Agree with the Big Ben/Big Thing war being better, my alliance agrees. This game is busy enough, the new war format was amazing and actually got me and others who had ignored AW for years back into it. I’m in a relaxed alliance, don’t care about the rewards - it was fun
Agree with the Big Ben/Big Thing war being better, my alliance agrees. This game is busy enough, the new war format was amazing and actually got me and others who had ignored AW for years back into it. I’m in a relaxed alliance, don’t care about the rewards - it was fun
Same here. In a relaxed alliance because of the less stress and pressure, but the new format made me want to rejoin a competitive one.
I was sceptical about the new war format, thought it was a terrible idea. After doing a season, my opinion changed completely. I much preferred it, less stress, less items and more engaging than I expected it to be.
It's unbelievable that you liked the TikTok version of Alliance War. You can't call 3 fights per week a competition. And the worst thing of all is that I've been playing Alliance War since the time when seasons didn't even exist, that is, in addition to the 57 seasons that I've played practically all of them. Seeing the game mode that I like the most and that is the only reason I still play after 9 years have the possibility of being lost and giving way to something like this is sad. And the worst of all: From the opinion of people who have never played Alliance War because they don't want to invest time or don't have the ability to play. Just bring it back with another name and let it happen in parallel to Alliance War. This shouldn't replace Alliance War in any way, not even sporadically. It's the equivalent of ending Football and forcing people to consume and watch Kings League. If it wasn't clear, if you liked it, great. My opinion is that I want Alliance War to continue as it always has. Put this as another Alliance game mode, with another name, so that those who liked it can play it.
It's unbelievable that you liked the TikTok version of Alliance War. You can't call 3 fights per week a competition. And the worst thing of all is that I've been playing Alliance War since the time when seasons didn't even exist, that is, in addition to the 57 seasons that I've played practically all of them. Seeing the game mode that I like the most and that is the only reason I still play after 9 years have the possibility of being lost and giving way to something like this is sad. And the worst of all: From the opinion of people who have never played Alliance War because they don't want to invest time or don't have the ability to play. Just bring it back with another name and let it happen in parallel to Alliance War. This shouldn't replace Alliance War in any way, not even sporadically. It's the equivalent of ending Football and forcing people to consume and watch Kings League. If it wasn't clear, if you liked it, great. My opinion is that I want Alliance War to continue as it always has. Put this as another Alliance game mode, with another name, so that those who liked it can play it.
Actually I preferred it, especially in anything Tier 6 and under. We struggle sometimes because our guys are busy at times, and I can clear a Map myself if I need to. That, and the Diversity takes more precedence. A few of our guys don't even want to do Wars anymore because of umpteen Enchantresses.
It's unbelievable that you liked the TikTok version of Alliance War. You can't call 3 fights per week a competition. And the worst thing of all is that I've been playing Alliance War since the time when seasons didn't even exist, that is, in addition to the 57 seasons that I've played practically all of them. Seeing the game mode that I like the most and that is the only reason I still play after 9 years have the possibility of being lost and giving way to something like this is sad. And the worst of all: From the opinion of people who have never played Alliance War because they don't want to invest time or don't have the ability to play. Just bring it back with another name and let it happen in parallel to Alliance War. This shouldn't replace Alliance War in any way, not even sporadically. It's the equivalent of ending Football and forcing people to consume and watch Kings League. If it wasn't clear, if you liked it, great. My opinion is that I want Alliance War to continue as it always has. Put this as another Alliance game mode, with another name, so that those who liked it can play it.
It’s interesting to me the extremes that exist on both sides of this debate.
For many of us (including lots of accomplished players), it’s unbelievable that people feel the way you do. Doing the same map for month after month, fighting many of the same champs on the same lanes over and over and over and over… for really meager rewards given the investment of time and resources — even at the highest levels.
I respect your point of view and acknowledge the passion. But I just see it differently. I’ve been playing AW from the beginning as well, and regular AW doesn’t feel that different from AQ at this point. It’s pretty tedious and I was very happy to have some variety for the past month.
As a planner, seeing the level of effort and time it takes, this season was much easier to plan for and actually allowed me to enjoy the game a bit. I can understand what many higher level alliances feel about this not being competitive, but it's better for many others.
My recommendation would be to have both maps. And let alliances select what they want to run for the season.
It’s pretty obvious that for people who play Master like me, the new format was awful. There wasn’t any strategy or competitive aspect, it was boring and repetitive. Fortunately, we’re going back to the old format.
