grind radiance and get better rewards that way.
I’m undecided. With a couple of exceptions, I have good counters at R2 or better. But…
I need to guard my time. With events like this, I sometimes find myself sucked into particular fights I know will be painful. While I’ve always finished those type of fights, what accompanied the post-euphoria feeling was a sourness that turned me off to MCoC as recreation or leisure activity.
Time is my most important resource. Ten minute-plus fights (if that’s even accurate) in the face of the current rewards very well may be more than I’m willing to give up.
In a strange way, I’m pleased the prizes for Wheel are as underwhelming as they are. That makes it feel 100% optional and, if that was an intentional design choice, then I think it may have been the only respectable one here.
If they buff the rewards yeah, but otherwise hell no. 10 minute fights and obscure champ requirements are NOT worth going through for those mid rewards
Good luck to the end game players attempting it now, but by the time my roster is fleshed out and ranked up enough the game will have moved on to such as extent that the rewards will be largely irrelevant. The fight lengths don't help either.
🖕🏼 This.
Think I'll prioritise Ordeal, and my last two Necropolis paths - at least I can use who I like.
I will likely do it at SOME point do get the r4, but not anytime soon. Really hoping that it gets tuned down a bit or they allow 6*s because right now it's just disgusting. 12+ minute fights and little to show for it
Putting it into perspective, we got Epoch with better rewards and it's much easier and less restrictive than this quest whilst still being challenging. Exploring Epoch was fun
Then you have………whatever this is
It's like Jeremy Renner getting offered half his original salary for Hawkeye season 2. Half the salary for double the amount of work. Pretend that Epoch is season 1 and WoF is season 2,
That's what we are getting from this new piece of rubbish content. It's not worth it. Not in my eyes. And the majority of the community would agree, the feedback has been resoundingly negative about the whole event. It's poorly designed, boring and unfun, and a really good way to end a streak of Kabam releasing some really good content, to now releasing this that kills player enjoyment
Never. It’s too difficult and tedious for me. I don’t have all the champions. It takes a lot of time to get them and rank them up. The defenders are tough with high health pools. Seatin and Vega don’t like it too and they have the roaster to do it. The rewards are not worth the effort. Every day I play less. I’m losing the enjoyment. I want to do ordeal and Epoch. I’m grinding arenas and level up my champions.
i can't fathom how when they have players on the team that there isn't a better grasp on how to manage this "game". and i repeat it is a G A M E. most people i know play games to have fun not to compare stress levels. they know how to make challenging content that's fun and then you get this. as if they're just out of ideas. no one wants to look at content and think "stress" "not worth it" out of the gate. will people who like to compare screen size push and slog through this? of course they will. but man i play games to have fun .. not to slog through something so that i never have to play it again.
and i'm really puzzled that with the entire team comprised of supposed players of the game, that they don't understand this.
Did the lowest difficulty with an almost non ideal roster burning all the stash plus 600 units. I'm definitely not touching the next ones unless I have all the best matchup 7 stars available, in fact, high ranked too because doing it with r1s was a pain.
Actually, it'll be better to do it after a few months imo. I'll likely have Serpent by then (for whom I was doing this), plus likely all the desired ones from the Titan, so I'll finally be able to pick up the deathless selector which is the least appealing (but very tempting) at this point.
I’m done with it. In general I enjoy content like this, although this has clear design flaws.
The Champion pools needed better curation in a number of places to expand on the options that could be used. It’s silly to me that some fights only have 2 feasible options in the pool. And sillier that 10+minute fights seem to be by design in a few places
Gorr the gatekeeper is a good/bad fight. This is the most restrictive fight, so in a way I greatly appreciate it being the first fight and not near the end of the run… as it would be rage quit inducing hit this roadblock and find out you are stuck at 90%. The bad side of this is… it does put a sour taste on the first impressions of the quest and will likely discourage people not to even try the quest
Comments
That said, yes, I'll do the content eventually. That being said, I find it a little funny that the whole three-quest WoF has the same amount of r4 resources as 9.2 did. It does have some more fancy champion-acquisition crystals but there's a real chance that 9.3 absolutely dwarves the WoF rewards. I wonder how relevant WoF's rewards will be in about half a year's time.
The champ Tag System is awful, You just get 3-4 options For champs like deathless Thanos.
I'm totally locked in third path because i only have Joaquín torres for Bullseye and Kraven the hunter For Dust, is closed Road to me
Clearly not me then!!!.
I need to guard my time. With events like this, I sometimes find myself sucked into particular fights I know will be painful. While I’ve always finished those type of fights, what accompanied the post-euphoria feeling was a sourness that turned me off to MCoC as recreation or leisure activity.
Time is my most important resource. Ten minute-plus fights (if that’s even accurate) in the face of the current rewards very well may be more than I’m willing to give up.
In a strange way, I’m pleased the prizes for Wheel are as underwhelming as they are. That makes it feel 100% optional and, if that was an intentional design choice, then I think it may have been the only respectable one here.
Dr. Zola
Think I'll prioritise Ordeal, and my last two Necropolis paths - at least I can use who I like.
Putting it into perspective, we got Epoch with better rewards and it's much easier and less restrictive than this quest whilst still being challenging. Exploring Epoch was fun
Then you have………whatever this is
It's like Jeremy Renner getting offered half his original salary for Hawkeye season 2. Half the salary for double the amount of work. Pretend that Epoch is season 1 and WoF is season 2,
That's what we are getting from this new piece of rubbish content. It's not worth it. Not in my eyes. And the majority of the community would agree, the feedback has been resoundingly negative about the whole event. It's poorly designed, boring and unfun, and a really good way to end a streak of Kabam releasing some really good content, to now releasing this that kills player enjoyment
and i'm really puzzled that with the entire team comprised of supposed players of the game, that they don't understand this.
I'm definitely not touching the next ones unless I have all the best matchup 7 stars available, in fact, high ranked too because doing it with r1s was a pain.
Actually, it'll be better to do it after a few months imo. I'll likely have Serpent by then (for whom I was doing this), plus likely all the desired ones from the Titan, so I'll finally be able to pick up the deathless selector which is the least appealing (but very tempting) at this point.
And the restrictions increase to the point there is either 1 viable champion or no champion is good enough
The Champion pools needed better curation in a number of places to expand on the options that could be used. It’s silly to me that some fights only have 2 feasible options in the pool. And sillier that 10+minute fights seem to be by design in a few places
Gorr the gatekeeper is a good/bad fight. This is the most restrictive fight, so in a way I greatly appreciate it being the first fight and not near the end of the run… as it would be rage quit inducing hit this roadblock and find out you are stuck at 90%. The bad side of this is… it does put a sour taste on the first impressions of the quest and will likely discourage people not to even try the quest