If you are spending anything above 100$ you are fool and a sucker to kabam. No matter how rich unless your burning drug money or something. Buy a PS5 and gift it to your family member, your friends, gift something to your wife. This company will shut down the server someday and y'all be left with LITERALLY nothing. Disagree this comment into oblivion but if you are brave AGREE and show your honesty.
I told you guys that units were worth 1/3 of what used to be, they never went up in price since the release of the game. The only way to balance it to todays $ economy is by lowering what you can get with those units that NEVER changed price in 10 years.
Units are conjured out of thin air, they don't cost anything to Kabam, changing price isn't necessary
Value is what we players ascribe to the units and what units can buy in game
The units I spent in banquet last year can get me better stuff in Heatwave now if I saved them for 6 months
It's an interesting phenomenon how units can buy better stuff over time but sell for less in terms of USD and inflation adjusted
Servers, salaries, expenses don't go up? Yes units don't cost money to make, everything you get with units and creating/maintaining does. Units lost their value, there is a reason why the top part of deals are now almost 40k units. Your conjuring idea is the same as saying It doesn't cost much for the US Treasury to just print dollar bills, its paper and ink.
I told you guys that units were worth 1/3 of what used to be, they never went up in price since the release of the game. The only way to balance it to todays $ economy is by lowering what you can get with those units that NEVER changed price in 10 years.
Units are conjured out of thin air, they don't cost anything to Kabam, changing price isn't necessary
Value is what we players ascribe to the units and what units can buy in game
The units I spent in banquet last year can get me better stuff in Heatwave now if I saved them for 6 months
It's an interesting phenomenon how units can buy better stuff over time but sell for less in terms of USD and inflation adjusted
Servers, salaries, expenses don't go up? Yes units don't cost money to make, everything you get with units and creating/maintaining does. Units lost their value, there is a reason why the top part of deals are now almost 40k units. Your conjuring idea is the same as saying It doesn't cost much for the US Treasury to just print dollar bills, its paper acnd ink.
Obviously you don't know anything about central banking
Physical money in circulation is actually a small percentage of the total money supply, M2
Most of the money slushing around is actually the central bank typing zeros into the accounts of banks
I told you guys that units were worth 1/3 of what used to be, they never went up in price since the release of the game. The only way to balance it to todays $ economy is by lowering what you can get with those units that NEVER changed price in 10 years.
Units are conjured out of thin air, they don't cost anything to Kabam, changing price isn't necessary
Value is what we players ascribe to the units and what units can buy in game
The units I spent in banquet last year can get me better stuff in Heatwave now if I saved them for 6 months
It's an interesting phenomenon how units can buy better stuff over time but sell for less in terms of USD and inflation adjusted
Servers, salaries, expenses don't go up? Yes units don't cost money to make, everything you get with units and creating/maintaining does. Units lost their value, there is a reason why the top part of deals are now almost 40k units. Your conjuring idea is the same as saying It doesn't cost much for the US Treasury to just print dollar bills, its paper acnd ink.
Obviously you don't know anything about central banking
Physical money in circulation is actually a small percentage of the total money supply, M2
Most of the money slushing around is actually the central bank typing zeros into the accounts of banks
Yeah I am going to take knowledge from someone who says Units don't cost anything to make. 100 bucks is not worth the same in 2025 as it was on 2015. Therefore 3100 units (100 bucks worth) is not going to buy yo the same things it used to. Why do you think they increased the limit to buy deals?
I told you guys that units were worth 1/3 of what used to be, they never went up in price since the release of the game. The only way to balance it to todays $ economy is by lowering what you can get with those units that NEVER changed price in 10 years.
Units are conjured out of thin air, they don't cost anything to Kabam, changing price isn't necessary
Value is what we players ascribe to the units and what units can buy in game
The units I spent in banquet last year can get me better stuff in Heatwave now if I saved them for 6 months
It's an interesting phenomenon how units can buy better stuff over time but sell for less in terms of USD and inflation adjusted
Servers, salaries, expenses don't go up? Yes units don't cost money to make, everything you get with units and creating/maintaining does. Units lost their value, there is a reason why the top part of deals are now almost 40k units. Your conjuring idea is the same as saying It doesn't cost much for the US Treasury to just print dollar bills, its paper acnd ink.
