Not about me liking or disliking it. There is broad lashback on and off the forums, in chats, YouTubers etc. Kabam choosing not to explore how they approach and release content in terms of how it will be received today, 3 months, 6 months, a year from now is a miss. Aka your answer to number 1 isn’t sufficient because if you actually listened to the feedback the ‘end game rewards’ for WOF will be outdated faster then the majority of the player base will even be able to attempt it.
Not taking a step back and reevaluating their decision in earnest after wide ranging feedback isn’t a good look.
Standing by a poor decision with limited community appeal is closed minded and naive.
I'm not a fan of this content either, but I'm hearing this a lot and would appreciate some explanation. When you say the rewards will be obsolete quickly, what kind of time-proof rewards do people think it should have? Surely not R5 mats. So just exclusive champ? Like Maestro? Basically Torch or someone like that? What other reward would keep its value 6 months from now if R4 mats and Titans and epoch nexuses and AGs are worthless to you in 6 months?
Not about me liking or disliking it. There is broad lashback on and off the forums, in chats, YouTubers etc. Kabam choosing not to explore how they approach and release content in terms of how it will be received today, 3 months, 6 months, a year from now is a miss. Aka your answer to number 1 isn’t sufficient because if you actually listened to the feedback the ‘end game rewards’ for WOF will be outdated faster then the majority of the player base will even be able to attempt it.
Not taking a step back and reevaluating their decision in earnest after wide ranging feedback isn’t a good look.
Standing by a poor decision with limited community appeal is closed minded and naive.
I'm not a fan of this content either, but I'm hearing this a lot and would appreciate some explanation. When you say the rewards will be obsolete quickly, what kind of time-proof rewards do people think it should have? Surely not R5 mats. So just exclusive champ? Like Maestro? Basically Torch or someone like that? What other reward would keep its value 6 months from now if R4 mats and Titans and epoch nexuses and AGs are worthless to you in 6 months?
-A true 3-4 gem vs just catalysts -7 star selector from entire base pool - omega day or HOF selector -rare trophy champ - radiance - XP
Etc.
Not saying all of the above more certainly a combination there off. Make it so there is something not only special about completing it but also full instant gratification for doing so in terms of a rank up.
Not about me liking or disliking it. There is broad lashback on and off the forums, in chats, YouTubers etc. Kabam choosing not to explore how they approach and release content in terms of how it will be received today, 3 months, 6 months, a year from now is a miss. Aka your answer to number 1 isn’t sufficient because if you actually listened to the feedback the ‘end game rewards’ for WOF will be outdated faster then the majority of the player base will even be able to attempt it.
Not taking a step back and reevaluating their decision in earnest after wide ranging feedback isn’t a good look.
Standing by a poor decision with limited community appeal is closed minded and naive.
I understand where you're coming from, but immediately changing content within one week of release due to initial response would be shortsighted and reactive - decisions can't be made purely on sentiment alone.
I agree that the quest could have used more Sig Stones and Basic Catalysts, or lower-tier Rank Up Gems, and especially Refined XP. A larger issue in my eyes is the distribution of rewards across all three quests, which is a lesson learned for the future if a quest with this format is released again.
Not about me liking or disliking it. There is broad lashback on and off the forums, in chats, YouTubers etc. Kabam choosing not to explore how they approach and release content in terms of how it will be received today, 3 months, 6 months, a year from now is a miss. Aka your answer to number 1 isn’t sufficient because if you actually listened to the feedback the ‘end game rewards’ for WOF will be outdated faster then the majority of the player base will even be able to attempt it.
Not taking a step back and reevaluating their decision in earnest after wide ranging feedback isn’t a good look.
Standing by a poor decision with limited community appeal is closed minded and naive.
