Noticed a New Trend of Cheating During Alliance Wars
SiddharthC58
Member Posts: 11
Hi Folks,
My Alliance isn't very strong; but we have over 90% participation in most events. This means that our Alliance Defense is Almost entirely filled, though mostly with 1000+ to 5000+ Defenders. Room Bosses are usually around 40,000+; and mini-bosses around 10,000+. However, with a low War Rating of less than 1000; our opponents are not too far mismatched, and the Opposing Alliances are usually within a similar power bracket.
In the last few War events, I have seen certain opponent players swim thorugh the first 2 or 3 stages of our Defense Lineup without losing any health; or very little health. These Defenders may not have been the strongest opponents; but a Level 40 Summoner using a 2000+ Cosmic Champion cannot defeat Four ot Five different enemies only sustaining 5-10% health damage.
However, a few Tiles away from the Boss, or right before they fight the Boss; they seem to be losing their awesome gameplay suddenly. They get K.O.ed; lose health, and somehow manage to defeat the Boss. This means that they must be using some form of modification during those initial stages; practically swimming though, and winning at the final stage (apparently fairly).
I have some detailed screenshots of this, and I have mentioned this in my complaint (which I submitted today). However, such detail is impossible in the current compliant system interface that we have right now.
However, this post is for others to keep a note of such instances, and include such information / details in their complaint submissions as well. I have come to understand that this topic regarding any third party software or modifications is rather sensitive in the Forum; but I hope I have only provided some workable information that will help others.
Also, Do you feel that Kabam should improve it's system for submitting compiants regarding cheating? Isn't the current interface entirely outdated compared to the rest of the game?
Honestly,
SiddharthC
My Alliance isn't very strong; but we have over 90% participation in most events. This means that our Alliance Defense is Almost entirely filled, though mostly with 1000+ to 5000+ Defenders. Room Bosses are usually around 40,000+; and mini-bosses around 10,000+. However, with a low War Rating of less than 1000; our opponents are not too far mismatched, and the Opposing Alliances are usually within a similar power bracket.
In the last few War events, I have seen certain opponent players swim thorugh the first 2 or 3 stages of our Defense Lineup without losing any health; or very little health. These Defenders may not have been the strongest opponents; but a Level 40 Summoner using a 2000+ Cosmic Champion cannot defeat Four ot Five different enemies only sustaining 5-10% health damage.
However, a few Tiles away from the Boss, or right before they fight the Boss; they seem to be losing their awesome gameplay suddenly. They get K.O.ed; lose health, and somehow manage to defeat the Boss. This means that they must be using some form of modification during those initial stages; practically swimming though, and winning at the final stage (apparently fairly).
I have some detailed screenshots of this, and I have mentioned this in my complaint (which I submitted today). However, such detail is impossible in the current compliant system interface that we have right now.
However, this post is for others to keep a note of such instances, and include such information / details in their complaint submissions as well. I have come to understand that this topic regarding any third party software or modifications is rather sensitive in the Forum; but I hope I have only provided some workable information that will help others.
Also, Do you feel that Kabam should improve it's system for submitting compiants regarding cheating? Isn't the current interface entirely outdated compared to the rest of the game?
Honestly,
SiddharthC
0
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Comments
I cannot believe that a 2000+ Cosmic Champion can take down 4 or 5 Different Class Chamipons (between levels 1000+ and 5000+) losing ONLY 5-10% health.
Also, They start to lose this awesome winning streak in the last few tiles to the Boss. Even when those (apart from the mini-boss) were not too far above 2000+ or 3000+ power levels. Their game would be more or less consistent.
Prepare for this post to get shut down but just because someone takes down your champs doesn't mean that they are cheating. Do you not realize you can heal back up or revive if needed? You can use boosts that you can buy with loyalty or the other health/attack boosts. You can't see what they are doing with their items on the other side. There is also skill factor as well. Because you can't do it doesn't mean someone else can't.
Sounds like there's a pretty big gap between your strongest players and weakest players if you've got that much disparity in defender rating, and that's definitely going to make war more difficult for your team as a whole.
Or....maybe it means that your opponents are not challenged by weaker defenders on the weaker nodes near the beginning of the map, but then run into trouble against stronger opponents on stronger nodes towards the end of the map.
No. There's an option in game to report suspected cheaters. What improvements would you like them to make to it in order to "modernize" it?
Nothing fishy is going on when players are dying on the harder nodes. Would you place strong champions on weak nodes or stronger nodes? Ever notice nodes closer to the minis and boss are stronger?
You are making it sound like a 100% power gain or stun immune node is as difficult as a node with basic buffs like 150% health.
This is another individual who allegedly filed a complaint to support simply because they lost again. I won't be surprised weeks from now when everyone has forgotten about this thread that there would be another thread complaining that Kabam doesn't do anything about cheaters.
He claimed in this forum that his last few opponents were using some sort of cheat mod to plow through the easier defenders, turns off the cheat mod when they get closer to the tougher defenders, and then turns it back on against the final boss defender.
What kind of brainless opponents would do something dumb like that? Cheats when it is easy then plays legit when it gets difficult?
I guess using the hack on the lower level players saves their health for the tougher fights. If they used it on the bosses or mini-bosses and still lost no health; that would be quite obvious.
Note, the mention here is not the using of cheating software (which we all know) but in fact the change in HOW such software is being used
Then there's this one (Web Slinger Challenge stun immune Vulture)
Lately I've moved on to fights like this
(Great practice for harder/Boss fights)
I have loads of screen shots like this.. Point is with a little skill it's very possible.. You have submitted your complaint if it turns out there was cheating involved it'll be sorted..
However just because they are able to get past your defence doesn't imply cheating at all..
I can usually reach the miniboss on full health and get wrecked with a couple of stupid moves.
Possible I've done it before no mods just need to know how to Dodge well though I usually beat the boss node like that too
If you suspect a player or alliance of cheating, please report it through this form so that it can be properly investigated by the team. But keep in mind, you won't be notified of any findings or actions taken after the investigation. Thanks!