Obviously you don't know anything about central banking
Physical money in circulation is actually a small percentage of the total money supply, M2
Most of the money slushing around is actually the central bank typing zeros into the accounts of banks
Yeah I am going to take knowledge from someone who says Units don't cost anything to make. 100 bucks is not worth the same in 2025 as it was on 2015. Therefore 3100 units (100 bucks worth) is not going to buy yo the same things it used to. Why do you think they increased the limit to buy deals?
Again obviously you never studied economics in school
There is indeed hosting cost on Google servers but there is zero marginal cost in producing a million or a billion units to sell to players
The hosting cost on Google servers exist regardless of how many millions and billions of units Kabam create out of thin air to sell to players
I told you guys that units were worth 1/3 of what used to be, they never went up in price since the release of the game. The only way to balance it to todays $ economy is by lowering what you can get with those units that NEVER changed price in 10 years.
I think it's not that simple, if you only could get units with cash I'd agree, but what about people who grind units? How can a unit you grind in game be 50%(or more) less valuable than a few years ago?
The other thing is that they now do these sales every 2 to 3 months, which is the biggest reason they can't make these sales as OP as before anymore. In the beginning we only had July 4 and Cyber weekend, so they could really stack those offers.
I told you guys that units were worth 1/3 of what used to be, they never went up in price since the release of the game. The only way to balance it to todays $ economy is by lowering what you can get with those units that NEVER changed price in 10 years.
Units are conjured out of thin air, they don't cost anything to Kabam, changing price isn't necessary
Value is what we players ascribe to the units and what units can buy in game
The units I spent in banquet last year can get me better stuff in Heatwave now if I saved them for 6 months
It's an interesting phenomenon how units can buy better stuff over time but sell for less in terms of USD and inflation adjusted
Servers, salaries, expenses don't go up? Yes units don't cost money to make, everything you get with units and creating/maintaining does. Units lost their value, there is a reason why the top part of deals are now almost 40k units. Your conjuring idea is the same as saying It doesn't cost much for the US Treasury to just print dollar bills, its paper acnd ink.
Obviously you don't know anything about central banking
Physical money in circulation is actually a small percentage of the total money supply, M2
Most of the money slushing around is actually the central bank typing zeros into the accounts of banks
Yeah I am going to take knowledge from someone who says Units don't cost anything to make. 100 bucks is not worth the same in 2025 as it was on 2015. Therefore 3100 units (100 bucks worth) is not going to buy yo the same things it used to. Why do you think they increased the limit to buy deals?
Because they are greedy. The deals are overall poor value yet they increased the spend because they think torch is a big enough champ that fomo will make up it. It's that simple dude.
I voted yes because I'm sick of deals giving whales a massive advantage so this is a W for me lmao this is what deals should be like not give whales an insane advantage over f2p, I spent $400 myself but still 💀
Holy ****?!? I can understand like dropping $5 but $400? Dude for that much money I can get a two way ticket to Italy and spend three days enjoying myself in a decent hotel while eating out . You must be crazy rich if you are willing to waste so much money on a mobile game
I voted yes because I'm sick of deals giving whales a massive advantage so this is a W for me lmao this is what deals should be like not give whales an insane advantage over f2p, I spent $400 myself but still 💀
Holy ****?!? I can understand like dropping $5 but $400? Dude for that much money I can get a two way ticket to Italy and spend three days enjoying myself in a decent hotel while eating out . You must be crazy rich if you are willing to waste so much money on a mobile game
Lol you must live close to Italy
Travelling around Europe is an awful lot cheaper than a 7* Human Torch. I can fly from the UK to Italy and back for the price of a platinum track subscription.
I voted yes because I'm sick of deals giving whales a massive advantage so this is a W for me lmao this is what deals should be like not give whales an insane advantage over f2p, I spent $400 myself but still 💀
Holy ****?!? I can understand like dropping $5 but $400? Dude for that much money I can get a two way ticket to Italy and spend three days enjoying myself in a decent hotel while eating out . You must be crazy rich if you are willing to waste so much money on a mobile game
Lol you must live close to Italy
Nope . For us Europeans the most important is having a good life and enjoying a nice vacation is a big part of this so travelling is quite cheap .
I don’t know who these deals are for, not me. I usually buy them all. This year, I only bought the $5 offers. 7* awakening gems should have been something more attainable. Big waste of an event in my eyes.