I'm not a fan of this content either, but I'm hearing this a lot and would appreciate some explanation. When you say the rewards will be obsolete quickly, what kind of time-proof rewards do people think it should have? Surely not R5 mats. So just exclusive champ? Like Maestro? Basically Torch or someone like that? What other reward would keep its value 6 months from now if R4 mats and Titans and epoch nexuses and AGs are worthless to you in 6 months?
-A true 3-4 gem vs just catalysts -7 star selector from entire base pool - omega day or HOF selector -rare trophy champ - radiance - XP
Etc.
Not saying all of the above more certainly a combination there off. Make it so there is something not only special about completing it but also full instant gratification for doing so in terms of a rank up.
Ok. I don't think the current rewards are going to be obsolete anytime soon, but I agree they're a bit lackluster and I wish they contained more of the stuff you suggest.
Not about me liking or disliking it. There is broad lashback on and off the forums, in chats, YouTubers etc. Kabam choosing not to explore how they approach and release content in terms of how it will be received today, 3 months, 6 months, a year from now is a miss. Aka your answer to number 1 isn’t sufficient because if you actually listened to the feedback the ‘end game rewards’ for WOF will be outdated faster then the majority of the player base will even be able to attempt it.
Not taking a step back and reevaluating their decision in earnest after wide ranging feedback isn’t a good look.
Standing by a poor decision with limited community appeal is closed minded and naive.
I'm not a fan of this content either, but I'm hearing this a lot and would appreciate some explanation. When you say the rewards will be obsolete quickly, what kind of time-proof rewards do people think it should have? Surely not R5 mats. So just exclusive champ? Like Maestro? Basically Torch or someone like that? What other reward would keep its value 6 months from now if R4 mats and Titans and epoch nexuses and AGs are worthless to you in 6 months?
-A true 3-4 gem vs just catalysts -7 star selector from entire base pool - omega day or HOF selector -rare trophy champ - radiance - XP
Etc.
Not saying all of the above more certainly a combination there off. Make it so there is something not only special about completing it but also full instant gratification for doing so in terms of a rank up.
Ok. I don't think the current rewards are going to be obsolete anytime soon, but I agree they're a bit lackluster and I wish they contained more of the stuff you suggest.
There’s already pretty much is at least for those people it was designed for in the first place places the only there is for me is a r4 with is great
Not about me liking or disliking it. There is broad lashback on and off the forums, in chats, YouTubers etc. Kabam choosing not to explore how they approach and release content in terms of how it will be received today, 3 months, 6 months, a year from now is a miss. Aka your answer to number 1 isn’t sufficient because if you actually listened to the feedback the ‘end game rewards’ for WOF will be outdated faster then the majority of the player base will even be able to attempt it.
Not taking a step back and reevaluating their decision in earnest after wide ranging feedback isn’t a good look.
Standing by a poor decision with limited community appeal is closed minded and naive.
I understand where you're coming from, but immediately changing content within one week of release due to initial response would be shortsighted and reactive - decisions can't be made purely on sentiment alone.
I agree that the quest could have used more Sig Stones and Basic Catalysts, or lower-tier Rank Up Gems, and especially Refined XP. A larger issue in my eyes is the distribution of rewards across all three quests, which is a lesson learned for the future if a quest with this format is released again.
yea im was super surprised no experience from it. It was an end game mode. But regardless as long as listening to feedback that all i care for and if. Isn’t just words.
Not about me liking or disliking it. There is broad lashback on and off the forums, in chats, YouTubers etc. Kabam choosing not to explore how they approach and release content in terms of how it will be received today, 3 months, 6 months, a year from now is a miss. Aka your answer to number 1 isn’t sufficient because if you actually listened to the feedback the ‘end game rewards’ for WOF will be outdated faster then the majority of the player base will even be able to attempt it.
Not taking a step back and reevaluating their decision in earnest after wide ranging feedback isn’t a good look.
Standing by a poor decision with limited community appeal is closed minded and naive.
