Trading champions
Weapon78
Member Posts: 2
I've seen a lot of discussions about ways to acquire a desired champion. My solution, let us trade amongst ourselves. For instance, an old alliance member, when I first started playing, expressed jealousy over my newly acquired three star Deadpool. A champion I enjoy having but not my favorite. Meanwhile the aforementioned ex-alliance members top champion is Gambit. I would gladly give up my Deadpool and more for a Gambit. I propose a system similar to fantasy sports in which we can trade champions with proposed trades with the option to accept or deny. This would be a huge programming undertaking, but would make me enjoy playing much more. Any thoughts??
12
Comments
Secondly, the system has to prevent scammers. I think that was an issue during the gifting event last couple of months.
I could not figure out yet what game company will benefit directly from allowing this trade.
Having said so, is there anyone willing to trade off their top champs?
This could allow players to build ideal synergy teams. Although I think the signature should stay as it is at the time. It's a lot of effort and patience.
1. You would be limited to trades e.g. 1-3 per day.
2. Only trade with friends or alliance members (maybe a small window of post A War trades) also stops any unwanted or mistaken identity trades.
3. Example of trade: Player A selects 4* Gwenpool and sends trade request to Player B. Player B can check Gwenpool, Rank, Ability level and if all is correct Player B selects their 4* Mordo and sends trade back to Player A. Player A is then able to check details of Mordo. If all is as was agreed then Player A accepts the trade request and is then in possession of Mordo and Player B is in possession of Gwenpool.
4. Trades shouldn't be limited to 4*-4* or 5*-5* because some champs will have a much higher value than others e.g. I would gladly trade my r1 lvl 1 5* AM for a duped 5/50 4* Hyperion. Stupid trade for hype owner but just an example.
5. Each trade can hold up to 5 champs. As stated in point 4 champs will hold different values. Multiple mid tier champs for top or God tier champs. Also higher lvl players can help those starting out who pull 1 4* but would rather a full squad of maxed 3* Xmen.
6. Once trade is completed or not you can rate the other trader. If they agree a trade but try to send you a different or lower ranked champ, maybe they are not duped or max rank, you can decline the trade and rate them poorly. An alternate to this is to have a blacklist on forum where screen shots of original msgs showing agreed trade and the trade the person actually tried to send.
7. For those thinking kabam won't do this because people will stop buying crystals and just trade. No chance, new champs will always have higher value when they are first released given them a huge advantage in trade negotiations even if new champ ends up being a load of poo.
Just imagine a Contest trade system where the value of champs fluctuate based on champ abilities, rarity or even kabam's latest updates.
You my friend, are a genius. I would love to trade away some of my champions.
(Check this Out)
* Only the champions with same star/rank/level can be traded. (this will prevent the unfair trades)
* A player can not offer a champion that the other player already has. (this will prevent the situations of duped/unduped champions)
* There should be a trading fee for the both players according to the offered champion quality. For example, 500 units for a 4 star champion or 1000 units for a 5 star champion. (so, trading between multi accounts will be more difficult)
NO developer would want to bring in a black market to there game just because a small one exist
I think this would be better since you can continue progressing even if you have the worst of luck
i agree they the level cap should be 17
that sounds greedy
they could make it lvl 25+
now go start a thread on how bad PHC are and your entitlement to all the god tier champs for playing for 6 months.
this will not happen every people, go watch frozen and let this go!