Took a second for the old brain to register, but here's the real world comp: my hs graduation gift to kid #1, retail value $850:
(Switch 2 Mario kart world edition, beats studio pro 4)
That equivalent gets you exclusively via webstore heatwave milestone track a 7r4 duped Human Torch, plus titan Nexus and whatever odds/ends/units you get spending $850 in the store. I appreciate lots of folks would choose neither, as disposable income varies greatly country to country, state to state even. It's up to the consumer to determine what brings them satisfaction and what's that worth to them. If 50+ hours a week for a decade engaging with this game is worth x amount of money to someone, I don't begrudge that. Can you begrudge the company for squeezing blood from a stone? Of course, but this is the path they've chosen.
Kinda mid. I picked up what I needed to to grow my account and stay a little competitive in BGs but they were not super exciting. I appreciate the CCP selector but I wasn't expecting the other selectors to be locked behind the final deal for over 30k units considering you could pick up half of the banquet champions during the spring cleaning sale. I can understand and appreciate them wanting to slow down the drip of R4 resources, but I was also expecting to be able to do more R3s but even those resources were sparse
I told you guys that units were worth 1/3 of what used to be, they never went up in price since the release of the game. The only way to balance it to todays $ economy is by lowering what you can get with those units that NEVER changed price in 10 years.
Units are conjured out of thin air, they don't cost anything to Kabam, changing price isn't necessary
Value is what we players ascribe to the units and what units can buy in game
The units I spent in banquet last year can get me better stuff in Heatwave now if I saved them for 6 months
It's an interesting phenomenon how units can buy better stuff over time but sell for less in terms of USD and inflation adjusted
Servers, salaries, expenses don't go up? Yes units don't cost money to make, everything you get with units and creating/maintaining does. Units lost their value, there is a reason why the top part of deals are now almost 40k units. Your conjuring idea is the same as saying It doesn't cost much for the US Treasury to just print dollar bills, its paper acnd ink.
Obviously you don't know anything about central banking
Physical money in circulation is actually a small percentage of the total money supply, M2
Most of the money slushing around is actually the central bank typing zeros into the accounts of banks
Yeah I am going to take knowledge from someone who says Units don't cost anything to make. 100 bucks is not worth the same in 2025 as it was on 2015. Therefore 3100 units (100 bucks worth) is not going to buy yo the same things it used to. Why do you think they increased the limit to buy deals?
Again obviously you never studied economics in school
There is indeed hosting cost on Google servers but there is zero marginal cost in producing a million or a billion units to sell to players
The hosting cost on Google servers exist regardless of how many millions and billions of units Kabam create out of thin air to sell to players
Your theory would be right if they were not a profit company. Yes units are items they can just create, but like in a real economy, too many sources of units create an inflation towards what they can buy. If you studied Economics as you said you would know that. Of course there is no cost to flood the game with units. But expecting to get the same result.from 3k or 5k units as you did in the past today is ridiculous. Why? Because there are way more sources to get units than they were before and 100 bucks is not worth the same in the real world as it used to. The only way to keep a constant value of units toward things you can get would have been if the sources were limited as before and cost more money. I repeat Mr Economics why do you think people used to be able to clear unit deals for half before? Why do you think you could clear the cash store with around 7 dollars in the past and now its almost tripled if you count both stores? Saying is greed is just a simple answer. 100 bucks is not worth the same in the real world so they raise the price by making them less valuable INGAME.
I told you guys that units were worth 1/3 of what used to be, they never went up in price since the release of the game. The only way to balance it to todays $ economy is by lowering what you can get with those units that NEVER changed price in 10 years.
Units are conjured out of thin air, they don't cost anything to Kabam, changing price isn't necessary
Value is what we players ascribe to the units and what units can buy in game
The units I spent in banquet last year can get me better stuff in Heatwave now if I saved them for 6 months
It's an interesting phenomenon how units can buy better stuff over time but sell for less in terms of USD and inflation adjusted
Servers, salaries, expenses don't go up? Yes units don't cost money to make, everything you get with units and creating/maintaining does. Units lost their value, there is a reason why the top part of deals are now almost 40k units. Your conjuring idea is the same as saying It doesn't cost much for the US Treasury to just print dollar bills, its paper acnd ink.