I'm not a fan of this content either, but I'm hearing this a lot and would appreciate some explanation. When you say the rewards will be obsolete quickly, what kind of time-proof rewards do people think it should have? Surely not R5 mats. So just exclusive champ? Like Maestro? Basically Torch or someone like that? What other reward would keep its value 6 months from now if R4 mats and Titans and epoch nexuses and AGs are worthless to you in 6 months?
-A true 3-4 gem vs just catalysts -7 star selector from entire base pool - omega day or HOF selector -rare trophy champ - radiance - XP
Etc.
Not saying all of the above more certainly a combination there off. Make it so there is something not only special about completing it but also full instant gratification for doing so in terms of a rank up.
Ok. I don't think the current rewards are going to be obsolete anytime soon, but I agree they're a bit lackluster and I wish they contained more of the stuff you suggest.
After the 4th, unless Kabam botches deals, the content will be outdated even more then it is.
After seeing all the responses from kabam throught the week the only thing i can say is if the design principles are going to stay the same then the marketing needs to be tweaked. This shouldn't have been advertised as everest content or even aspirational everest content. It should have its own category and the description should be truthful to what it actually is. If its okay to make content for a specific subset of extremely high end summoners then it should be advertised like that from the get go. The word everest within the confines of this game means something wholly different than what something like this is. Sure the word got a crapton of summoners to open the game as soon as the quest launched but as soon as most summoners saw the quest for what it actually is is where the problem started and blew up from.
After seeing all the responses from kabam throught the week the only thing i can say is if the design principles are going to stay the same then the marketing needs to be tweaked. This shouldn't have been advertised as everest content or even aspirational everest content. It should have its own category and the description should be truthful to what it actually is. If its okay to make content for a specific subset of extremely high end summoners then it should be advertised like that from the get go. The word everest within the confines of this game means something wholly different than what something like this is. Sure the word got a crapton of summoners to open the game as soon as the quest launched but as soon as most summoners saw the quest for what it actually is is where the problem started and blew up from.
use Everest for so much that I’m always thinking it another 1 days to a week done
To go along with another post I've been discussing in about paywalled champions... a great way to future proof rewards would be to put at least one "new" 7 star (old champion, new as a 7 star) in every piece of endgame content. And keep that locked as the only way to get said champion forever. It maintains a unique way to acquire champs without paywalling them, and you truly have to aspire and work towards getting your favorite champion.
This would be how I would prefer they make champions exclusive instead of 1 week window big unit or cash spend and then gone forever. Stark Spidey, Masacre, and Spidey 2099 are perfect examples. I wish they would've kept moving forward with those kind of 7 star releases. To this day, the two champs I chose are the most future proofed rewards I've ever gotten. They were also the hardest to get, yet most aspirational and satisfying rewards I've ever gotten from this game.
@Kabam (Osaurus) Rex what are your thoughts on this? Is this sentiment widely reflected in your data? Is this a release strategy that could come back?
Not about me liking or disliking it. There is broad lashback on and off the forums, in chats, YouTubers etc. Kabam choosing not to explore how they approach and release content in terms of how it will be received today, 3 months, 6 months, a year from now is a miss. Aka your answer to number 1 isn’t sufficient because if you actually listened to the feedback the ‘end game rewards’ for WOF will be outdated faster then the majority of the player base will even be able to attempt it.
Not taking a step back and reevaluating their decision in earnest after wide ranging feedback isn’t a good look.
Standing by a poor decision with limited community appeal is closed minded and naive.
I'm not a fan of this content either, but I'm hearing this a lot and would appreciate some explanation. When you say the rewards will be obsolete quickly, what kind of time-proof rewards do people think it should have? Surely not R5 mats. So just exclusive champ? Like Maestro? Basically Torch or someone like that? What other reward would keep its value 6 months from now if R4 mats and Titans and epoch nexuses and AGs are worthless to you in 6 months?
-A true 3-4 gem vs just catalysts -7 star selector from entire base pool - omega day or HOF selector -rare trophy champ - radiance - XP
Etc.