Really well stated @Herbal_Taxman and I agree. I still think there's a happy medium between Big Thing and normal AW. I do like the 9+1 idea that's been floated around, allowing for some alliance flexibility if someone is out.
Some other ideas:
- 50 fights for each BG can be reduced down to 2-3 fights per path, 3 minis and a boss.
- Switch it up a little and maybe add some bonus points for attacker diversity.
- Why not incorporate some of the recent content by putting a Crucible/Wheel of Fate element into AW. Not sure how, but maybe limiting it to just the mini's and boss.
- Instead of a whitelist/blacklist, allow opposing ally to ban an attacker from a particular fight so that champ isn't lost for an entire season.
As I mentioned in another thread, there will be a survey that goes out to people who played this season. Whether you liked the new format or not, please fill it out and provide feedback so we can get a better idea of how players at various tiers experienced the format.
As I mentioned in another thread, there will be a survey that goes out to people who played this season. Whether you liked the new format or not, please fill it out and provide feedback so we can get a better idea of how players at various tiers experienced the format.
Least you can do is tell us the number of engagement
It's unbelievable that you liked the TikTok version of Alliance War. You can't call 3 fights per week a competition. And the worst thing of all is that I've been playing Alliance War since the time when seasons didn't even exist, that is, in addition to the 57 seasons that I've played practically all of them. Seeing the game mode that I like the most and that is the only reason I still play after 9 years have the possibility of being lost and giving way to something like this is sad. And the worst of all: From the opinion of people who have never played Alliance War because they don't want to invest time or don't have the ability to play. Just bring it back with another name and let it happen in parallel to Alliance War. This shouldn't replace Alliance War in any way, not even sporadically. It's the equivalent of ending Football and forcing people to consume and watch Kings League. If it wasn't clear, if you liked it, great. My opinion is that I want Alliance War to continue as it always has. Put this as another Alliance game mode, with another name, so that those who liked it can play it.
I played old alliance war and spending three hours every single war assigning paths wasn't fun, for me or any of the other officers in my alliance. Don't be mad just because some have a different opinion lol
It's unbelievable that you liked the TikTok version of Alliance War. You can't call 3 fights per week a competition. And the worst thing of all is that I've been playing Alliance War since the time when seasons didn't even exist, that is, in addition to the 57 seasons that I've played practically all of them. Seeing the game mode that I like the most and that is the only reason I still play after 9 years have the possibility of being lost and giving way to something like this is sad. And the worst of all: From the opinion of people who have never played Alliance War because they don't want to invest time or don't have the ability to play. Just bring it back with another name and let it happen in parallel to Alliance War. This shouldn't replace Alliance War in any way, not even sporadically. It's the equivalent of ending Football and forcing people to consume and watch Kings League. If it wasn't clear, if you liked it, great. My opinion is that I want Alliance War to continue as it always has. Put this as another Alliance game mode, with another name, so that those who liked it can play it.
I played old alliance war and spending three hours every single war assigning paths wasn't fun, for me or any of the other officers in my alliance. Don't be mad just because some have a different opinion lol
It's not fun to spend three hours setting up an attack, but it's also not fun to do 3 fights a week or to see someone die three times in the same fight because they're not capable of playing a long fight and losing the war because of it. This must be a lot of fun for those who can die thirty times and win the war. For those who play and need to die less than ten times, doing your part and watching others die is not fun at all. For those who are one of the only ones to die, it's not fun either. You only have one fight and you die, the weight of that must be terrible. It's not fun when there's an entire ecosystem of organization and when 30 people planned their rankups to have a solid defense and suddenly, the map has only 10 defenders. And as you can imagine, it's not fun when you face an alliance that spends a lot and they have a champion that was released this week and you have to face him in every group. Instead of losing a maximum of 9 attack bonuses, you can lose up to 30. This map even kills content creation. I have a Sentry fight that lasted thirty seconds. How am I supposed to make a video out of that? And I haven't even talked about attackers. I have over 60 champions above 7 star rank 3. Most of them are Alliance War specific. Designed for different scenarios. Most of them have no use in Battlegrounds. There needs to be room for all people and all types of players in this game. Alliance War is the only space that accommodates me and works for me, as well as for many of my friends. Just create another game mode with this thing and leave Alliance War alone. If you can't commit to it, if you don't have time for it, it's not for you, there are plenty of other things for you to do in the game.