Obviously you don't know anything about central banking
Physical money in circulation is actually a small percentage of the total money supply, M2
Most of the money slushing around is actually the central bank typing zeros into the accounts of banks
Yeah I am going to take knowledge from someone who says Units don't cost anything to make. 100 bucks is not worth the same in 2025 as it was on 2015. Therefore 3100 units (100 bucks worth) is not going to buy yo the same things it used to. Why do you think they increased the limit to buy deals?
Again obviously you never studied economics in school
There is indeed hosting cost on Google servers but there is zero marginal cost in producing a million or a billion units to sell to players
The hosting cost on Google servers exist regardless of how many millions and billions of units Kabam create out of thin air to sell to players
Your theory would be right if they were not a profit company. Yes units are items they can just create, but like in a real economy, too many sources of units create an inflation towards what they can buy. If you studied Economics as you said you would know that. Of course there is no cost to flood the game with units. But expecting to get the same result.from 3k or 5k units as you did in the past today is ridiculous. Why? Because there are way more sources to get units than they were before and 100 bucks is not worth the same in the real world as it used to. The only way to keep a constant value of units toward things you can get would have been if the sources were limited as before and cost more money. I repeat Mr Economics why do you think people used to be able to clear unit deals for half before? Why do you think you could clear the cash store with around 7 dollars in the past and now its almost tripled if you count both stores? Saying is greed is just a simple answer. 100 bucks is not worth the same in the real world so they raise the price by making them less valuable INGAME.
Yes 39k units is higher than what it used to be to hit all the milestones bcos Kabam wants to sell more units for cash in the webstore
But players are getting more 7* rank 4 materials than what they get from previous sales
So players are paying more units but they are also getting more 7* rank 4 materials from each sales as rank up materials depreciate in unit cost over time since banquet last year
Rising cost in units (from 36k to 39k)
T7B dropping in cost gradually (Kabam is throwing in more T7B catalyst and fragments with each sales)
So Kabam is balancing the in game economy by adjusting both sides of the scales
For the player who buy units with cash, 39k units means forking out more money, in dollar terms the cost has gone up
For the player who grind units from arenas, 39k units means spending more time in arenas, the time cost has gone up
For Kabam, they throw in more T7B to make up for the increase in cost so players feel that they are getting more perceived value from each sales
Each player have to ascribe value to T7B catalyst, some sees it as very valuable in game, some sees it as just a digital good conjured out of thin air
So in each sales, every player perceive value from the sales differently, some finds value in the sales and pay for it, some don't find value and don't buy anything from the sales
We cannot dictate what value each sales is for each individual player with their own unique situation in life, whales are rich and are willing to pay for what they want, some don't see value and choose not to buy anything
Kabam's objective is not to please everyone but to capture their target audience who are the ones willing to pay for the value Kabam has proposed in the package they crafted in each sales
I don't get all the complaints isn't this what most people wanted? For sales to stop giving whales so much? I agree the sales are meh but this is a good direction the game is headed in, money deals shouldn't send whale's rosters six months ahead in time lol.
I don't get all the complaints isn't this what most people wanted? For sales to stop giving whales so much? I agree the sales are meh but this is a good direction the game is headed in, money deals shouldn't send whale's rosters six months ahead in time lol.
Agree. I get the complaints about locking champs behind big unit thresholds or cash…. But everything else is what people wanted after J4 2023
I told you guys that units were worth 1/3 of what used to be, they never went up in price since the release of the game. The only way to balance it to todays $ economy is by lowering what you can get with those units that NEVER changed price in 10 years.
I think it's not that simple, if you only could get units with cash I'd agree, but what about people who grind units? How can a unit you grind in game be 50%(or more) less valuable than a few years ago?
The other thing is that they now do these sales every 2 to 3 months, which is the biggest reason they can't make these sales as OP as before anymore. In the beginning we only had July 4 and Cyber weekend, so they could really stack those offers.
Is everyone forgetting not only a Year ago we got 7* Kraven the Hunter and could buy out the entire store with 15k Units what has changed we just had a 39k Unit Heart Of Fire Event. Not even 2 months later labam wants people to spend another 39,000 Units that's just absolutely Absurd and a bit greedy they know alot pf Summoners spent all their Units on HOF so why also make this event 39k Units within 2 month's that's nearly 80,000 Unit's.