Not saying all of the above more certainly a combination there off. Make it so there is something not only special about completing it but also full instant gratification for doing so in terms of a rank up.
Ok. I don't think the current rewards are going to be obsolete anytime soon, but I agree they're a bit lackluster and I wish they contained more of the stuff you suggest.
After the 4th, unless Kabam botches deals, the content will be outdated even more then it is.
Why would it be? Titan crystal is always changing, always up to date. So does the 7* nexuses. The defender selector might be, but there is a titan nexus in there, which again, updates. R4 will be relevant for a while, and the content will be easier month by month. I did it in 2 days, with 70 revives. It's not optimal, it could have been better, but I didn't really care......because as and endgame player I didn't have anything else to spend it on. And i still have left a few in the stash.
At first I had my concerns, but all in all am totally okay with the quest as it is. It made me rank up a few champ to r2 or R3, which I was willing to do.
People got used to easy content for meaningful rewars situations, and the rushing of progression made people lose the incentive to build roster, and as soon as a hard content comes around there is always a major voice for nerf.
Yes, rewards should have included XP, and we barely see sigstones since EoP (which I don't really understand why), but it is what it is. It could have been much harder for way worse rewards. But we got a relatively cheap 7R4 and I finally got my elusive Serpent, so I'm good with it
To go along with another post I've been discussing in about paywalled champions... a great way to future proof rewards would be to put at least one "new" 7 star (old champion, new as a 7 star) in every piece of endgame content. And keep that locked as the only way to get said champion forever. It maintains a unique way to acquire champs without paywalling them, and you truly have to aspire and work towards getting your favorite champion.
This would be how I would prefer they make champions exclusive instead of 1 week window big unit or cash spend and then gone forever. Stark Spidey, Masacre, and Spidey 2099 are perfect examples. I wish they would've kept moving forward with those kind of 7 star releases. To this day, the two champs I chose are the most future proofed rewards I've ever gotten. They were also the hardest to get, yet most aspirational and satisfying rewards I've ever gotten from this game.
@Kabam (Osaurus) Rex what are your thoughts on this? Is this sentiment widely reflected in your data? Is this a release strategy that could come back?
To go along with another post I've been discussing in about paywalled champions... a great way to future proof rewards would be to put at least one "new" 7 star (old champion, new as a 7 star) in every piece of endgame content. And keep that locked as the only way to get said champion forever. It maintains a unique way to acquire champs without paywalling them, and you truly have to aspire and work towards getting your favorite champion.
This would be how I would prefer they make champions exclusive instead of 1 week window big unit or cash spend and then gone forever. Stark Spidey, Masacre, and Spidey 2099 are perfect examples. I wish they would've kept moving forward with those kind of 7 star releases. To this day, the two champs I chose are the most future proofed rewards I've ever gotten. They were also the hardest to get, yet most aspirational and satisfying rewards I've ever gotten from this game.
@Kabam (Osaurus) Rex what are your thoughts on this? Is this sentiment widely reflected in your data? Is this a release strategy that could come back?
To go along with another post I've been discussing in about paywalled champions... a great way to future proof rewards would be to put at least one "new" 7 star (old champion, new as a 7 star) in every piece of endgame content. And keep that locked as the only way to get said champion forever. It maintains a unique way to acquire champs without paywalling them, and you truly have to aspire and work towards getting your favorite champion.
This would be how I would prefer they make champions exclusive instead of 1 week window big unit or cash spend and then gone forever. Stark Spidey, Masacre, and Spidey 2099 are perfect examples. I wish they would've kept moving forward with those kind of 7 star releases. To this day, the two champs I chose are the most future proofed rewards I've ever gotten. They were also the hardest to get, yet most aspirational and satisfying rewards I've ever gotten from this game.
@Kabam (Osaurus) Rex what are your thoughts on this? Is this sentiment widely reflected in your data? Is this a release strategy that could come back?