It's unbelievable that you liked the TikTok version of Alliance War. You can't call 3 fights per week a competition. And the worst thing of all is that I've been playing Alliance War since the time when seasons didn't even exist, that is, in addition to the 57 seasons that I've played practically all of them. Seeing the game mode that I like the most and that is the only reason I still play after 9 years have the possibility of being lost and giving way to something like this is sad. And the worst of all: From the opinion of people who have never played Alliance War because they don't want to invest time or don't have the ability to play. Just bring it back with another name and let it happen in parallel to Alliance War. This shouldn't replace Alliance War in any way, not even sporadically. It's the equivalent of ending Football and forcing people to consume and watch Kings League. If it wasn't clear, if you liked it, great. My opinion is that I want Alliance War to continue as it always has. Put this as another Alliance game mode, with another name, so that those who liked it can play it.
I played old alliance war and spending three hours every single war assigning paths wasn't fun, for me or any of the other officers in my alliance. Don't be mad just because some have a different opinion lol
Exactly. Planning is so damn time consuming and then do it for 12 wars and get crappy reward when compared to the effort isn't fun.
It's unbelievable that you liked the TikTok version of Alliance War. You can't call 3 fights per week a competition. And the worst thing of all is that I've been playing Alliance War since the time when seasons didn't even exist, that is, in addition to the 57 seasons that I've played practically all of them. Seeing the game mode that I like the most and that is the only reason I still play after 9 years have the possibility of being lost and giving way to something like this is sad. And the worst of all: From the opinion of people who have never played Alliance War because they don't want to invest time or don't have the ability to play. Just bring it back with another name and let it happen in parallel to Alliance War. This shouldn't replace Alliance War in any way, not even sporadically. It's the equivalent of ending Football and forcing people to consume and watch Kings League. If it wasn't clear, if you liked it, great. My opinion is that I want Alliance War to continue as it always has. Put this as another Alliance game mode, with another name, so that those who liked it can play it.
I played old alliance war and spending three hours every single war assigning paths wasn't fun, for me or any of the other officers in my alliance. Don't be mad just because some have a different opinion lol
It's not fun to spend three hours setting up an attack, but it's also not fun to do 3 fights a week or to see someone die three times in the same fight because they're not capable of playing a long fight and losing the war because of it. This must be a lot of fun for those who can die thirty times and win the war. For those who play and need to die less than ten times, doing your part and watching others die is not fun at all. For those who are one of the only ones to die, it's not fun either. You only have one fight and you die, the weight of that must be terrible. It's not fun when there's an entire ecosystem of organization and when 30 people planned their rankups to have a solid defense and suddenly, the map has only 10 defenders. And as you can imagine, it's not fun when you face an alliance that spends a lot and they have a champion that was released this week and you have to face him in every group. Instead of losing a maximum of 9 attack bonuses, you can lose up to 30. This map even kills content creation. I have a Sentry fight that lasted thirty seconds. How am I supposed to make a video out of that? And I haven't even talked about attackers. I have over 60 champions above 7 star rank 3. Most of them are Alliance War specific. Designed for different scenarios. Most of them have no use in Battlegrounds. There needs to be room for all people and all types of players in this game. Alliance War is the only space that accommodates me and works for me, as well as for many of my friends. Just create another game mode with this thing and leave Alliance War alone. If you can't commit to it, if you don't have time for it, it's not for you, there are plenty of other things for you to do in the game.
i have a feeling most of the players liking this don't do tier 1. hopefully kabam doesn't let them speak for everyone.
It's unbelievable that you liked the TikTok version of Alliance War. You can't call 3 fights per week a competition. And the worst thing of all is that I've been playing Alliance War since the time when seasons didn't even exist, that is, in addition to the 57 seasons that I've played practically all of them. Seeing the game mode that I like the most and that is the only reason I still play after 9 years have the possibility of being lost and giving way to something like this is sad. And the worst of all: From the opinion of people who have never played Alliance War because they don't want to invest time or don't have the ability to play. Just bring it back with another name and let it happen in parallel to Alliance War. This shouldn't replace Alliance War in any way, not even sporadically. It's the equivalent of ending Football and forcing people to consume and watch Kings League. If it wasn't clear, if you liked it, great. My opinion is that I want Alliance War to continue as it always has. Put this as another Alliance game mode, with another name, so that those who liked it can play it.
