We are currently working to fix a known issue regarding Alliance Prestige. With the introduction of Relics, Summoner Prestige is now the average PI of your Top 5 Champions and the average PI of your Top 5 Relics (regardless of which Champion they are attached to) combined.

Today we pushed a fix that will allow for proper reward calculations in Alliance Quests. However, the display for Alliance Prestige will not be accurate and does not include Relic Prestige. This is a display issue only.
Some items are displaying erroneous star ratings. This seems to be happening most on items where typically there are no star ratings. We have found the cause for the issue and it will be resolved, targeting mid-late next week.

What happens when you remove a +health node on a boss that's already wounded?

FineDogFineDog Posts: 403 ★★★
Let's say a boss has a base 50,000 health and there's a linked node giving him +100% health. You fight him and remove 50,000 health before dying. Someone then removes the linked node. Does the boss now have 0 health because you already removed 50,000 HP? Or does he have 25,000 because you already removed half his HP? Or does something else happen?


  • whaler213whaler213 Posts: 151
    25k its based on the % so its always better to fight unlinked otherwise you are just wasting effort
  • RaganatorRaganator Posts: 2,317 ★★★★★
    edited March 2018
    whaler213 wrote: »
    its always better to fight unlinked


  • Deadbyrd9Deadbyrd9 Posts: 3,469 ★★★★
    The 50k remaining would scale down to 25k
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