I personally do really like this idea a lot.
So human torch will retroactively get added to wof right? Haha jk Unless? Haha jk....
We don't ignore any feedback; we read everything said on all Social channels.
Wheel of Fate has been out for less than 1 week. At this time, there are no plans to update Wheel of Fate. There are going to be times when certain content isn't widely loved by the entire Community. It has been received very well from the group of players that I expected to enjoy it.
Masochists and super-skilled players. Got it. /s
Seriously though, I don’t think I’ve hated it as much as I expected, but I’m only through serpent.
One thing I would say about the quest, and I know this is incredibly hard to gauge, but the rewards should either be flatter across the 3 quests or the difficulty should ramp up differently. Quest 1 rewards are kinda trash, but it isn’t appreciably easier than 2 or 3 from most summoners I talk to. How much of that is getting used to the fights themselves? Some, I’m sure. But still. Looking at Q1 in a vacuum, I would’ve expected to bring anyone I wanted to each fight and call that a fair reward for the time sink.
Finally, the 7-star gate stinks. I’ve opened every loyalty crystal I could since its creation but I don’t have duped void. None of my AGs have been science either.
To go along with another post I've been discussing in about paywalled champions... a great way to future proof rewards would be to put at least one "new" 7 star (old champion, new as a 7 star) in every piece of endgame content. And keep that locked as the only way to get said champion forever. It maintains a unique way to acquire champs without paywalling them, and you truly have to aspire and work towards getting your favorite champion.
This would be how I would prefer they make champions exclusive instead of 1 week window big unit or cash spend and then gone forever. Stark Spidey, Masacre, and Spidey 2099 are perfect examples. I wish they would've kept moving forward with those kind of 7 star releases. To this day, the two champs I chose are the most future proofed rewards I've ever gotten. They were also the hardest to get, yet most aspirational and satisfying rewards I've ever gotten from this game.
@Kabam (Osaurus) Rex what are your thoughts on this? Is this sentiment widely reflected in your data? Is this a release strategy that could come back?
I personally do really like this idea a lot.
You would be trading one set of complaints for another, but then again all game design decisions have that particular element of pick your poison.
After seeing all the responses from kabam throught the week the only thing i can say is if the design principles are going to stay the same then the marketing needs to be tweaked. This shouldn't have been advertised as everest content or even aspirational everest content. It should have its own category and the description should be truthful to what it actually is. If its okay to make content for a specific subset of extremely high end summoners then it should be advertised like that from the get go. The word everest within the confines of this game means something wholly different than what something like this is. Sure the word got a crapton of summoners to open the game as soon as the quest launched but as soon as most summoners saw the quest for what it actually is is where the problem started and blew up from.
It IS everest content. That has nothing to do with the Rewards, and everything to do with the content itself. RoL, Lab, Abyss, all everest content. Those Rewards don't hold up.
After seeing all the responses from kabam throught the week the only thing i can say is if the design principles are going to stay the same then the marketing needs to be tweaked. This shouldn't have been advertised as everest content or even aspirational everest content. It should have its own category and the description should be truthful to what it actually is. If its okay to make content for a specific subset of extremely high end summoners then it should be advertised like that from the get go. The word everest within the confines of this game means something wholly different than what something like this is. Sure the word got a crapton of summoners to open the game as soon as the quest launched but as soon as most summoners saw the quest for what it actually is is where the problem started and blew up from.
It IS everest content. That has nothing to do with the Rewards, and everything to do with the content itself. RoL, Lab, Abyss, all everest content. Those Rewards don't hold up.
It is not close to being classified as everest content compared to all the ones you've listed. It should more accurately be described as a permanent side quest or a kabam challenge.
Even looking at the content available now it isn't the hardest among its peers so how is it expected to be the new everest content.