I played old alliance war and spending three hours every single war assigning paths wasn't fun, for me or any of the other officers in my alliance. Don't be mad just because some have a different opinion lol
It's not fun to spend three hours setting up an attack, but it's also not fun to do 3 fights a week or to see someone die three times in the same fight because they're not capable of playing a long fight and losing the war because of it. This must be a lot of fun for those who can die thirty times and win the war. For those who play and need to die less than ten times, doing your part and watching others die is not fun at all. For those who are one of the only ones to die, it's not fun either. You only have one fight and you die, the weight of that must be terrible. It's not fun when there's an entire ecosystem of organization and when 30 people planned their rankups to have a solid defense and suddenly, the map has only 10 defenders. And as you can imagine, it's not fun when you face an alliance that spends a lot and they have a champion that was released this week and you have to face him in every group. Instead of losing a maximum of 9 attack bonuses, you can lose up to 30. This map even kills content creation. I have a Sentry fight that lasted thirty seconds. How am I supposed to make a video out of that? And I haven't even talked about attackers. I have over 60 champions above 7 star rank 3. Most of them are Alliance War specific. Designed for different scenarios. Most of them have no use in Battlegrounds. There needs to be room for all people and all types of players in this game. Alliance War is the only space that accommodates me and works for me, as well as for many of my friends. Just create another game mode with this thing and leave Alliance War alone. If you can't commit to it, if you don't have time for it, it's not for you, there are plenty of other things for you to do in the game.
It absolutely is, especially since there are like three other game modes for you to play that are just as rewarding as new AW, nobody has the time or the patience to be planning AND doing a gazillion fights a week along with all the other content.
You said you were in Masters and you're telling me one of your teammates can't do long fights? You can't be serious lmfao if that is the case then maybe stop carrying him and have him look for another alliance that's more at his level? That's what we do, and that's how alliances work if you want to stay competitive.
You act like ranking up defenders wasn't a must these days, it is if you play BGs which you should because the biggest rewards are there currently. You're just complaining for the sake of complaining, you would rank those defenders regardless of how much war you play, and I know because I ranked up a lot of them and this was the first time in a year and a half that I played war.
You just complained about fights being too long and your teammates dying, then proceed to complain that you had a 30 sec fight with Sentry and can't do videos implying that's the usual fight in new AW, so which one is it? If they're so easy and short why are your teammates playing so bad? Maybe they should he in a Gold alliance?
Do you think running this as a different game mode (when they already have a new one planned) is easy and wouldn't take up resources? It does lol and unfortunately for you if most people want this to be new AW then you'll have to either tough it out or leave the game if it's not for you, people come and go all the time it's not like the game will die because some people don't like this new AW format.
the new map seems like a big win for casual players and that's great, their complaints about planning is legitimate, but leave the rest of us who've been doing t1 for 7+ years alone.
if kabam caters to both sides, my worry is they'll go to competitive players to make up for all the resources that the casuals doing the easy map aren't spending.
It's unbelievable that you liked the TikTok version of Alliance War. You can't call 3 fights per week a competition. And the worst thing of all is that I've been playing Alliance War since the time when seasons didn't even exist, that is, in addition to the 57 seasons that I've played practically all of them. Seeing the game mode that I like the most and that is the only reason I still play after 9 years have the possibility of being lost and giving way to something like this is sad. And the worst of all: From the opinion of people who have never played Alliance War because they don't want to invest time or don't have the ability to play. Just bring it back with another name and let it happen in parallel to Alliance War. This shouldn't replace Alliance War in any way, not even sporadically. It's the equivalent of ending Football and forcing people to consume and watch Kings League. If it wasn't clear, if you liked it, great. My opinion is that I want Alliance War to continue as it always has. Put this as another Alliance game mode, with another name, so that those who liked it can play it.
I played old alliance war and spending three hours every single war assigning paths wasn't fun, for me or any of the other officers in my alliance. Don't be mad just because some have a different opinion lol
It's not fun to spend three hours setting up an attack, but it's also not fun to do 3 fights a week or to see someone die three times in the same fight because they're not capable of playing a long fight and losing the war because of it. This must be a lot of fun for those who can die thirty times and win the war. For those who play and need to die less than ten times, doing your part and watching others die is not fun at all. For those who are one of the only ones to die, it's not fun either. You only have one fight and you die, the weight of that must be terrible. It's not fun when there's an entire ecosystem of organization and when 30 people planned their rankups to have a solid defense and suddenly, the map has only 10 defenders. And as you can imagine, it's not fun when you face an alliance that spends a lot and they have a champion that was released this week and you have to face him in every group. Instead of losing a maximum of 9 attack bonuses, you can lose up to 30. This map even kills content creation. I have a Sentry fight that lasted thirty seconds. How am I supposed to make a video out of that? And I haven't even talked about attackers. I have over 60 champions above 7 star rank 3. Most of them are Alliance War specific. Designed for different scenarios. Most of them have no use in Battlegrounds. There needs to be room for all people and all types of players in this game. Alliance War is the only space that accommodates me and works for me, as well as for many of my friends. Just create another game mode with this thing and leave Alliance War alone. If you can't commit to it, if you don't have time for it, it's not for you, there are plenty of other things for you to do in the game.