What Summoners even have that amount, even Arena grinders. I doubt most in game had 80k Units saved up and were not done we still have Cyber weekend deals and then Gifting a month after that. Will those events also cost 39k Unit's were talking within a year of this game with all the sales combined is probably well over 120,000 Units thats absolutely Insane compared to a year or 2 ago. What changed why the price hike.
Comments
Yes units don't cost money to make, everything you get with units and creating/maintaining does. Units lost their value, there is a reason why the top part of deals are now almost 40k units.
Your conjuring idea is the same as saying It doesn't cost much for the US Treasury to just print dollar bills, its paper and ink.
Physical money in circulation is actually a small percentage of the total money supply, M2
Most of the money slushing around is actually the central bank typing zeros into the accounts of banks
100 bucks is not worth the same in 2025 as it was on 2015. Therefore 3100 units (100 bucks worth) is not going to buy yo the same things it used to. Why do you think they increased the limit to buy deals?
There is indeed hosting cost on Google servers but there is zero marginal cost in producing a million or a billion units to sell to players
The hosting cost on Google servers exist regardless of how many millions and billions of units Kabam create out of thin air to sell to players
The other thing is that they now do these sales every 2 to 3 months, which is the biggest reason they can't make these sales as OP as before anymore. In the beginning we only had July 4 and Cyber weekend, so they could really stack those offers.
(Switch 2 Mario kart world edition, beats studio pro 4)
That equivalent gets you exclusively via webstore heatwave milestone track a 7r4 duped Human Torch, plus titan Nexus and whatever odds/ends/units you get spending $850 in the store. I appreciate lots of folks would choose neither, as disposable income varies greatly country to country, state to state even. It's up to the consumer to determine what brings them satisfaction and what's that worth to them. If 50+ hours a week for a decade engaging with this game is worth x amount of money to someone, I don't begrudge that. Can you begrudge the company for squeezing blood from a stone? Of course, but this is the path they've chosen.
the promo code was the best thing to come from this
Bang on
Yes units are items they can just create, but like in a real economy, too many sources of units create an inflation towards what they can buy. If you studied Economics as you said you would know that. Of course there is no cost to flood the game with units. But expecting to get the same result.from 3k or 5k units as you did in the past today is ridiculous. Why? Because there are way more sources to get units than they were before and 100 bucks is not worth the same in the real world as it used to. The only way to keep a constant value of units toward things you can get would have been if the sources were limited as before and cost more money.
I repeat Mr Economics why do you think people used to be able to clear unit deals for half before? Why do you think you could clear the cash store with around 7 dollars in the past and now its almost tripled if you count both stores?
Saying is greed is just a simple answer. 100 bucks is not worth the same in the real world so they raise the price by making them less valuable INGAME.
But players are getting more 7* rank 4 materials than what they get from previous sales
So players are paying more units but they are also getting more 7* rank 4 materials from each sales as rank up materials depreciate in unit cost over time since banquet last year
Rising cost in units (from 36k to 39k)
T7B dropping in cost gradually (Kabam is throwing in more T7B catalyst and fragments with each sales)
So Kabam is balancing the in game economy by adjusting both sides of the scales
For the player who grind units from arenas, 39k units means spending more time in arenas, the time cost has gone up
For Kabam, they throw in more T7B to make up for the increase in cost so players feel that they are getting more perceived value from each sales
Each player have to ascribe value to T7B catalyst, some sees it as very valuable in game, some sees it as just a digital good conjured out of thin air
So in each sales, every player perceive value from the sales differently, some finds value in the sales and pay for it, some don't find value and don't buy anything from the sales
We cannot dictate what value each sales is for each individual player with their own unique situation in life, whales are rich and are willing to pay for what they want, some don't see value and choose not to buy anything
Kabam's objective is not to please everyone but to capture their target audience who are the ones willing to pay for the value Kabam has proposed in the package they crafted in each sales
What Summoners even have that amount, even Arena grinders. I doubt most in game had 80k Units saved up and were not done we still have Cyber weekend deals and then Gifting a month after that. Will those events also cost 39k Unit's were talking within a year of this game with all the sales combined is probably well over 120,000 Units thats absolutely Insane compared to a year or 2 ago. What changed why the price hike.