Also on the topic of challenging 7 star rosters, kabam have been doing it since the moment they got introduced. How about instead of constantly asking if we have the right champs for a niche, how about providing more options in getting specific champions to select from
After seeing all the responses from kabam throught the week the only thing i can say is if the design principles are going to stay the same then the marketing needs to be tweaked. This shouldn't have been advertised as everest content or even aspirational everest content. It should have its own category and the description should be truthful to what it actually is. If its okay to make content for a specific subset of extremely high end summoners then it should be advertised like that from the get go. The word everest within the confines of this game means something wholly different than what something like this is. Sure the word got a crapton of summoners to open the game as soon as the quest launched but as soon as most summoners saw the quest for what it actually is is where the problem started and blew up from.
It IS everest content. That has nothing to do with the Rewards, and everything to do with the content itself. RoL, Lab, Abyss, all everest content. Those Rewards don't hold up.
It is not close to being classified as everest content compared to all the ones you've listed. It should more accurately be described as a permanent side quest or a kabam challenge.
Even looking at the content available now it isn't the hardest among its peers so how is it expected to be the new everest content.
You can compare this to variant 1 or The Maze or the celebrity challanges in 2017 to 2019. I was too noob to clear maze at that time. And took a lot of efforts to explore variant 1 long after.
This is same... Totally skippable for most pretend endgame players.
After seeing all the responses from kabam throught the week the only thing i can say is if the design principles are going to stay the same then the marketing needs to be tweaked. This shouldn't have been advertised as everest content or even aspirational everest content. It should have its own category and the description should be truthful to what it actually is. If its okay to make content for a specific subset of extremely high end summoners then it should be advertised like that from the get go. The word everest within the confines of this game means something wholly different than what something like this is. Sure the word got a crapton of summoners to open the game as soon as the quest launched but as soon as most summoners saw the quest for what it actually is is where the problem started and blew up from.
It IS everest content. That has nothing to do with the Rewards, and everything to do with the content itself. RoL, Lab, Abyss, all everest content. Those Rewards don't hold up.
It is not close to being classified as everest content compared to all the ones you've listed. It should more accurately be described as a permanent side quest or a kabam challenge.
Even looking at the content available now it isn't the hardest among its peers so how is it expected to be the new everest content.
You can compare this to variant 1 or The Maze or the celebrity challanges in 2017 to 2019. I was too noob to clear maze at that time. And took a lot of efforts to explore variant 1 long after.
This is same... Totally skippable for most pretend endgame players.
yes exactly, it's more of a plateau content than Everest to stem the appetites of the always content hungry end-game players
After seeing all the responses from kabam throught the week the only thing i can say is if the design principles are going to stay the same then the marketing needs to be tweaked. This shouldn't have been advertised as everest content or even aspirational everest content. It should have its own category and the description should be truthful to what it actually is. If its okay to make content for a specific subset of extremely high end summoners then it should be advertised like that from the get go. The word everest within the confines of this game means something wholly different than what something like this is. Sure the word got a crapton of summoners to open the game as soon as the quest launched but as soon as most summoners saw the quest for what it actually is is where the problem started and blew up from.
It IS everest content. That has nothing to do with the Rewards, and everything to do with the content itself. RoL, Lab, Abyss, all everest content. Those Rewards don't hold up.
Necropolis rewards held up well even after a whole year, and for some they still do purely because of Maestro and the launch pool selector. These on the other hand are about to go straight to the bin after July 4th and eventually Cyber deals and Banquet. For how hard it is, the rewards should've been way better.
We don't ignore any feedback; we read everything said on all Social channels.
Wheel of Fate has been out for less than 1 week. At this time, there are no plans to update Wheel of Fate. There are going to be times when certain content isn't widely loved by the entire Community. It has been received very well from the group of players that I expected to enjoy it.
This is incredibly insulting.
Niche content for a select group of players is absurd when you have a player base as wide as Kabam does.