So basically you’re pissed because the weaker players in your ally can’t just boost up and power through any fight on the map? They’re stuck because they didn’t adequately plan their single fight or just can’t get through 9-12M health pools when you get an enormous attack bonus?
the new map seems like a big win for casual players and that's great, their complaints about planning is legitimate, but leave the rest of us who've been doing t1 for 7+ years alone.
if kabam caters to both sides, my worry is they'll go to competitive players to make up for all the resources that the casuals doing the easy map aren't spending.
I hope Kabam will share a lot of their thinking and analysis, regardless of their decision. I think the challenge is, when you say “the rest of us” what you’re talking about is something like a thousand players total.
the new map seems like a big win for casual players and that's great, their complaints about planning is legitimate, but leave the rest of us who've been doing t1 for 7+ years alone.
if kabam caters to both sides, my worry is they'll go to competitive players to make up for all the resources that the casuals doing the easy map aren't spending.
I hope Kabam will share a lot of their thinking and analysis, regardless of their decision. I think the challenge is, when you say “the rest of us” what you’re talking about is something like a thousand players total.
i could be very wrong, just like how we thought competitive BG players and their roster growth spending funded the game when crashed came out and said they didn't, but i'll make the same (wrong?) argument again: tier 1 players are generally the biggest spenders of the game. they whale for most of the deals, buy crystals, overlap with all the prestige players, and do all the content. they might not spend much on the actual mode itself but they do many of the spending stuff needed to be competitive in it.
if their mode is messed with and replaced with casual stuff i can see a mass exodus in competitive alliances leading to other nasty side effects. i'm probably wrong and this is just a cope and if teams fell apart this would probably be a drop in the ocean, but in my very biased opinion, casuals aren't as loyal to the game and the hardcores should also get to have their content.
It’s so easy for the big thing map to run into road blocks as evidenced by the multiple rounds of changes they did throughout the season. Now imagine adding a tactic plus Kabam releasing a 5/5 defender who is tactic the season, add bans into the mix and it’s a recipe for disaster. I like the concept of the big thing map, just the road blocking aspect is not fun
It’s so easy for the big thing map to run into road blocks as evidenced by the multiple rounds of changes they did throughout the season. Now imagine adding a tactic plus Kabam releasing a 5/5 defender who is tactic the season, add bans into the mix and it’s a recipe for disaster. I like the concept of the big thing map, just the road blocking aspect is not fun
If you got roadblocked then you deserved to be roadblocked. That's not a valid critique. If anything a valid critique would be its too easy and very high tier war players who crave a challenge may not be getting said challenge.
It’s so easy for the big thing map to run into road blocks as evidenced by the multiple rounds of changes they did throughout the season. Now imagine adding a tactic plus Kabam releasing a 5/5 defender who is tactic the season, add bans into the mix and it’s a recipe for disaster. I like the concept of the big thing map, just the road blocking aspect is not fun
If you got roadblocked then you deserved to be roadblocked. That's not a valid critique. If anything a valid critique would be its too easy and very high tier war players who crave a challenge may not be getting said challenge.
This would make sense if Kabam themselves did not make changes to the node, which according to them didn't have enough counters. And no, I didn't get roadblocked, but the potential for it happening was there. The last time Kabam made significant changes to nodes/tactics in the mid season was X-magica. So that should give you an idea that they don't make mid season changes lightly and do it when it feels necessary
Comments
I cannot deny how peaceful this season was on leadership and the officers.
After doing a season, my opinion changed completely.
I much preferred it, less stress, less items and more engaging than I expected it to be.
You can't call 3 fights per week a competition.
And the worst thing of all is that I've been playing Alliance War since the time when seasons didn't even exist, that is, in addition to the 57 seasons that I've played practically all of them.