I’m saying this as a player that did that horrific content 100%, simply because I had resources burning. That whole experience was trash, the rewards for it sucked. Complete miss by the team and their response was even more off. They are virtually saying, we look at stats and gather feedback from a select group of players, outside of that everyone can pound sand.
Great customer service. Smh
I don’t know how you can respond to a comment saying that we look for feedback from all players in all sorts of places, and say it’s insulting we only gather feedback from a “select group of people.”
There are players who enjoy restrictive, difficult, and painful content that challenges both their roster width and their skill set.
That may not be the majority of the members of the forums, but those players exist - and occasionally, content needs to be designed in that style for them as well. This content is always optional, and not put into the Story mode, or any other piece of content that will make or break a player’s progression if they ignore it.
What about content for the majority of the players?? You keep shoving Longform content down our throats with Necropolis and ****, hell even at one point you made Necropolis THE Big deal, that EVERYONE should do regardless of whether they want to or not, I personally hate long form content, hate how long it takes and how much revives go down the drain for it and I hate that It gets normalized so much that "oh you are valiant you should have done this by now, are you even an endgame player". You made this for the spenders, who spend enough to get a big enough roster, and hell even those players might not get lucky and get duplicates. Maybe instead of making the content for 1% of the playerbase, maybe actually make content that more than 100 player will like.
My issue is that some of the fights take so long that running WoF is likely going to take me all week, which stops me accessing normal content. If they added more Aspirational Quests like WoF and made them like the Crucible, i could tackle that seperately and maybe do a fight a day whilst still enjoying the usual daily content.
I don't know if it's been addressed yet by Kabam but Dust is a major problem in all content. She causes significant lag which makes her very hard to play against. It's bad enough fighting her in BG and normal quests but It's really frustrating that Kabam knows about this issue and then uses her as a defender in this extremely long and difficult content. I have the Iphone 16pro so it's not like I have an old outdated device either.
We don't ignore any feedback; we read everything said on all Social channels.
Wheel of Fate has been out for less than 1 week. At this time, there are no plans to update Wheel of Fate. There are going to be times when certain content isn't widely loved by the entire Community. It has been received very well from the group of players that I expected to enjoy it.
We don't ignore any feedback; we read everything said on all Social channels.
Wheel of Fate has been out for less than 1 week. At this time, there are no plans to update Wheel of Fate. There are going to be times when certain content isn't widely loved by the entire Community. It has been received very well from the group of players that I expected to enjoy it.
Who ? You know when u are actually a kabam employee when u start lying on the forums lol is kabam ever going to own up to your blunder and false advertising? Or just continue to lie about that too
That content sucks the fights are so boring and the rewards are missing something. Also why come out with radiance then take away solo rewards? Why give it just to take it away? How stupid
Nah this guys trying to get Employee Of The Month by saying nearly all the right things and he’s using my thread to do it. I don’t know how to feel about this. 🤔
The quest is still gonna be outdated in a few months and there won’t be any reason for anyone to play it only for the rewards… if it’s meant to be content that holds value over a long time… it’s the opposite of that.
Making rewards relevant far into the future is also something that's difficult to consistently make happen...
Maestro holds down the fort in Necropolis, but that isn't something that can be done in every quest that's released, especially as we're increasing the frequency of popping out Endgame Content.
But you have radiance currency now, that you can update the store. Wasn't that the purpose of radiance? Use it.
Nah this guys trying to get Employee Of The Month by saying nearly all the right things and he’s using my thread to do it. I don’t know how to feel about this. 🤔
The quest is still gonna be outdated in a few months and there won’t be any reason for anyone to play it only for the rewards… if it’s meant to be content that holds value over a long time… it’s the opposite of that.
Making rewards relevant far into the future is also something that's difficult to consistently make happen...
Maestro holds down the fort in Necropolis, but that isn't something that can be done in every quest that's released, especially as we're increasing the frequency of popping out Endgame Content.
But you have radiance currency now, that you can update the store. Wasn't that the purpose of radiance? Use it.
Comments
When you say the rewards will be obsolete quickly, what kind of time-proof rewards do people think it should have?
Surely not R5 mats.
So just exclusive champ? Like Maestro? Basically Torch or someone like that?
What other reward would keep its value 6 months from now if R4 mats and Titans and epoch nexuses and AGs are worthless to you in 6 months?
-A true 3-4 gem vs just catalysts
-7 star selector from entire base pool
- omega day or HOF selector
-rare trophy champ
- radiance
- XP
Etc.
Not saying all of the above more certainly a combination there off. Make it so there is something not only special about completing it but also full instant gratification for doing so in terms of a rank up.
I agree that the quest could have used more Sig Stones and Basic Catalysts, or lower-tier Rank Up Gems, and especially Refined XP.
A larger issue in my eyes is the distribution of rewards across all three quests, which is a lesson learned for the future if a quest with this format is released again.
I don't think the current rewards are going to be obsolete anytime soon, but I agree they're a bit lackluster and I wish they contained more of the stuff you suggest.
This shouldn't have been advertised as everest content or even aspirational everest content. It should have its own category and the description should be truthful to what it actually is.
If its okay to make content for a specific subset of extremely high end summoners then it should be advertised like that from the get go.
The word everest within the confines of this game means something wholly different than what something like this is. Sure the word got a crapton of summoners to open the game as soon as the quest launched but as soon as most summoners saw the quest for what it actually is is where the problem started and blew up from.
This would be how I would prefer they make champions exclusive instead of 1 week window big unit or cash spend and then gone forever. Stark Spidey, Masacre, and Spidey 2099 are perfect examples. I wish they would've kept moving forward with those kind of 7 star releases. To this day, the two champs I chose are the most future proofed rewards I've ever gotten. They were also the hardest to get, yet most aspirational and satisfying rewards I've ever gotten from this game.
@Kabam (Osaurus) Rex what are your thoughts on this? Is this sentiment widely reflected in your data? Is this a release strategy that could come back?
At first I had my concerns, but all in all am totally okay with the quest as it is. It made me rank up a few champ to r2 or R3, which I was willing to do.
People got used to easy content for meaningful rewars situations, and the rushing of progression made people lose the incentive to build roster, and as soon as a hard content comes around there is always a major voice for nerf.
Yes, rewards should have included XP, and we barely see sigstones since EoP (which I don't really understand why), but it is what it is. It could have been much harder for way worse rewards. But we got a relatively cheap 7R4 and I finally got my elusive Serpent, so I'm good with it
Haha jk
Unless?
Haha jk....
..... unless?
Seriously though, I don’t think I’ve hated it as much as I expected, but I’m only through serpent.
One thing I would say about the quest, and I know this is incredibly hard to gauge, but the rewards should either be flatter across the 3 quests or the difficulty should ramp up differently. Quest 1 rewards are kinda trash, but it isn’t appreciably easier than 2 or 3 from most summoners I talk to. How much of that is getting used to the fights themselves? Some, I’m sure. But still. Looking at Q1 in a vacuum, I would’ve expected to bring anyone I wanted to each fight and call that a fair reward for the time sink.
Finally, the 7-star gate stinks. I’ve opened every loyalty crystal I could since its creation but I don’t have duped void. None of my AGs have been science either.
It should more accurately be described as a permanent side quest or a kabam challenge.
Even looking at the content available now it isn't the hardest among its peers so how is it expected to be the new everest content.
Also on the topic of challenging 7 star rosters, kabam have been doing it since the moment they got introduced.
How about instead of constantly asking if we have the right champs for a niche, how about providing more options in getting specific champions to select from
I was too noob to clear maze at that time. And took a lot of efforts to explore variant 1 long after.
This is same... Totally skippable for most pretend endgame players.
Wasn't that the purpose of radiance?
Use it.