Seeing the game mode that I like the most and that is the only reason I still play after 9 years have the possibility of being lost and giving way to something like this is sad.
And the worst of all: From the opinion of people who have never played Alliance War because they don't want to invest time or don't have the ability to play.
Just bring it back with another name and let it happen in parallel to Alliance War. This shouldn't replace Alliance War in any way, not even sporadically.
It's the equivalent of ending Football and forcing people to consume and watch Kings League.
If it wasn't clear, if you liked it, great.
My opinion is that I want Alliance War to continue as it always has.
Put this as another Alliance game mode, with another name, so that those who liked it can play it.
For many of us (including lots of accomplished players), it’s unbelievable that people feel the way you do. Doing the same map for month after month, fighting many of the same champs on the same lanes over and over and over and over… for really meager rewards given the investment of time and resources — even at the highest levels.
I respect your point of view and acknowledge the passion. But I just see it differently. I’ve been playing AW from the beginning as well, and regular AW doesn’t feel that different from AQ at this point. It’s pretty tedious and I was very happy to have some variety for the past month.
I can understand what many higher level alliances feel about this not being competitive, but it's better for many others.
My recommendation would be to have both maps. And let alliances select what they want to run for the season.
Some other ideas:
- 50 fights for each BG can be reduced down to 2-3 fights per path, 3 minis and a boss.
- Switch it up a little and maybe add some bonus points for attacker diversity.
- Why not incorporate some of the recent content by putting a Crucible/Wheel of Fate element into AW. Not sure how, but maybe limiting it to just the mini's and boss.
- Instead of a whitelist/blacklist, allow opposing ally to ban an attacker from a particular fight so that champ isn't lost for an entire season.
This must be a lot of fun for those who can die thirty times and win the war. For those who play and need to die less than ten times, doing your part and watching others die is not fun at all. For those who are one of the only ones to die, it's not fun either.
You only have one fight and you die, the weight of that must be terrible.
It's not fun when there's an entire ecosystem of organization and when 30 people planned their rankups to have a solid defense and suddenly, the map has only 10 defenders.
And as you can imagine, it's not fun when you face an alliance that spends a lot and they have a champion that was released this week and you have to face him in every group. Instead of losing a maximum of 9 attack bonuses, you can lose up to 30.
This map even kills content creation. I have a Sentry fight that lasted thirty seconds. How am I supposed to make a video out of that?
And I haven't even talked about attackers. I have over 60 champions above 7 star rank 3. Most of them are Alliance War specific. Designed for different scenarios. Most of them have no use in Battlegrounds.
There needs to be room for all people and all types of players in this game. Alliance War is the only space that accommodates me and works for me, as well as for many of my friends. Just create another game mode with this thing and leave Alliance War alone. If you can't commit to it, if you don't have time for it, it's not for you, there are plenty of other things for you to do in the game.
You said you were in Masters and you're telling me one of your teammates can't do long fights? You can't be serious lmfao if that is the case then maybe stop carrying him and have him look for another alliance that's more at his level? That's what we do, and that's how alliances work if you want to stay competitive.
You act like ranking up defenders wasn't a must these days, it is if you play BGs which you should because the biggest rewards are there currently. You're just complaining for the sake of complaining, you would rank those defenders regardless of how much war you play, and I know because I ranked up a lot of them and this was the first time in a year and a half that I played war.
You just complained about fights being too long and your teammates dying, then proceed to complain that you had a 30 sec fight with Sentry and can't do videos implying that's the usual fight in new AW, so which one is it? If they're so easy and short why are your teammates playing so bad? Maybe they should he in a Gold alliance?
Do you think running this as a different game mode (when they already have a new one planned) is easy and wouldn't take up resources? It does lol and unfortunately for you if most people want this to be new AW then you'll have to either tough it out or leave the game if it's not for you, people come and go all the time it's not like the game will die because some people don't like this new AW format.
if kabam caters to both sides, my worry is they'll go to competitive players to make up for all the resources that the casuals doing the easy map aren't spending.
if their mode is messed with and replaced with casual stuff i can see a mass exodus in competitive alliances leading to other nasty side effects. i'm probably wrong and this is just a cope and if teams fell apart this would probably be a drop in the ocean, but in my very biased opinion, casuals aren't as loyal to the game and the hardcores should also get to have their content.
Maybe Kabam will try offering both modes in parallel and allys will need to choose one or the other for a month.
What's the point of AQ map 8, it's too easy, it's just waiting for AQ energy a few times a day to get to the dual bosses